VirtualConsole.cpp 13 KB

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  1. #include "VirtualConsole.h"
  2. #include "kmalloc.h"
  3. #include "i386.h"
  4. #include "IO.h"
  5. #include "StdLib.h"
  6. #include "Keyboard.h"
  7. #include <AK/AKString.h>
  8. static byte* s_vga_buffer;
  9. static VirtualConsole* s_consoles[6];
  10. static int s_active_console;
  11. void VirtualConsole::get_vga_cursor(byte& row, byte& column)
  12. {
  13. word value;
  14. IO::out8(0x3d4, 0x0e);
  15. value = IO::in8(0x3d5) << 8;
  16. IO::out8(0x3d4, 0x0f);
  17. value |= IO::in8(0x3d5);
  18. row = value / columns();
  19. column = value % columns();
  20. }
  21. void VirtualConsole::flush_vga_cursor()
  22. {
  23. word value = m_current_vga_start_address + (m_cursor_row * columns() + m_cursor_column);
  24. IO::out8(0x3d4, 0x0e);
  25. IO::out8(0x3d5, MSB(value));
  26. IO::out8(0x3d4, 0x0f);
  27. IO::out8(0x3d5, LSB(value));
  28. }
  29. void VirtualConsole::initialize()
  30. {
  31. s_vga_buffer = (byte*)0xb8000;
  32. memset(s_consoles, 0, sizeof(s_consoles));
  33. s_active_console = -1;
  34. }
  35. VirtualConsole::VirtualConsole(unsigned index, InitialContents initial_contents)
  36. : TTY(4, index)
  37. , m_index(index)
  38. {
  39. set_size(80, 25);
  40. m_horizontal_tabs = static_cast<byte*>(kmalloc(columns()));
  41. for (unsigned i = 0; i < columns(); ++i)
  42. m_horizontal_tabs[i] = (i % 8) == 0;
  43. // Rightmost column is always last tab on line.
  44. m_horizontal_tabs[columns() - 1] = 1;
  45. s_consoles[index] = this;
  46. m_buffer = (byte*)kmalloc_eternal(rows() * columns() * 2);
  47. if (initial_contents == AdoptCurrentVGABuffer) {
  48. memcpy(m_buffer, s_vga_buffer, rows() * columns() * 2);
  49. get_vga_cursor(m_cursor_row, m_cursor_column);
  50. } else {
  51. word* line_mem = reinterpret_cast<word*>(m_buffer);
  52. for (word i = 0; i < rows() * columns(); ++i)
  53. line_mem[i] = 0x0720;
  54. }
  55. }
  56. VirtualConsole::~VirtualConsole()
  57. {
  58. kfree(m_horizontal_tabs);
  59. m_horizontal_tabs = nullptr;
  60. }
  61. void VirtualConsole::clear()
  62. {
  63. word* linemem = m_active ? (word*)s_vga_buffer : (word*)m_buffer;
  64. for (word i = 0; i < rows() * columns(); ++i)
  65. linemem[i] = 0x0720;
  66. if (m_active)
  67. set_vga_start_row(0);
  68. set_cursor(0, 0);
  69. }
  70. void VirtualConsole::switch_to(unsigned index)
  71. {
  72. if ((int)index == s_active_console)
  73. return;
  74. dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]);
  75. ASSERT(index < 6);
  76. ASSERT(s_consoles[index]);
  77. InterruptDisabler disabler;
  78. if (s_active_console != -1)
  79. s_consoles[s_active_console]->set_active(false);
  80. s_active_console = index;
  81. s_consoles[s_active_console]->set_active(true);
  82. Console::the().setImplementation(s_consoles[s_active_console]);
  83. }
  84. void VirtualConsole::set_active(bool b)
  85. {
  86. if (b == m_active)
  87. return;
  88. InterruptDisabler disabler;
  89. m_active = b;
  90. if (!m_active) {
  91. memcpy(m_buffer, m_current_vga_window, rows() * columns() * 2);
  92. return;
  93. }
  94. memcpy(s_vga_buffer, m_buffer, rows() * columns() * 2);
  95. set_vga_start_row(0);
  96. flush_vga_cursor();
  97. #if 0
  98. Keyboard::the().set_client(this);
  99. #endif
  100. }
  101. inline bool is_valid_parameter_character(byte ch)
  102. {
  103. return ch >= 0x30 && ch <= 0x3f;
  104. }
  105. inline bool is_valid_intermediate_character(byte ch)
  106. {
  107. return ch >= 0x20 && ch <= 0x2f;
  108. }
  109. inline bool is_valid_final_character(byte ch)
  110. {
  111. return ch >= 0x40 && ch <= 0x7e;
  112. }
  113. unsigned parseUInt(const String& str, bool& ok)
  114. {
  115. unsigned value = 0;
  116. for (size_t i = 0; i < str.length(); ++i) {
  117. if (str[i] < '0' || str[i] > '9') {
  118. ok = false;
  119. return 0;
  120. }
  121. value = value * 10;
  122. value += str[i] - '0';
  123. }
  124. ok = true;
  125. return value;
  126. }
  127. enum class VGAColor : byte {
  128. Black = 0,
  129. Blue,
  130. Green,
  131. Cyan,
  132. Red,
  133. Magenta,
  134. Brown,
  135. LightGray,
  136. DarkGray,
  137. BrightBlue,
  138. BrightGreen,
  139. BrightCyan,
  140. BrightRed,
  141. BrightMagenta,
  142. Yellow,
  143. White,
  144. };
  145. enum class ANSIColor : byte {
  146. Black = 0,
  147. Red,
  148. Green,
  149. Brown,
  150. Blue,
  151. Magenta,
  152. Cyan,
  153. LightGray,
  154. DarkGray,
  155. BrightRed,
  156. BrightGreen,
  157. Yellow,
  158. BrightBlue,
  159. BrightMagenta,
  160. BrightCyan,
  161. White,
  162. };
  163. static inline VGAColor ansi_color_to_vga(ANSIColor color)
  164. {
  165. switch (color) {
  166. case ANSIColor::Black: return VGAColor::Black;
  167. case ANSIColor::Red: return VGAColor::Red;
  168. case ANSIColor::Brown: return VGAColor::Brown;
  169. case ANSIColor::Blue: return VGAColor::Blue;
  170. case ANSIColor::Magenta: return VGAColor::Magenta;
  171. case ANSIColor::Green: return VGAColor::Green;
  172. case ANSIColor::Cyan: return VGAColor::Cyan;
  173. case ANSIColor::LightGray: return VGAColor::LightGray;
  174. case ANSIColor::DarkGray: return VGAColor::DarkGray;
  175. case ANSIColor::BrightRed: return VGAColor::BrightRed;
  176. case ANSIColor::BrightGreen: return VGAColor::BrightGreen;
  177. case ANSIColor::Yellow: return VGAColor::Yellow;
  178. case ANSIColor::BrightBlue: return VGAColor::BrightBlue;
  179. case ANSIColor::BrightMagenta: return VGAColor::BrightMagenta;
  180. case ANSIColor::BrightCyan: return VGAColor::BrightCyan;
  181. case ANSIColor::White: return VGAColor::White;
  182. }
  183. ASSERT_NOT_REACHED();
  184. return VGAColor::LightGray;
  185. }
  186. static inline byte ansi_color_to_vga(byte color)
  187. {
  188. return (byte)ansi_color_to_vga((ANSIColor)color);
  189. }
  190. void VirtualConsole::escape$m(const Vector<unsigned>& params)
  191. {
  192. for (auto param : params) {
  193. switch (param) {
  194. case 0:
  195. // Reset
  196. m_current_attribute = 0x07;
  197. break;
  198. case 1:
  199. // Bold
  200. m_current_attribute |= 8;
  201. break;
  202. case 30:
  203. case 31:
  204. case 32:
  205. case 33:
  206. case 34:
  207. case 35:
  208. case 36:
  209. case 37:
  210. // Foreground color
  211. m_current_attribute &= ~0x7;
  212. m_current_attribute |= ansi_color_to_vga(param - 30);
  213. break;
  214. case 40:
  215. case 41:
  216. case 42:
  217. case 43:
  218. case 44:
  219. case 45:
  220. case 46:
  221. case 47:
  222. // Background color
  223. m_current_attribute &= ~0x70;
  224. m_current_attribute |= ansi_color_to_vga(param - 30) << 8;
  225. break;
  226. }
  227. }
  228. }
  229. void VirtualConsole::escape$s(const Vector<unsigned>&)
  230. {
  231. m_saved_cursor_row = m_cursor_row;
  232. m_saved_cursor_column = m_cursor_column;
  233. }
  234. void VirtualConsole::escape$u(const Vector<unsigned>&)
  235. {
  236. set_cursor(m_saved_cursor_row, m_saved_cursor_column);
  237. }
  238. void VirtualConsole::escape$H(const Vector<unsigned>& params)
  239. {
  240. unsigned row = 1;
  241. unsigned col = 1;
  242. if (params.size() >= 1)
  243. row = params[0];
  244. if (params.size() >= 2)
  245. col = params[1];
  246. set_cursor(row - 1, col - 1);
  247. }
  248. void VirtualConsole::escape$A(const Vector<unsigned>& params)
  249. {
  250. int num = 1;
  251. if (params.size() >= 1)
  252. num = params[0];
  253. int new_row = (int)m_cursor_row - num;
  254. if (new_row < 0)
  255. new_row = 0;
  256. set_cursor(new_row, m_cursor_column);
  257. }
  258. void VirtualConsole::escape$D(const Vector<unsigned>& params)
  259. {
  260. int num = 1;
  261. if (params.size() >= 1)
  262. num = params[0];
  263. int new_column = (int)m_cursor_column - num;
  264. if (new_column < 0)
  265. new_column = 0;
  266. set_cursor(m_cursor_row, new_column);
  267. }
  268. void VirtualConsole::escape$J(const Vector<unsigned>& params)
  269. {
  270. int mode = 0;
  271. if (params.size() >= 1)
  272. mode = params[0];
  273. switch (mode) {
  274. case 0:
  275. // FIXME: Clear from cursor to end of screen.
  276. notImplemented();
  277. break;
  278. case 1:
  279. // FIXME: Clear from cursor to beginning of screen.
  280. notImplemented();
  281. break;
  282. case 2:
  283. clear();
  284. break;
  285. case 3:
  286. // FIXME: <esc>[3J should also clear the scrollback buffer.
  287. clear();
  288. break;
  289. }
  290. }
  291. void VirtualConsole::execute_escape_sequence(byte final)
  292. {
  293. auto paramparts = String((const char*)m_parameters.data(), m_parameters.size()).split(';');
  294. Vector<unsigned> params;
  295. for (auto& parampart : paramparts) {
  296. bool ok;
  297. unsigned value = parseUInt(parampart, ok);
  298. if (!ok) {
  299. // FIXME: Should we do something else?
  300. return;
  301. }
  302. params.append(value);
  303. }
  304. switch (final) {
  305. case 'A': escape$A(params); break;
  306. case 'D': escape$D(params); break;
  307. case 'H': escape$H(params); break;
  308. case 'J': escape$J(params); break;
  309. case 'm': escape$m(params); break;
  310. case 's': escape$s(params); break;
  311. case 'u': escape$u(params); break;
  312. default: break;
  313. }
  314. m_parameters.clear();
  315. m_intermediates.clear();
  316. }
  317. void VirtualConsole::clear_vga_row(word row)
  318. {
  319. word* linemem = (word*)&m_current_vga_window[row * 160];
  320. for (word i = 0; i < columns(); ++i)
  321. linemem[i] = 0x0720;
  322. }
  323. void VirtualConsole::scroll_up()
  324. {
  325. if (m_cursor_row == (rows() - 1)) {
  326. if (m_active) {
  327. if (m_vga_start_row >= 160) {
  328. memcpy(s_vga_buffer, m_current_vga_window + 160, (rows() - 1) * columns() * 2);
  329. set_vga_start_row(0);
  330. clear_vga_row(24);
  331. } else {
  332. set_vga_start_row(m_vga_start_row + 1);
  333. clear_vga_row(24);
  334. }
  335. } else {
  336. memcpy(m_buffer, m_buffer + 160, 160 * 24);
  337. word* linemem = (word*)&m_buffer[24 * 160];
  338. for (word i = 0; i < columns(); ++i)
  339. linemem[i] = 0x0720;
  340. }
  341. } else {
  342. ++m_cursor_row;
  343. }
  344. m_cursor_column = 0;
  345. }
  346. void VirtualConsole::set_cursor(unsigned row, unsigned column)
  347. {
  348. ASSERT(row < rows());
  349. ASSERT(column < columns());
  350. m_cursor_row = row;
  351. m_cursor_column = column;
  352. if (m_active)
  353. flush_vga_cursor();
  354. }
  355. void VirtualConsole::put_character_at(unsigned row, unsigned column, byte ch)
  356. {
  357. ASSERT(row < rows());
  358. ASSERT(column < columns());
  359. word cur = (row * 160) + (column * 2);
  360. if (m_active) {
  361. word cur = (row * 160) + (column * 2);
  362. m_current_vga_window[cur] = ch;
  363. m_current_vga_window[cur + 1] = m_current_attribute;
  364. } else {
  365. m_buffer[cur] = ch;
  366. m_buffer[cur + 1] = m_current_attribute;
  367. }
  368. }
  369. void VirtualConsole::on_char(byte ch)
  370. {
  371. switch (m_escape_state) {
  372. case ExpectBracket:
  373. if (ch == '[')
  374. m_escape_state = ExpectParameter;
  375. else
  376. m_escape_state = Normal;
  377. return;
  378. case ExpectParameter:
  379. if (is_valid_parameter_character(ch)) {
  380. m_parameters.append(ch);
  381. return;
  382. }
  383. m_escape_state = ExpectIntermediate;
  384. // fall through
  385. case ExpectIntermediate:
  386. if (is_valid_intermediate_character(ch)) {
  387. m_intermediates.append(ch);
  388. return;
  389. }
  390. m_escape_state = ExpectFinal;
  391. // fall through
  392. case ExpectFinal:
  393. if (is_valid_final_character(ch)) {
  394. m_escape_state = Normal;
  395. execute_escape_sequence(ch);
  396. return;
  397. }
  398. m_escape_state = Normal;
  399. return;
  400. case Normal:
  401. break;
  402. }
  403. switch (ch) {
  404. case '\0':
  405. return;
  406. case '\033':
  407. m_escape_state = ExpectBracket;
  408. return;
  409. case 8: // Backspace
  410. if (m_cursor_column) {
  411. set_cursor(m_cursor_row, m_cursor_column - 1);
  412. put_character_at(m_cursor_row, m_cursor_column, ' ');
  413. return;
  414. }
  415. break;
  416. case '\a':
  417. // FIXME: Bell!
  418. return;
  419. case '\t': {
  420. for (unsigned i = m_cursor_column; i < columns(); ++i) {
  421. if (m_horizontal_tabs[i]) {
  422. set_cursor(m_cursor_row, i);
  423. return;
  424. }
  425. }
  426. return;
  427. }
  428. case '\n':
  429. scroll_up();
  430. set_cursor(m_cursor_row, m_cursor_column);
  431. return;
  432. }
  433. put_character_at(m_cursor_row, m_cursor_column, ch);
  434. ++m_cursor_column;
  435. if (m_cursor_column >= columns())
  436. scroll_up();
  437. set_cursor(m_cursor_row, m_cursor_column);
  438. }
  439. void VirtualConsole::on_key_pressed(Keyboard::Event key)
  440. {
  441. if (key.ctrl()) {
  442. if (key.character >= 'a' && key.character <= 'z') {
  443. emit(key.character - 'a' + 1);
  444. return;
  445. } else if (key.character == '\\') {
  446. emit(0x1c);
  447. return;
  448. }
  449. }
  450. emit(key.character);
  451. }
  452. void VirtualConsole::on_sysconsole_receive(byte ch)
  453. {
  454. InterruptDisabler disabler;
  455. auto old_attribute = m_current_attribute;
  456. m_current_attribute = 0x03;
  457. on_char(ch);
  458. m_current_attribute = old_attribute;
  459. }
  460. void VirtualConsole::on_tty_write(const byte* data, size_t size)
  461. {
  462. InterruptDisabler disabler;
  463. for (size_t i = 0; i < size; ++i)
  464. on_char(data[i]);
  465. }
  466. String VirtualConsole::tty_name() const
  467. {
  468. return String::format("/dev/tty%u", m_index);
  469. }
  470. void VirtualConsole::set_vga_start_row(word row)
  471. {
  472. m_vga_start_row = row;
  473. m_current_vga_start_address = row * columns();
  474. m_current_vga_window = s_vga_buffer + row * 160;
  475. IO::out8(0x3d4, 0x0c);
  476. IO::out8(0x3d5, MSB(m_current_vga_start_address));
  477. IO::out8(0x3d4, 0x0d);
  478. IO::out8(0x3d5, LSB(m_current_vga_start_address));
  479. }