FramebufferDevice.cpp 15 KB

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  1. /*
  2. * Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
  3. * Copyright (c) 2022, the SerenityOS developers.
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <Kernel/Graphics/GraphicsManagement.h>
  8. #include <Kernel/Graphics/VirtIOGPU/FramebufferDevice.h>
  9. #include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
  10. #include <LibC/sys/ioctl_numbers.h>
  11. namespace Kernel::Graphics::VirtIOGPU {
  12. RefPtr<GraphicsAdapter> FramebufferDevice::adapter() const
  13. {
  14. auto adapter = m_graphics_adapter.strong_ref();
  15. // FIXME: Propagate error gracefully
  16. VERIFY(adapter);
  17. return static_cast<GraphicsAdapter&>(*adapter);
  18. }
  19. ErrorOr<size_t> FramebufferDevice::buffer_length(size_t head) const
  20. {
  21. // Note: This FramebufferDevice class doesn't support multihead setup.
  22. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  23. // so if we happen to accidentally have a value different than 0, assert.
  24. VERIFY(head == 0);
  25. SpinlockLocker locker(m_resolution_lock);
  26. return display_info().rect.width * display_info().rect.height * 4;
  27. }
  28. ErrorOr<size_t> FramebufferDevice::pitch(size_t head) const
  29. {
  30. // Note: This FramebufferDevice class doesn't support multihead setup.
  31. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  32. // so if we happen to accidentally have a value different than 0, assert.
  33. VERIFY(head == 0);
  34. SpinlockLocker locker(m_resolution_lock);
  35. return display_info().rect.width * 4;
  36. }
  37. ErrorOr<size_t> FramebufferDevice::height(size_t head) const
  38. {
  39. // Note: This FramebufferDevice class doesn't support multihead setup.
  40. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  41. // so if we happen to accidentally have a value different than 0, assert.
  42. VERIFY(head == 0);
  43. SpinlockLocker locker(m_resolution_lock);
  44. return display_info().rect.height;
  45. }
  46. ErrorOr<size_t> FramebufferDevice::width(size_t head) const
  47. {
  48. // Note: This FramebufferDevice class doesn't support multihead setup.
  49. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  50. // so if we happen to accidentally have a value different than 0, assert.
  51. VERIFY(head == 0);
  52. SpinlockLocker locker(m_resolution_lock);
  53. return display_info().rect.width;
  54. }
  55. ErrorOr<size_t> FramebufferDevice::vertical_offset(size_t head) const
  56. {
  57. // Note: This FramebufferDevice class doesn't support multihead setup.
  58. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  59. // so if we happen to accidentally have a value different than 0, assert.
  60. VERIFY(head == 0);
  61. return 0;
  62. }
  63. ErrorOr<bool> FramebufferDevice::vertical_offsetted(size_t head) const
  64. {
  65. // Note: This FramebufferDevice class doesn't support multihead setup.
  66. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  67. // so if we happen to accidentally have a value different than 0, assert.
  68. VERIFY(head == 0);
  69. return false;
  70. }
  71. ErrorOr<void> FramebufferDevice::set_head_resolution(size_t head, size_t width, size_t height, size_t)
  72. {
  73. // Note: This class doesn't support multihead setup (yet!).
  74. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  75. // so if we happen to accidentally have a value different than 0, assert.
  76. VERIFY(head == 0);
  77. if (width > MAX_VIRTIOGPU_RESOLUTION_WIDTH || height > MAX_VIRTIOGPU_RESOLUTION_HEIGHT)
  78. return Error::from_errno(ENOTSUP);
  79. auto& info = display_info();
  80. info.rect = {
  81. .x = 0,
  82. .y = 0,
  83. .width = (u32)width,
  84. .height = (u32)height,
  85. };
  86. // FIXME: Would be nice to be able to return ErrorOr here.
  87. TRY(create_framebuffer());
  88. return {};
  89. }
  90. ErrorOr<void> FramebufferDevice::set_head_buffer(size_t, bool)
  91. {
  92. return Error::from_errno(ENOTSUP);
  93. }
  94. ErrorOr<void> FramebufferDevice::flush_head_buffer(size_t)
  95. {
  96. // Note: This class doesn't support flushing.
  97. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  98. // so if we happen to accidentally reach this code, assert.
  99. VERIFY_NOT_REACHED();
  100. }
  101. ErrorOr<void> FramebufferDevice::flush_rectangle(size_t buffer_index, FBRect const& rect)
  102. {
  103. MutexLocker locker(adapter()->operation_lock());
  104. Protocol::Rect dirty_rect {
  105. .x = rect.x,
  106. .y = rect.y,
  107. .width = rect.width,
  108. .height = rect.height
  109. };
  110. // FIXME: Find a better ErrorOr<void> here.
  111. if (!m_are_writes_active)
  112. return Error::from_errno(EIO);
  113. auto& buffer = buffer_from_index(buffer_index);
  114. transfer_framebuffer_data_to_host(dirty_rect, buffer);
  115. if (&buffer == m_current_buffer) {
  116. // Flushing directly to screen
  117. flush_displayed_image(dirty_rect, buffer);
  118. buffer.dirty_rect = {};
  119. } else {
  120. if (buffer.dirty_rect.width == 0 || buffer.dirty_rect.height == 0) {
  121. buffer.dirty_rect = dirty_rect;
  122. } else {
  123. auto current_dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
  124. auto current_dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
  125. buffer.dirty_rect.x = min(buffer.dirty_rect.x, dirty_rect.x);
  126. buffer.dirty_rect.y = min(buffer.dirty_rect.y, dirty_rect.y);
  127. buffer.dirty_rect.width = max(current_dirty_right, dirty_rect.x + dirty_rect.width) - buffer.dirty_rect.x;
  128. buffer.dirty_rect.height = max(current_dirty_bottom, dirty_rect.y + dirty_rect.height) - buffer.dirty_rect.y;
  129. }
  130. }
  131. return {};
  132. }
  133. ErrorOr<ByteBuffer> FramebufferDevice::get_edid(size_t head) const
  134. {
  135. // Note: This FramebufferDevice class doesn't support multihead setup.
  136. // We take care to verify this at the GenericFramebufferDevice::ioctl method
  137. // so if we happen to accidentally have a value different than 0, assert.
  138. VERIFY(head == 0);
  139. return adapter()->get_edid(m_scanout.value());
  140. }
  141. FramebufferDevice::FramebufferDevice(GraphicsAdapter const& adapter, ScanoutID scanout)
  142. : GenericFramebufferDevice(adapter)
  143. , m_scanout(scanout)
  144. {
  145. if (display_info().enabled) {
  146. // FIXME: This should be in a place where we can handle allocation failures.
  147. auto result = create_framebuffer();
  148. VERIFY(!result.is_error());
  149. }
  150. }
  151. FramebufferDevice::~FramebufferDevice() = default;
  152. ErrorOr<void> FramebufferDevice::create_framebuffer()
  153. {
  154. MutexLocker locker(adapter()->operation_lock());
  155. // First delete any existing framebuffers to free the memory first
  156. m_framebuffer = nullptr;
  157. m_framebuffer_sink_vmobject = nullptr;
  158. // Allocate frame buffer for both front and back
  159. auto& info = display_info();
  160. m_buffer_size = calculate_framebuffer_size(info.rect.width, info.rect.height);
  161. auto region_name = TRY(KString::formatted("VirtGPU FrameBuffer #{}", m_scanout.value()));
  162. m_framebuffer = TRY(MM.allocate_kernel_region(m_buffer_size * 2, region_name->view(), Memory::Region::Access::ReadWrite, AllocationStrategy::AllocateNow));
  163. auto write_sink_page = TRY(MM.allocate_user_physical_page(Memory::MemoryManager::ShouldZeroFill::No));
  164. auto num_needed_pages = m_framebuffer->vmobject().page_count();
  165. NonnullRefPtrVector<Memory::PhysicalPage> pages;
  166. for (auto i = 0u; i < num_needed_pages; ++i) {
  167. TRY(pages.try_append(write_sink_page));
  168. }
  169. m_framebuffer_sink_vmobject = TRY(Memory::AnonymousVMObject::try_create_with_physical_pages(pages.span()));
  170. m_current_buffer = &buffer_from_index(m_last_set_buffer_index.load());
  171. create_buffer(m_main_buffer, 0, m_buffer_size);
  172. create_buffer(m_back_buffer, m_buffer_size, m_buffer_size);
  173. return {};
  174. }
  175. void FramebufferDevice::create_buffer(Buffer& buffer, size_t framebuffer_offset, size_t framebuffer_size)
  176. {
  177. buffer.framebuffer_offset = framebuffer_offset;
  178. buffer.framebuffer_data = m_framebuffer->vaddr().as_ptr() + framebuffer_offset;
  179. auto& info = display_info();
  180. // 1. Create BUFFER using VIRTIO_GPU_CMD_RESOURCE_CREATE_2D
  181. if (buffer.resource_id.value() != 0)
  182. adapter()->delete_resource(buffer.resource_id);
  183. buffer.resource_id = adapter()->create_2d_resource(info.rect);
  184. // 2. Attach backing storage using VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING
  185. adapter()->ensure_backing_storage(buffer.resource_id, *m_framebuffer, buffer.framebuffer_offset, framebuffer_size);
  186. // 3. Use VIRTIO_GPU_CMD_SET_SCANOUT to link the framebuffer to a display scanout.
  187. if (&buffer == m_current_buffer)
  188. adapter()->set_scanout_resource(m_scanout.value(), buffer.resource_id, info.rect);
  189. // 4. Render our test pattern
  190. draw_ntsc_test_pattern(buffer);
  191. // 5. Use VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D to update the host resource from guest memory.
  192. transfer_framebuffer_data_to_host(info.rect, buffer);
  193. // 6. Use VIRTIO_GPU_CMD_RESOURCE_FLUSH to flush the updated resource to the display.
  194. if (&buffer == m_current_buffer)
  195. flush_displayed_image(info.rect, buffer);
  196. // Make sure we constrain the existing dirty rect (if any)
  197. if (buffer.dirty_rect.width != 0 || buffer.dirty_rect.height != 0) {
  198. auto dirty_right = buffer.dirty_rect.x + buffer.dirty_rect.width;
  199. auto dirty_bottom = buffer.dirty_rect.y + buffer.dirty_rect.height;
  200. buffer.dirty_rect.width = min(dirty_right, info.rect.x + info.rect.width) - buffer.dirty_rect.x;
  201. buffer.dirty_rect.height = min(dirty_bottom, info.rect.y + info.rect.height) - buffer.dirty_rect.y;
  202. }
  203. info.enabled = 1;
  204. }
  205. Protocol::DisplayInfoResponse::Display const& FramebufferDevice::display_info() const
  206. {
  207. return adapter()->display_info(m_scanout);
  208. }
  209. Protocol::DisplayInfoResponse::Display& FramebufferDevice::display_info()
  210. {
  211. return adapter()->display_info(m_scanout);
  212. }
  213. void FramebufferDevice::transfer_framebuffer_data_to_host(Protocol::Rect const& rect, Buffer& buffer)
  214. {
  215. adapter()->transfer_framebuffer_data_to_host(m_scanout, buffer.resource_id, rect);
  216. }
  217. void FramebufferDevice::flush_dirty_window(Protocol::Rect const& dirty_rect, Buffer& buffer)
  218. {
  219. adapter()->flush_dirty_rectangle(m_scanout, buffer.resource_id, dirty_rect);
  220. }
  221. void FramebufferDevice::flush_displayed_image(Protocol::Rect const& dirty_rect, Buffer& buffer)
  222. {
  223. adapter()->flush_displayed_image(buffer.resource_id, dirty_rect);
  224. }
  225. void FramebufferDevice::set_buffer(int buffer_index)
  226. {
  227. auto& buffer = buffer_index == 0 ? m_main_buffer : m_back_buffer;
  228. MutexLocker locker(adapter()->operation_lock());
  229. if (&buffer == m_current_buffer)
  230. return;
  231. m_current_buffer = &buffer;
  232. adapter()->set_scanout_resource(m_scanout.value(), buffer.resource_id, display_info().rect);
  233. adapter()->flush_displayed_image(buffer.resource_id, buffer.dirty_rect); // QEMU SDL backend requires this (as per spec)
  234. buffer.dirty_rect = {};
  235. }
  236. ErrorOr<Memory::Region*> FramebufferDevice::mmap(Process& process, OpenFileDescription&, Memory::VirtualRange const& range, u64 offset, int prot, bool shared)
  237. {
  238. TRY(process.require_promise(Pledge::video));
  239. if (!shared)
  240. return ENODEV;
  241. if (offset != 0 || !m_framebuffer)
  242. return ENXIO;
  243. if (range.size() > m_framebuffer->size())
  244. return EOVERFLOW;
  245. // We only allow one process to map the region
  246. if (m_userspace_mmap_region)
  247. return ENOMEM;
  248. RefPtr<Memory::VMObject> vmobject;
  249. if (m_are_writes_active) {
  250. vmobject = TRY(m_framebuffer->vmobject().try_clone());
  251. } else {
  252. vmobject = m_framebuffer_sink_vmobject;
  253. if (vmobject.is_null())
  254. return ENOMEM;
  255. }
  256. m_userspace_mmap_region = TRY(process.address_space().allocate_region_with_vmobject(
  257. range,
  258. vmobject.release_nonnull(),
  259. 0,
  260. "VirtIOGPU Framebuffer",
  261. prot,
  262. shared));
  263. return m_userspace_mmap_region.unsafe_ptr();
  264. }
  265. void FramebufferDevice::deactivate_writes()
  266. {
  267. m_are_writes_active = false;
  268. if (m_userspace_mmap_region) {
  269. auto* region = m_userspace_mmap_region.unsafe_ptr();
  270. auto maybe_vm_object = m_framebuffer_sink_vmobject->try_clone();
  271. // FIXME: Would be nice to be able to return a ErrorOr<void> here.
  272. VERIFY(!maybe_vm_object.is_error());
  273. region->set_vmobject(maybe_vm_object.release_value());
  274. region->remap();
  275. }
  276. set_buffer(0);
  277. clear_to_black(buffer_from_index(0));
  278. }
  279. void FramebufferDevice::activate_writes()
  280. {
  281. m_are_writes_active = true;
  282. auto last_set_buffer_index = m_last_set_buffer_index.load();
  283. if (m_userspace_mmap_region) {
  284. auto* region = m_userspace_mmap_region.unsafe_ptr();
  285. region->set_vmobject(m_framebuffer->vmobject());
  286. region->remap();
  287. }
  288. set_buffer(last_set_buffer_index);
  289. }
  290. void FramebufferDevice::clear_to_black(Buffer& buffer)
  291. {
  292. auto& info = display_info();
  293. size_t width = info.rect.width;
  294. size_t height = info.rect.height;
  295. u8* data = buffer.framebuffer_data;
  296. for (size_t i = 0; i < width * height; ++i) {
  297. data[4 * i + 0] = 0x00;
  298. data[4 * i + 1] = 0x00;
  299. data[4 * i + 2] = 0x00;
  300. data[4 * i + 3] = 0xff;
  301. }
  302. }
  303. void FramebufferDevice::draw_ntsc_test_pattern(Buffer& buffer)
  304. {
  305. constexpr u8 colors[12][4] = {
  306. { 0xff, 0xff, 0xff, 0xff }, // White
  307. { 0x00, 0xff, 0xff, 0xff }, // Primary + Composite colors
  308. { 0xff, 0xff, 0x00, 0xff },
  309. { 0x00, 0xff, 0x00, 0xff },
  310. { 0xff, 0x00, 0xff, 0xff },
  311. { 0x00, 0x00, 0xff, 0xff },
  312. { 0xff, 0x00, 0x00, 0xff },
  313. { 0xba, 0x01, 0x5f, 0xff }, // Dark blue
  314. { 0x8d, 0x3d, 0x00, 0xff }, // Purple
  315. { 0x22, 0x22, 0x22, 0xff }, // Shades of gray
  316. { 0x10, 0x10, 0x10, 0xff },
  317. { 0x00, 0x00, 0x00, 0xff },
  318. };
  319. auto& info = display_info();
  320. size_t width = info.rect.width;
  321. size_t height = info.rect.height;
  322. u8* data = buffer.framebuffer_data;
  323. // Draw NTSC test card
  324. for (size_t y = 0; y < height; ++y) {
  325. for (size_t x = 0; x < width; ++x) {
  326. size_t color = 0;
  327. if (3 * y < 2 * height) {
  328. // Top 2/3 of image is 7 vertical stripes of color spectrum
  329. color = (7 * x) / width;
  330. } else if (4 * y < 3 * height) {
  331. // 2/3 mark to 3/4 mark is backwards color spectrum alternating with black
  332. auto segment = (7 * x) / width;
  333. color = segment % 2 ? 10 : 6 - segment;
  334. } else {
  335. if (28 * x < 5 * width) {
  336. color = 8;
  337. } else if (28 * x < 10 * width) {
  338. color = 0;
  339. } else if (28 * x < 15 * width) {
  340. color = 7;
  341. } else if (28 * x < 20 * width) {
  342. color = 10;
  343. } else if (7 * x < 6 * width) {
  344. // Grayscale gradient
  345. color = 26 - ((21 * x) / width);
  346. } else {
  347. // Solid black
  348. color = 10;
  349. }
  350. }
  351. u8* pixel = &data[4 * (y * width + x)];
  352. for (int i = 0; i < 4; ++i) {
  353. pixel[i] = colors[color][i];
  354. }
  355. }
  356. }
  357. dbgln_if(VIRTIO_DEBUG, "Finish drawing the pattern");
  358. }
  359. u8* FramebufferDevice::framebuffer_data()
  360. {
  361. return m_current_buffer->framebuffer_data;
  362. }
  363. }