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- #include <LibCore/CLocalServer.h>
- #include <LibCore/CLocalSocket.h>
- #include <LibCore/CNotifier.h>
- #include <stdio.h>
- #include <sys/socket.h>
- #include <sys/stat.h>
- #include <unistd.h>
- #ifndef SOCK_NONBLOCK
- #include <sys/ioctl.h>
- #endif
- CLocalServer::CLocalServer(CObject* parent)
- : CObject(parent)
- {
- }
- CLocalServer::~CLocalServer()
- {
- }
- bool CLocalServer::take_over_from_system_server()
- {
- if (m_listening)
- return false;
- constexpr auto socket_takeover = "SOCKET_TAKEOVER";
- if (getenv(socket_takeover)) {
- dbg() << "Taking the socket over from SystemServer";
- // Sanity check: it has to be a socket.
- struct stat stat;
- int rc = fstat(3, &stat);
- if (rc == 0 && S_ISSOCK(stat.st_mode)) {
- // The SystemServer has passed us the socket as fd 3,
- // so use that instead of creating our own.
- m_fd = 3;
- // It had to be !CLOEXEC for obvious reasons, but we
- // don't need it to be !CLOEXEC anymore, so set the
- // CLOEXEC flag now.
- fcntl(m_fd, F_SETFD, FD_CLOEXEC);
- // We wouldn't want our children to think we're passing
- // them a socket either, so unset the env variable.
- unsetenv(socket_takeover);
- m_listening = true;
- setup_notifier();
- return true;
- } else {
- if (rc != 0)
- perror("fstat");
- dbg() << "It's not a socket, what the heck??";
- }
- }
- dbg() << "Failed to take the socket over from SystemServer";
- return false;
- }
- void CLocalServer::setup_notifier()
- {
- m_notifier = CNotifier::construct(m_fd, CNotifier::Event::Read, this);
- m_notifier->on_ready_to_read = [this] {
- if (on_ready_to_accept)
- on_ready_to_accept();
- };
- }
- bool CLocalServer::listen(const String& address)
- {
- if (m_listening)
- return false;
- int rc;
- #ifdef SOCK_NONBLOCK
- m_fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
- #else
- m_fd = socket(AF_LOCAL, SOCK_STREAM, 0);
- int option = 1;
- ioctl(m_fd, FIONBIO, &option);
- fcntl(m_fd, F_SETFD, FD_CLOEXEC);
- #endif
- ASSERT(m_fd >= 0);
- auto socket_address = CSocketAddress::local(address);
- auto un = socket_address.to_sockaddr_un();
- rc = ::bind(m_fd, (const sockaddr*)&un, sizeof(un));
- if (rc < 0) {
- perror("bind");
- ASSERT_NOT_REACHED();
- }
- rc = ::listen(m_fd, 5);
- if (rc < 0) {
- perror("listen");
- ASSERT_NOT_REACHED();
- }
- m_listening = true;
- setup_notifier();
- return true;
- }
- RefPtr<CLocalSocket> CLocalServer::accept()
- {
- ASSERT(m_listening);
- sockaddr_un un;
- socklen_t un_size = sizeof(un);
- int accepted_fd = ::accept(m_fd, (sockaddr*)&un, &un_size);
- if (accepted_fd < 0) {
- perror("accept");
- return nullptr;
- }
- return CLocalSocket::construct(accepted_fd);
- }
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