main.cpp 7.8 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/FileSystemPath.h>
  27. #include <AK/QuickSort.h>
  28. #include <LibCore/ConfigFile.h>
  29. #include <LibCore/DirIterator.h>
  30. #include <LibCore/StandardPaths.h>
  31. #include <LibGUI/Action.h>
  32. #include <LibGUI/ActionGroup.h>
  33. #include <LibGUI/Application.h>
  34. #include <LibGUI/Desktop.h>
  35. #include <LibGUI/Menu.h>
  36. #include <LibGUI/MenuBar.h>
  37. #include <LibGUI/MessageBox.h>
  38. #include <LibGUI/WindowServerConnection.h>
  39. #include <LibGfx/Bitmap.h>
  40. #include <stdio.h>
  41. #include <sys/utsname.h>
  42. #include <unistd.h>
  43. #include "PowerDialog.h"
  44. //#define SYSTEM_MENU_DEBUG
  45. struct AppMetadata {
  46. String executable;
  47. String name;
  48. String icon_path;
  49. String category;
  50. };
  51. Vector<AppMetadata> g_apps;
  52. HashMap<String, NonnullRefPtr<GUI::Menu>> g_app_category_menus;
  53. struct ThemeMetadata {
  54. String name;
  55. String path;
  56. };
  57. Color g_menu_selection_color;
  58. Vector<ThemeMetadata> g_themes;
  59. RefPtr<GUI::Menu> g_themes_menu;
  60. GUI::ActionGroup g_themes_group;
  61. static NonnullRefPtr<GUI::Menu> build_system_menu();
  62. int main(int argc, char** argv)
  63. {
  64. GUI::Application app(argc, argv);
  65. auto menu = build_system_menu();
  66. menu->realize_menu_if_needed();
  67. GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetSystemMenu>(menu->menu_id());
  68. if (pledge("stdio shared_buffer accept rpath proc exec", nullptr) < 0) {
  69. perror("pledge");
  70. return 1;
  71. }
  72. if (chdir(Core::StandardPaths::home_directory().characters()) < 0) {
  73. perror("chdir");
  74. return 1;
  75. }
  76. if (unveil("/bin", "x")) {
  77. perror("unveil");
  78. return 1;
  79. }
  80. if (unveil("/res", "r")) {
  81. perror("unveil");
  82. return 1;
  83. }
  84. unveil(nullptr, nullptr);
  85. return app.exec();
  86. }
  87. NonnullRefPtr<GUI::Menu> build_system_menu()
  88. {
  89. HashTable<String> seen_app_categories;
  90. {
  91. Core::DirIterator dt("/res/apps", Core::DirIterator::SkipDots);
  92. while (dt.has_next()) {
  93. auto af_name = dt.next_path();
  94. auto af_path = String::format("/res/apps/%s", af_name.characters());
  95. auto af = Core::ConfigFile::open(af_path);
  96. if (!af->has_key("App", "Name") || !af->has_key("App", "Executable"))
  97. continue;
  98. auto app_name = af->read_entry("App", "Name");
  99. auto app_executable = af->read_entry("App", "Executable");
  100. auto app_category = af->read_entry("App", "Category");
  101. auto app_icon_path = af->read_entry("Icons", "16x16");
  102. g_apps.append({ app_executable, app_name, app_icon_path, app_category });
  103. seen_app_categories.set(app_category);
  104. }
  105. quick_sort(g_apps, [](auto& a, auto& b) { return a.name < b.name; });
  106. }
  107. Vector<String> sorted_app_categories;
  108. for (auto& category : seen_app_categories)
  109. sorted_app_categories.append(category);
  110. quick_sort(sorted_app_categories);
  111. u8 system_menu_name[] = { 0xc3, 0xb8, 0 };
  112. auto system_menu = GUI::Menu::construct(String((const char*)system_menu_name));
  113. // First we construct all the necessary app category submenus.
  114. for (const auto& category : sorted_app_categories) {
  115. if (g_app_category_menus.contains(category))
  116. continue;
  117. auto category_menu = GUI::Menu::construct(category);
  118. system_menu->add_submenu(category_menu);
  119. g_app_category_menus.set(category, move(category_menu));
  120. }
  121. // Then we create and insert all the app menu items into the right place.
  122. int app_identifier = 0;
  123. for (const auto& app : g_apps) {
  124. RefPtr<Gfx::Bitmap> icon;
  125. if (!app.icon_path.is_empty())
  126. icon = Gfx::Bitmap::load_from_file(app.icon_path);
  127. #ifdef SYSTEM_MENU_DEBUG
  128. if (icon)
  129. dbg() << "App " << app.name << " has icon with size " << icon->size();
  130. #endif
  131. auto parent_menu = g_app_category_menus.get(app.category).value_or(*system_menu);
  132. parent_menu->add_action(GUI::Action::create(app.name, icon.ptr(), [app_identifier](auto&) {
  133. dbg() << "Activated app with ID " << app_identifier;
  134. if (fork() == 0) {
  135. const auto& bin = g_apps[app_identifier].executable;
  136. if (execl(bin.characters(), bin.characters(), nullptr) < 0)
  137. perror("execl");
  138. ASSERT_NOT_REACHED();
  139. }
  140. }));
  141. ++app_identifier;
  142. }
  143. system_menu->add_separator();
  144. g_themes_group.set_exclusive(true);
  145. g_themes_group.set_unchecking_allowed(false);
  146. g_themes_menu = GUI::Menu::construct("Themes");
  147. system_menu->add_submenu(*g_themes_menu);
  148. {
  149. Core::DirIterator dt("/res/themes", Core::DirIterator::SkipDots);
  150. while (dt.has_next()) {
  151. auto theme_name = dt.next_path();
  152. auto theme_path = String::format("/res/themes/%s", theme_name.characters());
  153. g_themes.append({ FileSystemPath(theme_name).title(), theme_path });
  154. }
  155. quick_sort(g_themes, [](auto& a, auto& b) { return a.name < b.name; });
  156. }
  157. auto current_theme_name = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::GetSystemTheme>()->theme_name();
  158. {
  159. int theme_identifier = 0;
  160. for (auto& theme : g_themes) {
  161. auto action = GUI::Action::create_checkable(theme.name, [theme_identifier](auto&) {
  162. auto& theme = g_themes[theme_identifier];
  163. dbg() << "Theme switched to " << theme.name << " at path " << theme.path;
  164. auto response = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetSystemTheme>(theme.path, theme.name);
  165. ASSERT(response->success());
  166. });
  167. if (theme.name == current_theme_name)
  168. action->set_checked(true);
  169. g_themes_group.add_action(action);
  170. g_themes_menu->add_action(action);
  171. ++theme_identifier;
  172. }
  173. }
  174. system_menu->add_separator();
  175. system_menu->add_action(GUI::Action::create("About...", Gfx::Bitmap::load_from_file("/res/icons/16x16/ladybug.png"), [](auto&) {
  176. if (fork() == 0) {
  177. execl("/bin/About", "/bin/About", nullptr);
  178. ASSERT_NOT_REACHED();
  179. }
  180. }));
  181. system_menu->add_separator();
  182. system_menu->add_action(GUI::Action::create("Exit...", [](auto&) {
  183. Vector<char const*> command = PowerDialog::show();
  184. if (command.size() == 0)
  185. return;
  186. if (fork() == 0) {
  187. execv(command[0], const_cast<char* const*>(command.data()));
  188. ASSERT_NOT_REACHED();
  189. }
  190. }));
  191. return system_menu;
  192. }