ObjectPrototype.cpp 2.8 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/Function.h>
  27. #include <AK/String.h>
  28. #include <LibJS/Heap/Heap.h>
  29. #include <LibJS/Interpreter.h>
  30. #include <LibJS/Runtime/ObjectPrototype.h>
  31. #include <LibJS/Runtime/Value.h>
  32. namespace JS {
  33. ObjectPrototype::ObjectPrototype()
  34. : Object(nullptr)
  35. {
  36. }
  37. void ObjectPrototype::initialize()
  38. {
  39. // This must be called after the constructor has returned, so that the below code
  40. // can find the ObjectPrototype through normal paths.
  41. u8 attr = Attribute::Writable | Attribute::Configurable;
  42. put_native_function("hasOwnProperty", has_own_property, 1, attr);
  43. put_native_function("toString", to_string, 0, attr);
  44. put_native_function("valueOf", value_of, 0, attr);
  45. }
  46. ObjectPrototype::~ObjectPrototype()
  47. {
  48. }
  49. Value ObjectPrototype::has_own_property(Interpreter& interpreter)
  50. {
  51. auto* this_object = interpreter.this_value().to_object(interpreter.heap());
  52. if (!this_object)
  53. return {};
  54. return Value(this_object->has_own_property(interpreter.argument(0).to_string()));
  55. }
  56. Value ObjectPrototype::to_string(Interpreter& interpreter)
  57. {
  58. auto* this_object = interpreter.this_value().to_object(interpreter.heap());
  59. if (!this_object)
  60. return {};
  61. return js_string(interpreter, String::format("[object %s]", this_object->class_name()));
  62. }
  63. Value ObjectPrototype::value_of(Interpreter& interpreter)
  64. {
  65. auto* this_object = interpreter.this_value().to_object(interpreter.heap());
  66. if (!this_object)
  67. return {};
  68. return this_object->value_of();
  69. }
  70. }