VM.h 12 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
  4. * Copyright (c) 2021-2022, David Tuin <davidot@serenityos.org>
  5. *
  6. * SPDX-License-Identifier: BSD-2-Clause
  7. */
  8. #pragma once
  9. #include <AK/FlyString.h>
  10. #include <AK/Function.h>
  11. #include <AK/HashMap.h>
  12. #include <AK/RefCounted.h>
  13. #include <AK/StackInfo.h>
  14. #include <AK/Variant.h>
  15. #include <LibJS/Heap/Heap.h>
  16. #include <LibJS/Heap/MarkedVector.h>
  17. #include <LibJS/Runtime/CommonPropertyNames.h>
  18. #include <LibJS/Runtime/Completion.h>
  19. #include <LibJS/Runtime/Error.h>
  20. #include <LibJS/Runtime/ErrorTypes.h>
  21. #include <LibJS/Runtime/ExecutionContext.h>
  22. #include <LibJS/Runtime/Iterator.h>
  23. #include <LibJS/Runtime/Promise.h>
  24. #include <LibJS/Runtime/Value.h>
  25. namespace JS {
  26. class Identifier;
  27. struct BindingPattern;
  28. class VM : public RefCounted<VM> {
  29. public:
  30. struct CustomData {
  31. virtual ~CustomData() = default;
  32. };
  33. static NonnullRefPtr<VM> create(OwnPtr<CustomData> = {});
  34. ~VM() = default;
  35. enum class HostResizeArrayBufferResult {
  36. Unhandled,
  37. Handled,
  38. };
  39. Heap& heap() { return m_heap; }
  40. Heap const& heap() const { return m_heap; }
  41. Interpreter& interpreter();
  42. Interpreter* interpreter_if_exists();
  43. void push_interpreter(Interpreter&);
  44. void pop_interpreter(Interpreter&);
  45. void dump_backtrace() const;
  46. class InterpreterExecutionScope {
  47. public:
  48. InterpreterExecutionScope(Interpreter&);
  49. ~InterpreterExecutionScope();
  50. Interpreter& interpreter() { return m_interpreter; }
  51. private:
  52. Interpreter& m_interpreter;
  53. };
  54. void gather_roots(HashTable<Cell*>&);
  55. #define __JS_ENUMERATE(SymbolName, snake_name) \
  56. Symbol* well_known_symbol_##snake_name() const { return m_well_known_symbol_##snake_name; }
  57. JS_ENUMERATE_WELL_KNOWN_SYMBOLS
  58. #undef __JS_ENUMERATE
  59. Symbol* get_global_symbol(String const& description);
  60. HashMap<String, PrimitiveString*>& string_cache() { return m_string_cache; }
  61. PrimitiveString& empty_string() { return *m_empty_string; }
  62. PrimitiveString& single_ascii_character_string(u8 character)
  63. {
  64. VERIFY(character < 0x80);
  65. return *m_single_ascii_character_strings[character];
  66. }
  67. bool did_reach_stack_space_limit() const
  68. {
  69. // Address sanitizer (ASAN) used to check for more space but
  70. // currently we can't detect the stack size with it enabled.
  71. return m_stack_info.size_free() < 32 * KiB;
  72. }
  73. void push_execution_context(ExecutionContext& context)
  74. {
  75. m_execution_context_stack.append(&context);
  76. }
  77. ThrowCompletionOr<void> push_execution_context(ExecutionContext& context, GlobalObject& global_object)
  78. {
  79. // Ensure we got some stack space left, so the next function call doesn't kill us.
  80. if (did_reach_stack_space_limit())
  81. return throw_completion<InternalError>(global_object, ErrorType::CallStackSizeExceeded);
  82. m_execution_context_stack.append(&context);
  83. return {};
  84. }
  85. void pop_execution_context()
  86. {
  87. m_execution_context_stack.take_last();
  88. if (m_execution_context_stack.is_empty() && on_call_stack_emptied)
  89. on_call_stack_emptied();
  90. }
  91. ExecutionContext& running_execution_context() { return *m_execution_context_stack.last(); }
  92. ExecutionContext const& running_execution_context() const { return *m_execution_context_stack.last(); }
  93. Vector<ExecutionContext*> const& execution_context_stack() const { return m_execution_context_stack; }
  94. Vector<ExecutionContext*>& execution_context_stack() { return m_execution_context_stack; }
  95. Environment const* lexical_environment() const { return running_execution_context().lexical_environment; }
  96. Environment* lexical_environment() { return running_execution_context().lexical_environment; }
  97. Environment const* variable_environment() const { return running_execution_context().variable_environment; }
  98. Environment* variable_environment() { return running_execution_context().variable_environment; }
  99. // https://tc39.es/ecma262/#current-realm
  100. // The value of the Realm component of the running execution context is also called the current Realm Record.
  101. Realm const* current_realm() const { return running_execution_context().realm; }
  102. Realm* current_realm() { return running_execution_context().realm; }
  103. // https://tc39.es/ecma262/#active-function-object
  104. // The value of the Function component of the running execution context is also called the active function object.
  105. FunctionObject const* active_function_object() const { return running_execution_context().function; }
  106. FunctionObject* active_function_object() { return running_execution_context().function; }
  107. bool in_strict_mode() const;
  108. size_t argument_count() const
  109. {
  110. if (m_execution_context_stack.is_empty())
  111. return 0;
  112. return running_execution_context().arguments.size();
  113. }
  114. Value argument(size_t index) const
  115. {
  116. if (m_execution_context_stack.is_empty())
  117. return {};
  118. auto& arguments = running_execution_context().arguments;
  119. return index < arguments.size() ? arguments[index] : js_undefined();
  120. }
  121. Value this_value(Object& global_object) const
  122. {
  123. if (m_execution_context_stack.is_empty())
  124. return &global_object;
  125. return running_execution_context().this_value;
  126. }
  127. ThrowCompletionOr<Value> resolve_this_binding(GlobalObject&);
  128. StackInfo const& stack_info() const { return m_stack_info; };
  129. u32 execution_generation() const { return m_execution_generation; }
  130. void finish_execution_generation() { ++m_execution_generation; }
  131. ThrowCompletionOr<Reference> resolve_binding(FlyString const&, Environment* = nullptr);
  132. ThrowCompletionOr<Reference> get_identifier_reference(Environment*, FlyString, bool strict, size_t hops = 0);
  133. // 5.2.3.2 Throw an Exception, https://tc39.es/ecma262/#sec-throw-an-exception
  134. template<typename T, typename... Args>
  135. Completion throw_completion(GlobalObject& global_object, Args&&... args)
  136. {
  137. return JS::throw_completion(T::create(global_object, forward<Args>(args)...));
  138. }
  139. template<typename T, typename... Args>
  140. Completion throw_completion(GlobalObject& global_object, ErrorType type, Args&&... args)
  141. {
  142. return throw_completion<T>(global_object, String::formatted(type.message(), forward<Args>(args)...));
  143. }
  144. Value construct(FunctionObject&, FunctionObject& new_target, Optional<MarkedVector<Value>> arguments);
  145. String join_arguments(size_t start_index = 0) const;
  146. Value get_new_target();
  147. CommonPropertyNames names;
  148. void run_queued_promise_jobs();
  149. void enqueue_promise_job(Function<ThrowCompletionOr<Value>()> job, Realm*);
  150. void run_queued_finalization_registry_cleanup_jobs();
  151. void enqueue_finalization_registry_cleanup_job(FinalizationRegistry&);
  152. void promise_rejection_tracker(Promise&, Promise::RejectionOperation) const;
  153. Function<void()> on_call_stack_emptied;
  154. Function<void(Promise&)> on_promise_unhandled_rejection;
  155. Function<void(Promise&)> on_promise_rejection_handled;
  156. ThrowCompletionOr<void> initialize_instance_elements(Object& object, ECMAScriptFunctionObject& constructor);
  157. CustomData* custom_data() { return m_custom_data; }
  158. ThrowCompletionOr<void> destructuring_assignment_evaluation(NonnullRefPtr<BindingPattern> const& target, Value value, GlobalObject& global_object);
  159. ThrowCompletionOr<void> binding_initialization(FlyString const& target, Value value, Environment* environment, GlobalObject& global_object);
  160. ThrowCompletionOr<void> binding_initialization(NonnullRefPtr<BindingPattern> const& target, Value value, Environment* environment, GlobalObject& global_object);
  161. ThrowCompletionOr<Value> named_evaluation_if_anonymous_function(GlobalObject& global_object, ASTNode const& expression, FlyString const& name);
  162. void save_execution_context_stack();
  163. void restore_execution_context_stack();
  164. // Do not call this method unless you are sure this is the only and first module to be loaded in this vm.
  165. ThrowCompletionOr<void> link_and_eval_module(Badge<Interpreter>, SourceTextModule& module);
  166. ScriptOrModule get_active_script_or_module() const;
  167. Function<ThrowCompletionOr<NonnullRefPtr<Module>>(ScriptOrModule, ModuleRequest const&)> host_resolve_imported_module;
  168. Function<void(ScriptOrModule, ModuleRequest, PromiseCapability)> host_import_module_dynamically;
  169. Function<void(ScriptOrModule, ModuleRequest const&, PromiseCapability, Promise*)> host_finish_dynamic_import;
  170. Function<HashMap<PropertyKey, Value>(SourceTextModule const&)> host_get_import_meta_properties;
  171. Function<void(Object*, SourceTextModule const&)> host_finalize_import_meta;
  172. Function<Vector<String>()> host_get_supported_import_assertions;
  173. void enable_default_host_import_module_dynamically_hook();
  174. Function<void(Promise&, Promise::RejectionOperation)> host_promise_rejection_tracker;
  175. Function<ThrowCompletionOr<Value>(GlobalObject&, JobCallback&, Value, MarkedVector<Value>)> host_call_job_callback;
  176. Function<void(FinalizationRegistry&)> host_enqueue_finalization_registry_cleanup_job;
  177. Function<void(Function<ThrowCompletionOr<Value>()>, Realm*)> host_enqueue_promise_job;
  178. Function<JobCallback(FunctionObject&)> host_make_job_callback;
  179. Function<ThrowCompletionOr<HostResizeArrayBufferResult>(GlobalObject&, size_t)> host_resize_array_buffer;
  180. Function<ThrowCompletionOr<void>(Realm&, Realm&)> host_ensure_can_compile_strings;
  181. private:
  182. explicit VM(OwnPtr<CustomData>);
  183. ThrowCompletionOr<void> property_binding_initialization(BindingPattern const& binding, Value value, Environment* environment, GlobalObject& global_object);
  184. ThrowCompletionOr<void> iterator_binding_initialization(BindingPattern const& binding, Iterator& iterator_record, Environment* environment, GlobalObject& global_object);
  185. ThrowCompletionOr<NonnullRefPtr<Module>> resolve_imported_module(ScriptOrModule referencing_script_or_module, ModuleRequest const& module_request);
  186. ThrowCompletionOr<void> link_and_eval_module(Module& module);
  187. void import_module_dynamically(ScriptOrModule referencing_script_or_module, ModuleRequest module_request, PromiseCapability promise_capability);
  188. void finish_dynamic_import(ScriptOrModule referencing_script_or_module, ModuleRequest module_request, PromiseCapability promise_capability, Promise* inner_promise);
  189. HashMap<String, PrimitiveString*> m_string_cache;
  190. Heap m_heap;
  191. Vector<Interpreter*> m_interpreters;
  192. Vector<ExecutionContext*> m_execution_context_stack;
  193. Vector<Vector<ExecutionContext*>> m_saved_execution_context_stacks;
  194. StackInfo m_stack_info;
  195. HashMap<String, Symbol*> m_global_symbol_map;
  196. Vector<Function<ThrowCompletionOr<Value>()>> m_promise_jobs;
  197. Vector<FinalizationRegistry*> m_finalization_registry_cleanup_jobs;
  198. PrimitiveString* m_empty_string { nullptr };
  199. PrimitiveString* m_single_ascii_character_strings[128] {};
  200. struct StoredModule {
  201. ScriptOrModule referencing_script_or_module;
  202. String filepath;
  203. String type;
  204. NonnullRefPtr<Module> module;
  205. bool has_once_started_linking { false };
  206. };
  207. StoredModule* get_stored_module(ScriptOrModule const& script_or_module, String const& filepath, String const& type);
  208. Vector<StoredModule> m_loaded_modules;
  209. #define __JS_ENUMERATE(SymbolName, snake_name) \
  210. Symbol* m_well_known_symbol_##snake_name { nullptr };
  211. JS_ENUMERATE_WELL_KNOWN_SYMBOLS
  212. #undef __JS_ENUMERATE
  213. u32 m_execution_generation { 0 };
  214. OwnPtr<CustomData> m_custom_data;
  215. };
  216. ALWAYS_INLINE Heap& Cell::heap() const
  217. {
  218. return HeapBlock::from_cell(this)->heap();
  219. }
  220. ALWAYS_INLINE VM& Cell::vm() const
  221. {
  222. return heap().vm();
  223. }
  224. }