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- #include <Kernel/IPv4Socket.h>
- #include <Kernel/UnixTypes.h>
- #include <Kernel/Process.h>
- #include <Kernel/NetworkAdapter.h>
- #include <Kernel/IPv4.h>
- #include <Kernel/ICMP.h>
- #include <Kernel/UDP.h>
- #include <Kernel/ARP.h>
- #include <LibC/errno_numbers.h>
- #define IPV4_SOCKET_DEBUG
- Lockable<HashTable<IPv4Socket*>>& IPv4Socket::all_sockets()
- {
- static Lockable<HashTable<IPv4Socket*>>* s_table;
- if (!s_table)
- s_table = new Lockable<HashTable<IPv4Socket*>>;
- return *s_table;
- }
- Retained<IPv4Socket> IPv4Socket::create(int type, int protocol)
- {
- return adopt(*new IPv4Socket(type, protocol));
- }
- IPv4Socket::IPv4Socket(int type, int protocol)
- : Socket(AF_INET, type, protocol)
- , m_lock("IPv4Socket")
- {
- kprintf("%s(%u) IPv4Socket{%p} created with type=%u\n", current->name().characters(), current->pid(), this, type);
- LOCKER(all_sockets().lock());
- all_sockets().resource().set(this);
- }
- IPv4Socket::~IPv4Socket()
- {
- LOCKER(all_sockets().lock());
- all_sockets().resource().remove(this);
- }
- bool IPv4Socket::get_address(sockaddr* address, socklen_t* address_size)
- {
- // FIXME: Look into what fallback behavior we should have here.
- if (*address_size != sizeof(sockaddr_in))
- return false;
- memcpy(address, &m_destination_address, sizeof(sockaddr_in));
- *address_size = sizeof(sockaddr_in);
- return true;
- }
- KResult IPv4Socket::bind(const sockaddr* address, socklen_t address_size)
- {
- ASSERT(!is_connected());
- if (address_size != sizeof(sockaddr_in))
- return KResult(-EINVAL);
- if (address->sa_family != AF_INET)
- return KResult(-EINVAL);
- ASSERT_NOT_REACHED();
- }
- KResult IPv4Socket::connect(const sockaddr* address, socklen_t address_size)
- {
- ASSERT(!m_bound);
- if (address_size != sizeof(sockaddr_in))
- return KResult(-EINVAL);
- if (address->sa_family != AF_INET)
- return KResult(-EINVAL);
- ASSERT_NOT_REACHED();
- }
- void IPv4Socket::attach_fd(SocketRole)
- {
- ++m_attached_fds;
- }
- void IPv4Socket::detach_fd(SocketRole)
- {
- --m_attached_fds;
- }
- bool IPv4Socket::can_read(SocketRole) const
- {
- return m_can_read;
- }
- ssize_t IPv4Socket::read(SocketRole role, byte* buffer, ssize_t size)
- {
- ASSERT_NOT_REACHED();
- }
- ssize_t IPv4Socket::write(SocketRole role, const byte* data, ssize_t size)
- {
- ASSERT_NOT_REACHED();
- }
- bool IPv4Socket::can_write(SocketRole role) const
- {
- ASSERT_NOT_REACHED();
- }
- ssize_t IPv4Socket::sendto(const void* data, size_t data_length, int flags, const sockaddr* addr, socklen_t addr_length)
- {
- (void)flags;
- if (addr_length != sizeof(sockaddr_in))
- return -EINVAL;
- // FIXME: Find the adapter some better way!
- auto* adapter = NetworkAdapter::from_ipv4_address(IPv4Address(192, 168, 5, 2));
- if (!adapter) {
- // FIXME: Figure out which error code to return.
- ASSERT_NOT_REACHED();
- }
- if (addr->sa_family != AF_INET) {
- kprintf("sendto: Bad address family: %u is not AF_INET!\n", addr->sa_family);
- return -EAFNOSUPPORT;
- }
- auto& ia = *(const sockaddr_in*)addr;
- m_destination_address = IPv4Address((const byte*)&ia.sin_addr.s_addr);
- m_destination_port = ia.sin_port;
- kprintf("sendto: destination=%s:%u\n", m_destination_address.to_string().characters(), m_destination_port);
- // FIXME: If we can't find the right MAC address, block until it's available?
- // I feel like this should happen in a layer below this code.
- MACAddress mac_address;
- adapter->send_ipv4(mac_address, m_destination_address, (IPv4Protocol)protocol(), ByteBuffer::copy((const byte*)data, data_length));
- return data_length;
- }
- ssize_t IPv4Socket::recvfrom(void* buffer, size_t buffer_length, int flags, sockaddr* addr, socklen_t* addr_length)
- {
- (void)flags;
- if (addr->sa_family != AF_INET) {
- kprintf("recvfrom: Bad address family: %u is not AF_INET!\n", addr->sa_family);
- return -EAFNOSUPPORT;
- }
- if (*addr_length < sizeof(sockaddr_in))
- return -EINVAL;
- *addr_length = sizeof(sockaddr_in);
- auto peer_address = IPv4Address((const byte*)&((const sockaddr_in*)addr)->sin_addr.s_addr);
- #ifdef IPV4_SOCKET_DEBUG
- kprintf("recvfrom: peer_address=%s\n", peer_address.to_string().characters());
- #endif
- ByteBuffer packet_buffer;
- {
- LOCKER(m_lock);
- if (!m_receive_queue.is_empty()) {
- packet_buffer = m_receive_queue.take_first();
- m_can_read = !m_receive_queue.is_empty();
- }
- }
- if (packet_buffer.is_null()) {
- current->set_blocked_socket(this);
- load_receive_deadline();
- block(Process::BlockedReceive);
- Scheduler::yield();
- LOCKER(m_lock);
- if (!m_can_read) {
- // Unblocked due to timeout.
- return -EAGAIN;
- }
- ASSERT(m_can_read);
- ASSERT(!m_receive_queue.is_empty());
- packet_buffer = m_receive_queue.take_first();
- m_can_read = !m_receive_queue.is_empty();
- }
- ASSERT(!packet_buffer.is_null());
- auto& ipv4_packet = *(const IPv4Packet*)(packet_buffer.pointer());
- auto& ia = *(sockaddr_in*)addr;
- memcpy(&ia.sin_addr, &m_destination_address, sizeof(IPv4Address));
- if (type() == SOCK_RAW) {
- ASSERT(buffer_length >= ipv4_packet.payload_size());
- memcpy(buffer, ipv4_packet.payload(), ipv4_packet.payload_size());
- return ipv4_packet.payload_size();
- }
- if (type() == SOCK_DGRAM) {
- auto& udp_packet = *static_cast<const UDPPacket*>(ipv4_packet.payload());
- ASSERT(udp_packet.length() >= sizeof(UDPPacket)); // FIXME: This should be rejected earlier.
- ASSERT(buffer_length >= (udp_packet.length() - sizeof(UDPPacket)));
- ia.sin_port = udp_packet.destination_port();
- memcpy(buffer, udp_packet.payload(), udp_packet.length() - sizeof(UDPPacket));
- return udp_packet.length() - sizeof(UDPPacket);
- }
- ASSERT_NOT_REACHED();
- }
- void IPv4Socket::did_receive(ByteBuffer&& packet)
- {
- LOCKER(m_lock);
- m_receive_queue.append(move(packet));
- m_can_read = true;
- #ifdef IPV4_SOCKET_DEBUG
- kprintf("IPv4Socket(%p): did_receive %d bytes, packets in queue: %d\n", this, packet.size(), m_receive_queue.size_slow());
- #endif
- }
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