Window.cpp 27 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/HashMap.h>
  27. #include <AK/JsonObject.h>
  28. #include <AK/NeverDestroyed.h>
  29. #include <AK/SharedBuffer.h>
  30. #include <LibCore/EventLoop.h>
  31. #include <LibCore/MimeData.h>
  32. #include <LibGUI/Action.h>
  33. #include <LibGUI/Application.h>
  34. #include <LibGUI/Desktop.h>
  35. #include <LibGUI/Event.h>
  36. #include <LibGUI/Painter.h>
  37. #include <LibGUI/Widget.h>
  38. #include <LibGUI/Window.h>
  39. #include <LibGUI/WindowServerConnection.h>
  40. #include <LibGfx/Bitmap.h>
  41. #include <serenity.h>
  42. #include <stdio.h>
  43. #include <stdlib.h>
  44. #include <unistd.h>
  45. //#define UPDATE_COALESCING_DEBUG
  46. namespace GUI {
  47. static NeverDestroyed<HashTable<Window*>> all_windows;
  48. static NeverDestroyed<HashMap<int, Window*>> reified_windows;
  49. Window* Window::from_window_id(int window_id)
  50. {
  51. auto it = reified_windows->find(window_id);
  52. if (it != reified_windows->end())
  53. return (*it).value;
  54. return nullptr;
  55. }
  56. Window::Window(Core::Object* parent)
  57. : Core::Object(parent)
  58. {
  59. all_windows->set(this);
  60. m_rect_when_windowless = { -5000, -5000, 140, 140 };
  61. m_title_when_windowless = "GUI::Window";
  62. }
  63. Window::~Window()
  64. {
  65. all_windows->remove(this);
  66. hide();
  67. }
  68. void Window::close()
  69. {
  70. hide();
  71. }
  72. void Window::move_to_front()
  73. {
  74. if (!is_visible())
  75. return;
  76. WindowServerConnection::the().send_sync<Messages::WindowServer::MoveWindowToFront>(m_window_id);
  77. }
  78. void Window::show()
  79. {
  80. if (is_visible())
  81. return;
  82. auto* parent_window = find_parent_window();
  83. m_override_cursor = StandardCursor::None;
  84. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateWindow>(
  85. m_rect_when_windowless,
  86. !m_moved_by_client,
  87. m_has_alpha_channel,
  88. m_modal,
  89. m_minimizable,
  90. m_resizable,
  91. m_fullscreen,
  92. m_frameless,
  93. m_accessory,
  94. m_opacity_when_windowless,
  95. m_base_size,
  96. m_size_increment,
  97. (i32)m_window_type,
  98. m_title_when_windowless,
  99. parent_window ? parent_window->window_id() : 0);
  100. m_window_id = response->window_id();
  101. m_visible = true;
  102. apply_icon();
  103. reified_windows->set(m_window_id, this);
  104. Application::the()->did_create_window({});
  105. update();
  106. }
  107. Window* Window::find_parent_window()
  108. {
  109. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  110. if (ancestor->is_window())
  111. return static_cast<Window*>(ancestor);
  112. }
  113. return nullptr;
  114. }
  115. void Window::server_did_destroy()
  116. {
  117. reified_windows->remove(m_window_id);
  118. m_window_id = 0;
  119. m_visible = false;
  120. m_pending_paint_event_rects.clear();
  121. m_back_bitmap = nullptr;
  122. m_front_bitmap = nullptr;
  123. m_override_cursor = StandardCursor::None;
  124. }
  125. void Window::hide()
  126. {
  127. if (!is_visible())
  128. return;
  129. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyWindow>(m_window_id);
  130. server_did_destroy();
  131. for (auto child_window_id : response->destroyed_window_ids()) {
  132. if (auto* window = Window::from_window_id(child_window_id)) {
  133. window->server_did_destroy();
  134. }
  135. }
  136. bool app_has_visible_windows = false;
  137. for (auto& window : *all_windows) {
  138. if (window->is_visible()) {
  139. app_has_visible_windows = true;
  140. break;
  141. }
  142. }
  143. if (!app_has_visible_windows)
  144. Application::the()->did_delete_last_window({});
  145. }
  146. void Window::set_title(const StringView& title)
  147. {
  148. m_title_when_windowless = title;
  149. if (!is_visible())
  150. return;
  151. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowTitle>(m_window_id, title);
  152. }
  153. String Window::title() const
  154. {
  155. if (!is_visible())
  156. return m_title_when_windowless;
  157. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowTitle>(m_window_id)->title();
  158. }
  159. Gfx::IntRect Window::rect_in_menubar() const
  160. {
  161. ASSERT(m_window_type == WindowType::MenuApplet);
  162. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRectInMenubar>(m_window_id)->rect();
  163. }
  164. Gfx::IntRect Window::rect() const
  165. {
  166. if (!is_visible())
  167. return m_rect_when_windowless;
  168. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRect>(m_window_id)->rect();
  169. }
  170. void Window::set_rect(const Gfx::IntRect& a_rect)
  171. {
  172. if (a_rect.location() != m_rect_when_windowless.location()) {
  173. m_moved_by_client = true;
  174. }
  175. m_rect_when_windowless = a_rect;
  176. if (!is_visible()) {
  177. if (m_main_widget)
  178. m_main_widget->resize(m_rect_when_windowless.size());
  179. return;
  180. }
  181. auto window_rect = WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowRect>(m_window_id, a_rect)->rect();
  182. if (m_back_bitmap && m_back_bitmap->size() != window_rect.size())
  183. m_back_bitmap = nullptr;
  184. if (m_front_bitmap && m_front_bitmap->size() != window_rect.size())
  185. m_front_bitmap = nullptr;
  186. if (m_main_widget)
  187. m_main_widget->resize(window_rect.size());
  188. }
  189. void Window::center_on_screen()
  190. {
  191. auto window_rect = rect();
  192. window_rect.center_within(Desktop::the().rect());
  193. set_rect(window_rect);
  194. }
  195. void Window::set_window_type(WindowType window_type)
  196. {
  197. m_window_type = window_type;
  198. }
  199. void Window::set_override_cursor(StandardCursor cursor)
  200. {
  201. if (!is_visible())
  202. return;
  203. if (!m_custom_cursor && m_override_cursor == cursor)
  204. return;
  205. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOverrideCursor>(m_window_id, (u32)cursor);
  206. m_override_cursor = cursor;
  207. m_custom_cursor = nullptr;
  208. }
  209. void Window::set_override_cursor(const Gfx::Bitmap& cursor)
  210. {
  211. if (!is_visible())
  212. return;
  213. if (&cursor == m_custom_cursor.ptr())
  214. return;
  215. m_custom_cursor = &cursor;
  216. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomOverrideCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  217. }
  218. void Window::handle_drop_event(DropEvent& event)
  219. {
  220. if (!m_main_widget)
  221. return;
  222. auto result = m_main_widget->hit_test(event.position());
  223. auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
  224. ASSERT(result.widget);
  225. return result.widget->dispatch_event(*local_event, this);
  226. }
  227. void Window::handle_mouse_event(MouseEvent& event)
  228. {
  229. if (m_global_cursor_tracking_widget) {
  230. auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
  231. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  232. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  233. m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
  234. return;
  235. }
  236. if (m_automatic_cursor_tracking_widget) {
  237. auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
  238. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  239. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  240. m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
  241. if (event.buttons() == 0)
  242. m_automatic_cursor_tracking_widget = nullptr;
  243. return;
  244. }
  245. if (!m_main_widget)
  246. return;
  247. auto result = m_main_widget->hit_test(event.position());
  248. auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  249. ASSERT(result.widget);
  250. set_hovered_widget(result.widget);
  251. if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
  252. m_automatic_cursor_tracking_widget = result.widget->make_weak_ptr();
  253. if (result.widget != m_global_cursor_tracking_widget.ptr())
  254. return result.widget->dispatch_event(*local_event, this);
  255. return;
  256. }
  257. void Window::handle_multi_paint_event(MultiPaintEvent& event)
  258. {
  259. if (!is_visible())
  260. return;
  261. if (!m_main_widget)
  262. return;
  263. auto rects = event.rects();
  264. ASSERT(!rects.is_empty());
  265. if (m_back_bitmap && m_back_bitmap->size() != event.window_size()) {
  266. // Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
  267. // Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
  268. // effort on painting into an undersized bitmap that will be thrown away anyway.
  269. m_back_bitmap = nullptr;
  270. }
  271. bool created_new_backing_store = !m_back_bitmap;
  272. if (!m_back_bitmap) {
  273. m_back_bitmap = create_backing_bitmap(event.window_size());
  274. ASSERT(m_back_bitmap);
  275. } else if (m_double_buffering_enabled) {
  276. bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
  277. if (!still_has_pixels) {
  278. m_back_bitmap = create_backing_bitmap(event.window_size());
  279. ASSERT(m_back_bitmap);
  280. created_new_backing_store = true;
  281. }
  282. }
  283. auto rect = rects.first();
  284. if (rect.is_empty() || created_new_backing_store) {
  285. rects.clear();
  286. rects.append({ {}, event.window_size() });
  287. }
  288. for (auto& rect : rects) {
  289. PaintEvent paint_event(rect);
  290. m_main_widget->dispatch_event(paint_event, this);
  291. }
  292. if (m_double_buffering_enabled)
  293. flip(rects);
  294. else if (created_new_backing_store)
  295. set_current_backing_bitmap(*m_back_bitmap, true);
  296. if (is_visible()) {
  297. Vector<Gfx::IntRect> rects_to_send;
  298. for (auto& r : rects)
  299. rects_to_send.append(r);
  300. WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects_to_send));
  301. }
  302. }
  303. void Window::handle_key_event(KeyEvent& event)
  304. {
  305. if (m_focused_widget)
  306. return m_focused_widget->dispatch_event(event, this);
  307. if (m_main_widget)
  308. return m_main_widget->dispatch_event(event, this);
  309. }
  310. void Window::handle_resize_event(ResizeEvent& event)
  311. {
  312. auto new_size = event.size();
  313. if (m_back_bitmap && m_back_bitmap->size() != new_size)
  314. m_back_bitmap = nullptr;
  315. if (!m_pending_paint_event_rects.is_empty()) {
  316. m_pending_paint_event_rects.clear_with_capacity();
  317. m_pending_paint_event_rects.append({ {}, new_size });
  318. }
  319. m_rect_when_windowless = { {}, new_size };
  320. m_main_widget->set_relative_rect({ {}, new_size });
  321. }
  322. void Window::handle_input_entered_or_left_event(Core::Event& event)
  323. {
  324. m_is_active_input = event.type() == Event::WindowInputEntered;
  325. if (on_active_input_change)
  326. on_active_input_change(m_is_active_input);
  327. if (m_main_widget)
  328. m_main_widget->dispatch_event(event, this);
  329. if (m_focused_widget)
  330. m_focused_widget->update();
  331. }
  332. void Window::handle_became_active_or_inactive_event(Core::Event& event)
  333. {
  334. m_is_active = event.type() == Event::WindowBecameActive;
  335. if (on_activity_change)
  336. on_activity_change(m_is_active);
  337. if (m_main_widget)
  338. m_main_widget->dispatch_event(event, this);
  339. if (m_focused_widget)
  340. m_focused_widget->update();
  341. }
  342. void Window::handle_close_request()
  343. {
  344. if (on_close_request) {
  345. if (on_close_request() == Window::CloseRequestDecision::StayOpen)
  346. return;
  347. }
  348. close();
  349. }
  350. void Window::handle_theme_change_event(ThemeChangeEvent& event)
  351. {
  352. if (!m_main_widget)
  353. return;
  354. auto dispatch_theme_change = [&](auto& widget, auto recursive) {
  355. widget.dispatch_event(event, this);
  356. widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
  357. widget.dispatch_event(event, this);
  358. recursive(widget, recursive);
  359. return IterationDecision::Continue;
  360. });
  361. };
  362. dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
  363. }
  364. void Window::handle_drag_move_event(DragEvent& event)
  365. {
  366. if (!m_main_widget)
  367. return;
  368. auto result = m_main_widget->hit_test(event.position());
  369. auto local_event = make<DragEvent>(static_cast<Event::Type>(event.type()), result.local_position, event.data_type());
  370. ASSERT(result.widget);
  371. return result.widget->dispatch_event(*local_event, this);
  372. }
  373. void Window::handle_left_event()
  374. {
  375. set_hovered_widget(nullptr);
  376. }
  377. void Window::event(Core::Event& event)
  378. {
  379. if (event.type() == Event::Drop)
  380. return handle_drop_event(static_cast<DropEvent&>(event));
  381. if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
  382. return handle_mouse_event(static_cast<MouseEvent&>(event));
  383. if (event.type() == Event::MultiPaint)
  384. return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
  385. if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
  386. return handle_key_event(static_cast<KeyEvent&>(event));
  387. if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
  388. return handle_became_active_or_inactive_event(event);
  389. if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
  390. return handle_input_entered_or_left_event(event);
  391. if (event.type() == Event::WindowCloseRequest)
  392. return handle_close_request();
  393. if (event.type() == Event::WindowLeft)
  394. return handle_left_event();
  395. if (event.type() == Event::Resize)
  396. return handle_resize_event(static_cast<ResizeEvent&>(event));
  397. if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
  398. return wm_event(static_cast<WMEvent&>(event));
  399. if (event.type() == Event::DragMove)
  400. return handle_drag_move_event(static_cast<DragEvent&>(event));
  401. if (event.type() == Event::ThemeChange)
  402. return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
  403. Core::Object::event(event);
  404. }
  405. bool Window::is_visible() const
  406. {
  407. return m_visible;
  408. }
  409. void Window::update()
  410. {
  411. auto rect = this->rect();
  412. update({ 0, 0, rect.width(), rect.height() });
  413. }
  414. void Window::force_update()
  415. {
  416. if (!is_visible())
  417. return;
  418. auto rect = this->rect();
  419. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
  420. }
  421. void Window::update(const Gfx::IntRect& a_rect)
  422. {
  423. if (!is_visible())
  424. return;
  425. for (auto& pending_rect : m_pending_paint_event_rects) {
  426. if (pending_rect.contains(a_rect)) {
  427. #ifdef UPDATE_COALESCING_DEBUG
  428. dbgprintf("Ignoring %s since it's contained by pending rect %s\n", a_rect.to_string().characters(), pending_rect.to_string().characters());
  429. #endif
  430. return;
  431. }
  432. }
  433. if (m_pending_paint_event_rects.is_empty()) {
  434. deferred_invoke([this](auto&) {
  435. auto rects = move(m_pending_paint_event_rects);
  436. if (rects.is_empty())
  437. return;
  438. Vector<Gfx::IntRect> rects_to_send;
  439. for (auto& r : rects)
  440. rects_to_send.append(r);
  441. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send, false));
  442. });
  443. }
  444. m_pending_paint_event_rects.append(a_rect);
  445. }
  446. void Window::set_main_widget(Widget* widget)
  447. {
  448. if (m_main_widget == widget)
  449. return;
  450. if (m_main_widget) {
  451. m_main_widget->set_window(nullptr);
  452. remove_child(*m_main_widget);
  453. }
  454. m_main_widget = widget;
  455. if (m_main_widget) {
  456. add_child(*widget);
  457. auto new_window_rect = rect();
  458. if (m_main_widget->horizontal_size_policy() == SizePolicy::Fixed)
  459. new_window_rect.set_width(m_main_widget->preferred_size().width());
  460. if (m_main_widget->vertical_size_policy() == SizePolicy::Fixed)
  461. new_window_rect.set_height(m_main_widget->preferred_size().height());
  462. set_rect(new_window_rect);
  463. m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
  464. m_main_widget->set_window(this);
  465. if (m_main_widget->accepts_focus())
  466. m_main_widget->set_focus(true);
  467. }
  468. update();
  469. }
  470. void Window::set_focused_widget(Widget* widget, FocusSource source)
  471. {
  472. if (m_focused_widget == widget)
  473. return;
  474. if (m_focused_widget) {
  475. Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusOut, source));
  476. m_focused_widget->update();
  477. }
  478. m_focused_widget = widget ? widget->make_weak_ptr() : nullptr;
  479. if (m_focused_widget) {
  480. Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
  481. m_focused_widget->update();
  482. }
  483. }
  484. void Window::set_global_cursor_tracking_widget(Widget* widget)
  485. {
  486. if (widget == m_global_cursor_tracking_widget)
  487. return;
  488. m_global_cursor_tracking_widget = widget ? widget->make_weak_ptr() : nullptr;
  489. }
  490. void Window::set_automatic_cursor_tracking_widget(Widget* widget)
  491. {
  492. if (widget == m_automatic_cursor_tracking_widget)
  493. return;
  494. m_automatic_cursor_tracking_widget = widget ? widget->make_weak_ptr() : nullptr;
  495. }
  496. void Window::set_has_alpha_channel(bool value)
  497. {
  498. if (m_has_alpha_channel == value)
  499. return;
  500. m_has_alpha_channel = value;
  501. if (!is_visible())
  502. return;
  503. m_pending_paint_event_rects.clear();
  504. m_back_bitmap = nullptr;
  505. m_front_bitmap = nullptr;
  506. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowHasAlphaChannel>(m_window_id, value);
  507. update();
  508. }
  509. void Window::set_double_buffering_enabled(bool value)
  510. {
  511. ASSERT(!is_visible());
  512. m_double_buffering_enabled = value;
  513. }
  514. void Window::set_opacity(float opacity)
  515. {
  516. m_opacity_when_windowless = opacity;
  517. if (!is_visible())
  518. return;
  519. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOpacity>(m_window_id, opacity);
  520. }
  521. void Window::set_hovered_widget(Widget* widget)
  522. {
  523. if (widget == m_hovered_widget)
  524. return;
  525. if (m_hovered_widget)
  526. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
  527. m_hovered_widget = widget ? widget->make_weak_ptr() : nullptr;
  528. if (m_hovered_widget)
  529. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
  530. }
  531. void Window::set_current_backing_bitmap(Gfx::Bitmap& bitmap, bool flush_immediately)
  532. {
  533. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBackingStore>(m_window_id, 32, bitmap.pitch(), bitmap.shbuf_id(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
  534. }
  535. void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
  536. {
  537. swap(m_front_bitmap, m_back_bitmap);
  538. set_current_backing_bitmap(*m_front_bitmap);
  539. if (!m_back_bitmap || m_back_bitmap->size() != m_front_bitmap->size()) {
  540. m_back_bitmap = create_backing_bitmap(m_front_bitmap->size());
  541. ASSERT(m_back_bitmap);
  542. memcpy(m_back_bitmap->scanline(0), m_front_bitmap->scanline(0), m_front_bitmap->size_in_bytes());
  543. m_back_bitmap->shared_buffer()->set_volatile();
  544. return;
  545. }
  546. // Copy whatever was painted from the front to the back.
  547. Painter painter(*m_back_bitmap);
  548. for (auto& dirty_rect : dirty_rects)
  549. painter.blit(dirty_rect.location(), *m_front_bitmap, dirty_rect);
  550. m_back_bitmap->shared_buffer()->set_volatile();
  551. }
  552. RefPtr<Gfx::Bitmap> Window::create_shared_bitmap(Gfx::BitmapFormat format, const Gfx::IntSize& size)
  553. {
  554. ASSERT(WindowServerConnection::the().server_pid());
  555. ASSERT(!size.is_empty());
  556. size_t pitch = round_up_to_power_of_two(size.width() * sizeof(Gfx::RGBA32), 16);
  557. size_t size_in_bytes = size.height() * pitch;
  558. auto shared_buffer = SharedBuffer::create_with_size(size_in_bytes);
  559. ASSERT(shared_buffer);
  560. shared_buffer->share_with(WindowServerConnection::the().server_pid());
  561. return Gfx::Bitmap::create_with_shared_buffer(format, *shared_buffer, size);
  562. }
  563. RefPtr<Gfx::Bitmap> Window::create_backing_bitmap(const Gfx::IntSize& size)
  564. {
  565. auto format = m_has_alpha_channel ? Gfx::BitmapFormat::RGBA32 : Gfx::BitmapFormat::RGB32;
  566. return create_shared_bitmap(format, size);
  567. }
  568. void Window::set_modal(bool modal)
  569. {
  570. ASSERT(!is_visible());
  571. m_modal = modal;
  572. }
  573. void Window::wm_event(WMEvent&)
  574. {
  575. }
  576. void Window::set_icon(const Gfx::Bitmap* icon)
  577. {
  578. if (m_icon == icon)
  579. return;
  580. m_icon = create_shared_bitmap(Gfx::BitmapFormat::RGBA32, icon->size());
  581. ASSERT(m_icon);
  582. {
  583. Painter painter(*m_icon);
  584. painter.blit({ 0, 0 }, *icon, icon->rect());
  585. }
  586. apply_icon();
  587. }
  588. void Window::apply_icon()
  589. {
  590. if (!m_icon)
  591. return;
  592. if (!is_visible())
  593. return;
  594. int rc = shbuf_seal(m_icon->shbuf_id());
  595. ASSERT(rc == 0);
  596. rc = shbuf_allow_all(m_icon->shbuf_id());
  597. ASSERT(rc == 0);
  598. static bool has_set_process_icon;
  599. if (!has_set_process_icon)
  600. set_process_icon(m_icon->shbuf_id());
  601. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowIconBitmap>(m_window_id, m_icon->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  602. }
  603. void Window::start_wm_resize()
  604. {
  605. WindowServerConnection::the().post_message(Messages::WindowServer::WM_StartWindowResize(WindowServerConnection::the().my_client_id(), m_window_id));
  606. }
  607. Vector<Widget*> Window::focusable_widgets() const
  608. {
  609. if (!m_main_widget)
  610. return {};
  611. Vector<Widget*> collected_widgets;
  612. Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
  613. if (widget.accepts_focus())
  614. collected_widgets.append(&widget);
  615. widget.for_each_child_widget([&](auto& child) {
  616. if (!child.is_visible())
  617. return IterationDecision::Continue;
  618. if (!child.is_enabled())
  619. return IterationDecision::Continue;
  620. collect_focusable_widgets(child);
  621. return IterationDecision::Continue;
  622. });
  623. };
  624. collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
  625. return collected_widgets;
  626. }
  627. void Window::save_to(AK::JsonObject& json)
  628. {
  629. json.set("title", title());
  630. json.set("visible", is_visible());
  631. json.set("active", is_active());
  632. json.set("minimizable", is_minimizable());
  633. json.set("resizable", is_resizable());
  634. json.set("fullscreen", is_fullscreen());
  635. json.set("rect", rect().to_string());
  636. json.set("base_size", base_size().to_string());
  637. json.set("size_increment", size_increment().to_string());
  638. Core::Object::save_to(json);
  639. }
  640. void Window::set_fullscreen(bool fullscreen)
  641. {
  642. if (m_fullscreen == fullscreen)
  643. return;
  644. m_fullscreen = fullscreen;
  645. if (!is_visible())
  646. return;
  647. WindowServerConnection::the().send_sync<Messages::WindowServer::SetFullscreen>(m_window_id, fullscreen);
  648. }
  649. bool Window::is_maximized() const
  650. {
  651. if (!is_visible())
  652. return false;
  653. return WindowServerConnection::the().send_sync<Messages::WindowServer::IsMaximized>(m_window_id)->maximized();
  654. }
  655. void Window::schedule_relayout()
  656. {
  657. if (m_layout_pending)
  658. return;
  659. m_layout_pending = true;
  660. deferred_invoke([this](auto&) {
  661. if (main_widget())
  662. main_widget()->do_layout();
  663. update();
  664. m_layout_pending = false;
  665. });
  666. }
  667. void Window::for_each_window(Badge<WindowServerConnection>, Function<void(Window&)> callback)
  668. {
  669. for (auto& e : *reified_windows) {
  670. ASSERT(e.value);
  671. callback(*e.value);
  672. }
  673. }
  674. void Window::update_all_windows(Badge<WindowServerConnection>)
  675. {
  676. for (auto& e : *reified_windows) {
  677. e.value->force_update();
  678. }
  679. }
  680. void Window::notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded)
  681. {
  682. m_visible_for_timer_purposes = !minimized && !occluded;
  683. // When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
  684. // When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
  685. RefPtr<Gfx::Bitmap>& bitmap = m_double_buffering_enabled ? m_front_bitmap : m_back_bitmap;
  686. if (!bitmap)
  687. return;
  688. if (minimized || occluded) {
  689. bitmap->shared_buffer()->set_volatile();
  690. } else {
  691. if (!bitmap->shared_buffer()->set_nonvolatile()) {
  692. bitmap = nullptr;
  693. update();
  694. }
  695. }
  696. }
  697. Action* Window::action_for_key_event(const KeyEvent& event)
  698. {
  699. Shortcut shortcut(event.modifiers(), (KeyCode)event.key());
  700. Action* found_action = nullptr;
  701. for_each_child_of_type<Action>([&](auto& action) {
  702. if (action.shortcut() == shortcut) {
  703. found_action = &action;
  704. return IterationDecision::Break;
  705. }
  706. return IterationDecision::Continue;
  707. });
  708. return found_action;
  709. }
  710. void Window::set_base_size(const Gfx::IntSize& base_size)
  711. {
  712. if (m_base_size == base_size)
  713. return;
  714. m_base_size = base_size;
  715. if (is_visible())
  716. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  717. }
  718. void Window::set_size_increment(const Gfx::IntSize& size_increment)
  719. {
  720. if (m_size_increment == size_increment)
  721. return;
  722. m_size_increment = size_increment;
  723. if (is_visible())
  724. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  725. }
  726. void Window::did_add_widget(Badge<Widget>, Widget& widget)
  727. {
  728. if (!m_focused_widget && widget.accepts_focus())
  729. set_focused_widget(&widget);
  730. }
  731. void Window::did_remove_widget(Badge<Widget>, Widget& widget)
  732. {
  733. if (m_focused_widget == &widget)
  734. m_focused_widget = nullptr;
  735. if (m_hovered_widget == &widget)
  736. m_hovered_widget = nullptr;
  737. if (m_global_cursor_tracking_widget == &widget)
  738. m_global_cursor_tracking_widget = nullptr;
  739. if (m_automatic_cursor_tracking_widget == &widget)
  740. m_automatic_cursor_tracking_widget = nullptr;
  741. }
  742. void Window::set_progress(int progress)
  743. {
  744. ASSERT(m_window_id);
  745. WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowProgress(m_window_id, progress));
  746. }
  747. }