1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768 |
- /*
- * Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/Vector.h>
- #include <LibJS/Runtime/Object.h>
- namespace JS {
- ThrowCompletionOr<Object*> promise_resolve(VM&, Object& constructor, Value);
- class Promise : public Object {
- JS_OBJECT(Promise, Object);
- public:
- enum class State {
- Pending,
- Fulfilled,
- Rejected,
- };
- enum class RejectionOperation {
- Reject,
- Handle,
- };
- static NonnullGCPtr<Promise> create(Realm&);
- virtual ~Promise() = default;
- State state() const { return m_state; }
- Value result() const { return m_result; }
- struct ResolvingFunctions {
- NonnullGCPtr<FunctionObject> resolve;
- NonnullGCPtr<FunctionObject> reject;
- };
- ResolvingFunctions create_resolving_functions();
- void fulfill(Value value);
- void reject(Value reason);
- Value perform_then(Value on_fulfilled, Value on_rejected, GCPtr<PromiseCapability> result_capability);
- bool is_handled() const { return m_is_handled; }
- void set_is_handled() { m_is_handled = true; }
- protected:
- explicit Promise(Object& prototype);
- virtual void visit_edges(Visitor&) override;
- private:
- bool is_settled() const { return m_state == State::Fulfilled || m_state == State::Rejected; }
- void trigger_reactions() const;
- // 27.2.6 Properties of Promise Instances, https://tc39.es/ecma262/#sec-properties-of-promise-instances
- State m_state { State::Pending }; // [[PromiseState]]
- Value m_result; // [[PromiseResult]]
- Vector<GCPtr<PromiseReaction>> m_fulfill_reactions; // [[PromiseFulfillReactions]]
- Vector<GCPtr<PromiseReaction>> m_reject_reactions; // [[PromiseRejectReactions]]
- bool m_is_handled { false }; // [[PromiseIsHandled]]
- };
- }
|