HTMLInputElement.cpp 11 KB

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  1. /*
  2. * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2022, Adam Hodgen <ant1441@gmail.com>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibWeb/DOM/Document.h>
  8. #include <LibWeb/DOM/Event.h>
  9. #include <LibWeb/DOM/ShadowRoot.h>
  10. #include <LibWeb/DOM/Text.h>
  11. #include <LibWeb/HTML/BrowsingContext.h>
  12. #include <LibWeb/HTML/EventNames.h>
  13. #include <LibWeb/HTML/HTMLFormElement.h>
  14. #include <LibWeb/HTML/HTMLInputElement.h>
  15. #include <LibWeb/Layout/BlockContainer.h>
  16. #include <LibWeb/Layout/ButtonBox.h>
  17. #include <LibWeb/Layout/CheckBox.h>
  18. #include <LibWeb/Layout/RadioButton.h>
  19. namespace Web::HTML {
  20. HTMLInputElement::HTMLInputElement(DOM::Document& document, DOM::QualifiedName qualified_name)
  21. : FormAssociatedElement(document, move(qualified_name))
  22. {
  23. }
  24. HTMLInputElement::~HTMLInputElement()
  25. {
  26. }
  27. void HTMLInputElement::did_click_button(Badge<Painting::ButtonPaintable>)
  28. {
  29. // FIXME: This should be a PointerEvent.
  30. dispatch_event(DOM::Event::create(EventNames::click));
  31. if (type() == "submit") {
  32. if (auto* form = first_ancestor_of_type<HTMLFormElement>()) {
  33. form->submit_form(this);
  34. }
  35. return;
  36. }
  37. }
  38. void HTMLInputElement::did_click_checkbox(Badge<Painting::CheckBoxPaintable>)
  39. {
  40. // FIXME: This should be a PointerEvent.
  41. auto click_event = DOM::Event::create(EventNames::click);
  42. click_event->set_bubbles(true);
  43. dispatch_event(move(click_event));
  44. }
  45. RefPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
  46. {
  47. if (type() == "hidden")
  48. return nullptr;
  49. if (type() == "submit" || type() == "button" || type() == "reset")
  50. return adopt_ref(*new Layout::ButtonBox(document(), *this, move(style)));
  51. if (type() == "checkbox")
  52. return adopt_ref(*new Layout::CheckBox(document(), *this, move(style)));
  53. if (type() == "radio")
  54. return adopt_ref(*new Layout::RadioButton(document(), *this, move(style)));
  55. auto layout_node = adopt_ref(*new Layout::BlockContainer(document(), this, move(style)));
  56. layout_node->set_inline(true);
  57. return layout_node;
  58. }
  59. void HTMLInputElement::set_checked(bool checked, ChangeSource change_source, ShouldRunActivationBehavior should_run_activation_behavior)
  60. {
  61. if (m_checked == checked)
  62. return;
  63. // The dirty checkedness flag must be initially set to false when the element is created,
  64. // and must be set to true whenever the user interacts with the control in a way that changes the checkedness.
  65. if (change_source == ChangeSource::User)
  66. m_dirty_checkedness = true;
  67. m_checked = checked;
  68. set_needs_style_update(true);
  69. if (should_run_activation_behavior == ShouldRunActivationBehavior::Yes)
  70. run_activation_behavior();
  71. }
  72. void HTMLInputElement::run_activation_behavior()
  73. {
  74. // The activation behavior for input elements are these steps:
  75. // FIXME: 1. If this element is not mutable and is not in the Checkbox state and is not in the Radio state, then return.
  76. // 2. Run this element's input activation behavior, if any, and do nothing otherwise.
  77. run_input_activation_behavior();
  78. }
  79. // https://html.spec.whatwg.org/multipage/input.html#input-activation-behavior
  80. void HTMLInputElement::run_input_activation_behavior()
  81. {
  82. if (type() == "checkbox") {
  83. // 1. If the element is not connected, then return.
  84. if (!is_connected())
  85. return;
  86. // 2. Fire an event named input at the element with the bubbles and composed attributes initialized to true.
  87. auto input_event = DOM::Event::create(HTML::EventNames::input);
  88. input_event->set_bubbles(true);
  89. input_event->set_composed(true);
  90. dispatch_event(move(input_event));
  91. // 3. Fire an event named change at the element with the bubbles attribute initialized to true.
  92. auto change_event = DOM::Event::create(HTML::EventNames::change);
  93. change_event->set_bubbles(true);
  94. dispatch_event(move(change_event));
  95. } else {
  96. dispatch_event(DOM::Event::create(EventNames::change));
  97. }
  98. }
  99. void HTMLInputElement::did_edit_text_node(Badge<BrowsingContext>)
  100. {
  101. // NOTE: This is a bit ad-hoc, but basically implements part of "4.10.5.5 Common event behaviors"
  102. // https://html.spec.whatwg.org/multipage/input.html#common-input-element-events
  103. queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
  104. auto input_event = DOM::Event::create(HTML::EventNames::input);
  105. input_event->set_bubbles(true);
  106. input_event->set_composed(true);
  107. dispatch_event(move(input_event));
  108. // FIXME: This should only fire when the input is "committed", whatever that means.
  109. auto change_event = DOM::Event::create(HTML::EventNames::change);
  110. change_event->set_bubbles(true);
  111. dispatch_event(move(change_event));
  112. });
  113. }
  114. String HTMLInputElement::value() const
  115. {
  116. if (m_text_node)
  117. return m_text_node->data();
  118. return default_value();
  119. }
  120. void HTMLInputElement::set_value(String value)
  121. {
  122. auto sanitised_value = value_sanitization_algorithm(move(value));
  123. if (m_text_node) {
  124. m_text_node->set_data(sanitised_value);
  125. return;
  126. }
  127. set_attribute(HTML::AttributeNames::value, sanitised_value);
  128. }
  129. void HTMLInputElement::create_shadow_tree_if_needed()
  130. {
  131. if (shadow_root())
  132. return;
  133. // FIXME: This could be better factored. Everything except the below types becomes a text input.
  134. switch (type_state()) {
  135. case TypeAttributeState::RadioButton:
  136. case TypeAttributeState::Checkbox:
  137. case TypeAttributeState::Button:
  138. case TypeAttributeState::SubmitButton:
  139. case TypeAttributeState::ResetButton:
  140. case TypeAttributeState::ImageButton:
  141. return;
  142. default:
  143. break;
  144. }
  145. auto shadow_root = adopt_ref(*new DOM::ShadowRoot(document(), *this));
  146. auto initial_value = attribute(HTML::AttributeNames::value);
  147. if (initial_value.is_null())
  148. initial_value = String::empty();
  149. auto element = document().create_element(HTML::TagNames::div).release_value();
  150. element->set_attribute(HTML::AttributeNames::style, "white-space: pre; padding-top: 1px; padding-bottom: 1px; padding-left: 2px; padding-right: 2px");
  151. m_text_node = adopt_ref(*new DOM::Text(document(), initial_value));
  152. m_text_node->set_always_editable(true);
  153. m_text_node->set_owner_input_element({}, *this);
  154. element->append_child(*m_text_node);
  155. shadow_root->append_child(move(element));
  156. set_shadow_root(move(shadow_root));
  157. }
  158. void HTMLInputElement::did_receive_focus()
  159. {
  160. auto* browsing_context = document().browsing_context();
  161. if (!browsing_context)
  162. return;
  163. if (!m_text_node)
  164. return;
  165. browsing_context->set_cursor_position(DOM::Position { *m_text_node, 0 });
  166. }
  167. bool HTMLInputElement::is_focusable() const
  168. {
  169. return m_text_node;
  170. }
  171. void HTMLInputElement::parse_attribute(FlyString const& name, String const& value)
  172. {
  173. FormAssociatedElement::parse_attribute(name, value);
  174. if (name == HTML::AttributeNames::checked) {
  175. // When the checked content attribute is added, if the control does not have dirty checkedness,
  176. // the user agent must set the checkedness of the element to true
  177. if (!m_dirty_checkedness)
  178. set_checked(true, ChangeSource::Programmatic, ShouldRunActivationBehavior::No);
  179. }
  180. }
  181. void HTMLInputElement::did_remove_attribute(FlyString const& name)
  182. {
  183. FormAssociatedElement::did_remove_attribute(name);
  184. if (name == HTML::AttributeNames::checked) {
  185. // When the checked content attribute is removed, if the control does not have dirty checkedness,
  186. // the user agent must set the checkedness of the element to false.
  187. if (!m_dirty_checkedness)
  188. set_checked(false, ChangeSource::Programmatic, ShouldRunActivationBehavior::No);
  189. }
  190. }
  191. String HTMLInputElement::type() const
  192. {
  193. auto value = attribute(HTML::AttributeNames::type);
  194. #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, _) \
  195. if (value.equals_ignoring_case(#keyword)) \
  196. return #keyword;
  197. ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
  198. #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
  199. // The missing value default and the invalid value default are the Text state.
  200. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
  201. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
  202. return "text";
  203. }
  204. HTMLInputElement::TypeAttributeState HTMLInputElement::type_state() const
  205. {
  206. auto value = attribute(HTML::AttributeNames::type);
  207. #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, state) \
  208. if (value.equals_ignoring_case(#keyword)) \
  209. return HTMLInputElement::TypeAttributeState::state;
  210. ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
  211. #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
  212. // The missing value default and the invalid value default are the Text state.
  213. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
  214. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
  215. return HTMLInputElement::TypeAttributeState::Text;
  216. }
  217. void HTMLInputElement::set_type(String const& type)
  218. {
  219. set_attribute(HTML::AttributeNames::type, type);
  220. }
  221. // https://html.spec.whatwg.org/multipage/input.html#value-sanitization-algorithm
  222. String HTMLInputElement::value_sanitization_algorithm(String value) const
  223. {
  224. if (type_state() == HTMLInputElement::TypeAttributeState::Text || type_state() == HTMLInputElement::TypeAttributeState::Search || type_state() == HTMLInputElement::TypeAttributeState::Telephone || type_state() == HTMLInputElement::TypeAttributeState::Password) {
  225. // Strip newlines from the value.
  226. if (value.contains('\r') || value.contains('\n')) {
  227. StringBuilder builder;
  228. for (auto c : value) {
  229. if (!(c == '\r' || c == '\n'))
  230. builder.append(c);
  231. }
  232. return builder.to_string();
  233. }
  234. } else if (type_state() == HTMLInputElement::TypeAttributeState::URL) {
  235. // Strip newlines from the value, then strip leading and trailing ASCII whitespace from the value.
  236. if (value.contains('\r') || value.contains('\n')) {
  237. StringBuilder builder;
  238. for (auto c : value) {
  239. if (!(c == '\r' || c == '\n'))
  240. builder.append(c);
  241. }
  242. return builder.to_string().trim_whitespace();
  243. }
  244. } else if (type_state() == HTMLInputElement::TypeAttributeState::Number) {
  245. // If the value of the element is not a valid floating-point number, then set it to the empty string instead.
  246. char* end_ptr;
  247. auto val = strtod(value.characters(), &end_ptr);
  248. if (!isfinite(val) || *end_ptr)
  249. return "";
  250. }
  251. // FIXME: Implement remaining value sanitation algorithms
  252. return value;
  253. }
  254. void HTMLInputElement::inserted()
  255. {
  256. create_shadow_tree_if_needed();
  257. }
  258. }