ComboBox.cpp 5.0 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/Button.h>
  27. #include <LibGUI/ComboBox.h>
  28. #include <LibGUI/Desktop.h>
  29. #include <LibGUI/ListView.h>
  30. #include <LibGUI/Model.h>
  31. #include <LibGUI/ScrollBar.h>
  32. #include <LibGUI/TextBox.h>
  33. #include <LibGUI/Window.h>
  34. namespace GUI {
  35. ComboBox::ComboBox()
  36. {
  37. m_editor = add<TextBox>();
  38. m_editor->on_change = [this] {
  39. if (on_change)
  40. on_change(m_editor->text(), m_list_view->selection().first());
  41. };
  42. m_editor->on_return_pressed = [this] {
  43. if (on_return_pressed)
  44. on_return_pressed();
  45. };
  46. m_open_button = add<Button>();
  47. m_open_button->set_focusable(false);
  48. m_open_button->set_text("\xc3\xb7");
  49. m_open_button->on_click = [this] {
  50. if (m_list_window->is_visible())
  51. close();
  52. else
  53. open();
  54. };
  55. m_list_window = add<Window>();
  56. // FIXME: This is obviously not a tooltip window, but it's the closest thing to what we want atm.
  57. m_list_window->set_window_type(WindowType::Tooltip);
  58. m_list_view = m_list_window->set_main_widget<ListView>();
  59. m_list_view->horizontal_scrollbar().set_visible(false);
  60. m_list_view->on_selection = [this](auto& index) {
  61. ASSERT(model());
  62. auto new_value = model()->data(index).to_string();
  63. m_editor->set_text(new_value);
  64. m_editor->select_all();
  65. close();
  66. deferred_invoke([this, index](auto&) {
  67. if (on_change)
  68. on_change(m_editor->text(), index);
  69. });
  70. };
  71. }
  72. ComboBox::~ComboBox()
  73. {
  74. }
  75. void ComboBox::resize_event(ResizeEvent& event)
  76. {
  77. int frame_thickness = m_editor->frame_thickness();
  78. int button_height = event.size().height() - frame_thickness * 2;
  79. int button_width = 15;
  80. m_open_button->set_relative_rect(width() - button_width - frame_thickness, frame_thickness, button_width, button_height);
  81. m_editor->set_relative_rect(0, 0, width(), height());
  82. }
  83. void ComboBox::set_model(NonnullRefPtr<Model> model)
  84. {
  85. m_list_view->set_model(move(model));
  86. }
  87. void ComboBox::select_all()
  88. {
  89. m_editor->select_all();
  90. }
  91. void ComboBox::open()
  92. {
  93. if (!model())
  94. return;
  95. auto my_screen_rect = screen_relative_rect();
  96. int longest_item_width = 0;
  97. for (int i = 0; i < model()->row_count(); ++i) {
  98. auto index = model()->index(i);
  99. auto item_text = model()->data(index).to_string();
  100. longest_item_width = max(longest_item_width, m_list_view->font().width(item_text));
  101. }
  102. Gfx::Size size {
  103. max(width(), longest_item_width + m_list_view->width_occupied_by_vertical_scrollbar() + m_list_view->frame_thickness() * 2 + m_list_view->horizontal_padding()),
  104. model()->row_count() * m_list_view->item_height() + m_list_view->frame_thickness() * 2
  105. };
  106. Gfx::Rect list_window_rect { my_screen_rect.bottom_left(), size };
  107. list_window_rect.intersect(Desktop::the().rect().shrunken(0, 128));
  108. m_list_window->set_rect(list_window_rect);
  109. m_list_window->show();
  110. }
  111. void ComboBox::close()
  112. {
  113. m_list_window->hide();
  114. m_editor->set_focus(true);
  115. }
  116. String ComboBox::text() const
  117. {
  118. return m_editor->text();
  119. }
  120. void ComboBox::set_text(const String& text)
  121. {
  122. m_editor->set_text(text);
  123. }
  124. void ComboBox::set_only_allow_values_from_model(bool b)
  125. {
  126. if (m_only_allow_values_from_model == b)
  127. return;
  128. m_only_allow_values_from_model = b;
  129. m_editor->set_readonly(m_only_allow_values_from_model);
  130. }
  131. Model* ComboBox::model()
  132. {
  133. return m_list_view->model();
  134. }
  135. const Model* ComboBox::model() const
  136. {
  137. return m_list_view->model();
  138. }
  139. int ComboBox::model_column() const
  140. {
  141. return m_list_view->model_column();
  142. }
  143. void ComboBox::set_model_column(int column)
  144. {
  145. m_list_view->set_model_column(column);
  146. }
  147. }