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- #pragma once
- #include <AK/Badge.h>
- #include <AK/Bitmap.h>
- #include <AK/ByteBuffer.h>
- #include <AK/HashTable.h>
- #include <AK/NonnullRefPtrVector.h>
- #include <AK/RefCounted.h>
- #include <AK/RefPtr.h>
- #include <AK/String.h>
- #include <AK/Types.h>
- #include <AK/Vector.h>
- #include <AK/Weakable.h>
- #include <Kernel/Arch/i386/CPU.h>
- #include <Kernel/FileSystem/InodeIdentifier.h>
- #include <Kernel/VM/PhysicalPage.h>
- #include <Kernel/VM/PhysicalRegion.h>
- #include <Kernel/VM/Region.h>
- #include <Kernel/VM/VMObject.h>
- #define PAGE_ROUND_UP(x) ((((u32)(x)) + PAGE_SIZE - 1) & (~(PAGE_SIZE - 1)))
- template<typename T>
- inline T* low_physical_to_virtual(T* physical)
- {
- return (T*)(((u8*)physical) + 0xc0000000);
- }
- inline u32 low_physical_to_virtual(u32 physical)
- {
- return physical + 0xc0000000;
- }
- template<typename T>
- inline T* virtual_to_low_physical(T* physical)
- {
- return (T*)(((u8*)physical) - 0xc0000000);
- }
- inline u32 virtual_to_low_physical(u32 physical)
- {
- return physical - 0xc0000000;
- }
- class KBuffer;
- class SynthFSInode;
- #define MM MemoryManager::the()
- class MemoryManager {
- AK_MAKE_ETERNAL
- friend class PageDirectory;
- friend class PhysicalPage;
- friend class PhysicalRegion;
- friend class Region;
- friend class VMObject;
- friend Optional<KBuffer> procfs$mm(InodeIdentifier);
- friend Optional<KBuffer> procfs$memstat(InodeIdentifier);
- public:
- static MemoryManager& the();
- static void initialize();
- PageFaultResponse handle_page_fault(const PageFault&);
- void enter_process_paging_scope(Process&);
- bool validate_user_stack(const Process&, VirtualAddress) const;
- bool validate_user_read(const Process&, VirtualAddress, size_t) const;
- bool validate_user_write(const Process&, VirtualAddress, size_t) const;
- bool validate_kernel_read(const Process&, VirtualAddress, size_t) const;
- enum class ShouldZeroFill {
- No,
- Yes
- };
- RefPtr<PhysicalPage> allocate_user_physical_page(ShouldZeroFill = ShouldZeroFill::Yes);
- RefPtr<PhysicalPage> allocate_supervisor_physical_page();
- void deallocate_user_physical_page(PhysicalPage&&);
- void deallocate_supervisor_physical_page(PhysicalPage&&);
- void map_for_kernel(VirtualAddress, PhysicalAddress, bool cache_disabled = false);
- OwnPtr<Region> allocate_kernel_region(size_t, const StringView& name, u8 access, bool user_accessible = false, bool should_commit = true, bool cacheable = true);
- OwnPtr<Region> allocate_kernel_region(PhysicalAddress, size_t, const StringView& name, u8 access, bool user_accessible = false, bool cacheable = false);
- OwnPtr<Region> allocate_kernel_region_with_vmobject(VMObject&, size_t, const StringView& name, u8 access, bool user_accessible = false, bool cacheable = false);
- OwnPtr<Region> allocate_user_accessible_kernel_region(size_t, const StringView& name, u8 access, bool cacheable = false);
- unsigned user_physical_pages() const { return m_user_physical_pages; }
- unsigned user_physical_pages_used() const { return m_user_physical_pages_used; }
- unsigned super_physical_pages() const { return m_super_physical_pages; }
- unsigned super_physical_pages_used() const { return m_super_physical_pages_used; }
- template<typename Callback>
- static void for_each_vmobject(Callback callback)
- {
- for (auto& vmobject : MM.m_vmobjects) {
- if (callback(vmobject) == IterationDecision::Break)
- break;
- }
- }
- static Region* region_from_vaddr(Process&, VirtualAddress);
- static const Region* region_from_vaddr(const Process&, VirtualAddress);
- void dump_kernel_regions();
- private:
- MemoryManager();
- ~MemoryManager();
- enum class AccessSpace { Kernel, User };
- enum class AccessType { Read, Write };
- template<AccessSpace, AccessType>
- bool validate_range(const Process&, VirtualAddress, size_t) const;
- void register_vmobject(VMObject&);
- void unregister_vmobject(VMObject&);
- void register_region(Region&);
- void unregister_region(Region&);
- void detect_cpu_features();
- void setup_low_1mb();
- void protect_kernel_image();
- void parse_memory_map();
- void flush_entire_tlb();
- void flush_tlb(VirtualAddress);
- static Region* user_region_from_vaddr(Process&, VirtualAddress);
- static Region* kernel_region_from_vaddr(VirtualAddress);
- static Region* region_from_vaddr(VirtualAddress);
- RefPtr<PhysicalPage> find_free_user_physical_page();
- u8* quickmap_page(PhysicalPage&);
- void unquickmap_page();
- PageDirectoryEntry* quickmap_pd(PageDirectory&, size_t pdpt_index);
- PageTableEntry* quickmap_pt(PhysicalAddress);
- PageDirectory& kernel_page_directory() { return *m_kernel_page_directory; }
- PageTableEntry& ensure_pte(PageDirectory&, VirtualAddress);
- RefPtr<PageDirectory> m_kernel_page_directory;
- RefPtr<PhysicalPage> m_low_page_table;
- unsigned m_user_physical_pages { 0 };
- unsigned m_user_physical_pages_used { 0 };
- unsigned m_super_physical_pages { 0 };
- unsigned m_super_physical_pages_used { 0 };
- NonnullRefPtrVector<PhysicalRegion> m_user_physical_regions;
- NonnullRefPtrVector<PhysicalRegion> m_super_physical_regions;
- InlineLinkedList<Region> m_user_regions;
- InlineLinkedList<Region> m_kernel_regions;
- InlineLinkedList<VMObject> m_vmobjects;
- bool m_quickmap_in_use { false };
- };
- struct ProcessPagingScope {
- ProcessPagingScope(Process&);
- ~ProcessPagingScope();
- };
- template<typename Callback>
- void VMObject::for_each_region(Callback callback)
- {
- // FIXME: Figure out a better data structure so we don't have to walk every single region every time an inode changes.
- // Perhaps VMObject could have a Vector<Region*> with all of his mappers?
- for (auto& region : MM.m_user_regions) {
- if (®ion.vmobject() == this)
- callback(region);
- }
- for (auto& region : MM.m_kernel_regions) {
- if (®ion.vmobject() == this)
- callback(region);
- }
- }
- inline bool is_user_address(VirtualAddress vaddr)
- {
- return vaddr.get() >= (8 * MB) && vaddr.get() < 0xc0000000;
- }
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