Window.cpp 28 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/HashMap.h>
  27. #include <AK/JsonObject.h>
  28. #include <AK/NeverDestroyed.h>
  29. #include <AK/SharedBuffer.h>
  30. #include <LibCore/EventLoop.h>
  31. #include <LibCore/MimeData.h>
  32. #include <LibGUI/Action.h>
  33. #include <LibGUI/Application.h>
  34. #include <LibGUI/Desktop.h>
  35. #include <LibGUI/Event.h>
  36. #include <LibGUI/Painter.h>
  37. #include <LibGUI/Widget.h>
  38. #include <LibGUI/Window.h>
  39. #include <LibGUI/WindowServerConnection.h>
  40. #include <LibGfx/Bitmap.h>
  41. #include <serenity.h>
  42. #include <stdio.h>
  43. #include <stdlib.h>
  44. #include <unistd.h>
  45. //#define UPDATE_COALESCING_DEBUG
  46. namespace GUI {
  47. static NeverDestroyed<HashTable<Window*>> all_windows;
  48. static NeverDestroyed<HashMap<int, Window*>> reified_windows;
  49. Window* Window::from_window_id(int window_id)
  50. {
  51. auto it = reified_windows->find(window_id);
  52. if (it != reified_windows->end())
  53. return (*it).value;
  54. return nullptr;
  55. }
  56. Window::Window(Core::Object* parent)
  57. : Core::Object(parent)
  58. {
  59. all_windows->set(this);
  60. m_rect_when_windowless = { -5000, -5000, 140, 140 };
  61. m_title_when_windowless = "GUI::Window";
  62. }
  63. Window::~Window()
  64. {
  65. all_windows->remove(this);
  66. hide();
  67. }
  68. void Window::close()
  69. {
  70. hide();
  71. }
  72. void Window::move_to_front()
  73. {
  74. if (!is_visible())
  75. return;
  76. WindowServerConnection::the().send_sync<Messages::WindowServer::MoveWindowToFront>(m_window_id);
  77. }
  78. void Window::show()
  79. {
  80. if (is_visible())
  81. return;
  82. auto* parent_window = find_parent_window();
  83. m_override_cursor = StandardCursor::None;
  84. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateWindow>(
  85. m_rect_when_windowless,
  86. !m_moved_by_client,
  87. m_has_alpha_channel,
  88. m_modal,
  89. m_minimizable,
  90. m_resizable,
  91. m_fullscreen,
  92. m_frameless,
  93. m_accessory,
  94. m_opacity_when_windowless,
  95. m_base_size,
  96. m_size_increment,
  97. m_resize_aspect_ratio,
  98. (i32)m_window_type,
  99. m_title_when_windowless,
  100. parent_window ? parent_window->window_id() : 0);
  101. m_window_id = response->window_id();
  102. m_visible = true;
  103. apply_icon();
  104. reified_windows->set(m_window_id, this);
  105. Application::the()->did_create_window({});
  106. update();
  107. }
  108. Window* Window::find_parent_window()
  109. {
  110. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  111. if (ancestor->is_window())
  112. return static_cast<Window*>(ancestor);
  113. }
  114. return nullptr;
  115. }
  116. void Window::server_did_destroy()
  117. {
  118. reified_windows->remove(m_window_id);
  119. m_window_id = 0;
  120. m_visible = false;
  121. m_pending_paint_event_rects.clear();
  122. m_back_bitmap = nullptr;
  123. m_front_bitmap = nullptr;
  124. m_override_cursor = StandardCursor::None;
  125. }
  126. void Window::hide()
  127. {
  128. if (!is_visible())
  129. return;
  130. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyWindow>(m_window_id);
  131. server_did_destroy();
  132. for (auto child_window_id : response->destroyed_window_ids()) {
  133. if (auto* window = Window::from_window_id(child_window_id)) {
  134. window->server_did_destroy();
  135. }
  136. }
  137. bool app_has_visible_windows = false;
  138. for (auto& window : *all_windows) {
  139. if (window->is_visible()) {
  140. app_has_visible_windows = true;
  141. break;
  142. }
  143. }
  144. if (!app_has_visible_windows)
  145. Application::the()->did_delete_last_window({});
  146. }
  147. void Window::set_title(const StringView& title)
  148. {
  149. m_title_when_windowless = title;
  150. if (!is_visible())
  151. return;
  152. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowTitle>(m_window_id, title);
  153. }
  154. String Window::title() const
  155. {
  156. if (!is_visible())
  157. return m_title_when_windowless;
  158. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowTitle>(m_window_id)->title();
  159. }
  160. Gfx::IntRect Window::rect_in_menubar() const
  161. {
  162. ASSERT(m_window_type == WindowType::MenuApplet);
  163. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRectInMenubar>(m_window_id)->rect();
  164. }
  165. Gfx::IntRect Window::rect() const
  166. {
  167. if (!is_visible())
  168. return m_rect_when_windowless;
  169. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRect>(m_window_id)->rect();
  170. }
  171. void Window::set_rect(const Gfx::IntRect& a_rect)
  172. {
  173. if (a_rect.location() != m_rect_when_windowless.location()) {
  174. m_moved_by_client = true;
  175. }
  176. m_rect_when_windowless = a_rect;
  177. if (!is_visible()) {
  178. if (m_main_widget)
  179. m_main_widget->resize(m_rect_when_windowless.size());
  180. return;
  181. }
  182. auto window_rect = WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowRect>(m_window_id, a_rect)->rect();
  183. if (m_back_bitmap && m_back_bitmap->size() != window_rect.size())
  184. m_back_bitmap = nullptr;
  185. if (m_front_bitmap && m_front_bitmap->size() != window_rect.size())
  186. m_front_bitmap = nullptr;
  187. if (m_main_widget)
  188. m_main_widget->resize(window_rect.size());
  189. }
  190. void Window::center_on_screen()
  191. {
  192. auto window_rect = rect();
  193. window_rect.center_within(Desktop::the().rect());
  194. set_rect(window_rect);
  195. }
  196. void Window::set_window_type(WindowType window_type)
  197. {
  198. m_window_type = window_type;
  199. }
  200. void Window::set_override_cursor(StandardCursor cursor)
  201. {
  202. if (!is_visible())
  203. return;
  204. if (!m_custom_cursor && m_override_cursor == cursor)
  205. return;
  206. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOverrideCursor>(m_window_id, (u32)cursor);
  207. m_override_cursor = cursor;
  208. m_custom_cursor = nullptr;
  209. }
  210. void Window::set_override_cursor(const Gfx::Bitmap& cursor)
  211. {
  212. if (!is_visible())
  213. return;
  214. if (&cursor == m_custom_cursor.ptr())
  215. return;
  216. m_custom_cursor = &cursor;
  217. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomOverrideCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  218. }
  219. void Window::handle_drop_event(DropEvent& event)
  220. {
  221. if (!m_main_widget)
  222. return;
  223. auto result = m_main_widget->hit_test(event.position());
  224. auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
  225. ASSERT(result.widget);
  226. return result.widget->dispatch_event(*local_event, this);
  227. }
  228. void Window::handle_mouse_event(MouseEvent& event)
  229. {
  230. if (m_global_cursor_tracking_widget) {
  231. auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
  232. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  233. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  234. m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
  235. return;
  236. }
  237. if (m_automatic_cursor_tracking_widget) {
  238. auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
  239. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  240. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  241. m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
  242. if (event.buttons() == 0)
  243. m_automatic_cursor_tracking_widget = nullptr;
  244. return;
  245. }
  246. if (!m_main_widget)
  247. return;
  248. auto result = m_main_widget->hit_test(event.position());
  249. auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  250. ASSERT(result.widget);
  251. set_hovered_widget(result.widget);
  252. if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
  253. m_automatic_cursor_tracking_widget = result.widget->make_weak_ptr();
  254. if (result.widget != m_global_cursor_tracking_widget.ptr())
  255. return result.widget->dispatch_event(*local_event, this);
  256. return;
  257. }
  258. void Window::handle_multi_paint_event(MultiPaintEvent& event)
  259. {
  260. if (!is_visible())
  261. return;
  262. if (!m_main_widget)
  263. return;
  264. auto rects = event.rects();
  265. ASSERT(!rects.is_empty());
  266. if (m_back_bitmap && m_back_bitmap->size() != event.window_size()) {
  267. // Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
  268. // Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
  269. // effort on painting into an undersized bitmap that will be thrown away anyway.
  270. m_back_bitmap = nullptr;
  271. }
  272. bool created_new_backing_store = !m_back_bitmap;
  273. if (!m_back_bitmap) {
  274. m_back_bitmap = create_backing_bitmap(event.window_size());
  275. ASSERT(m_back_bitmap);
  276. } else if (m_double_buffering_enabled) {
  277. bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
  278. if (!still_has_pixels) {
  279. m_back_bitmap = create_backing_bitmap(event.window_size());
  280. ASSERT(m_back_bitmap);
  281. created_new_backing_store = true;
  282. }
  283. }
  284. auto rect = rects.first();
  285. if (rect.is_empty() || created_new_backing_store) {
  286. rects.clear();
  287. rects.append({ {}, event.window_size() });
  288. }
  289. for (auto& rect : rects) {
  290. PaintEvent paint_event(rect);
  291. m_main_widget->dispatch_event(paint_event, this);
  292. }
  293. if (m_double_buffering_enabled)
  294. flip(rects);
  295. else if (created_new_backing_store)
  296. set_current_backing_bitmap(*m_back_bitmap, true);
  297. if (is_visible()) {
  298. Vector<Gfx::IntRect> rects_to_send;
  299. for (auto& r : rects)
  300. rects_to_send.append(r);
  301. WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects_to_send));
  302. }
  303. }
  304. void Window::handle_key_event(KeyEvent& event)
  305. {
  306. if (m_focused_widget)
  307. return m_focused_widget->dispatch_event(event, this);
  308. if (m_main_widget)
  309. return m_main_widget->dispatch_event(event, this);
  310. }
  311. void Window::handle_resize_event(ResizeEvent& event)
  312. {
  313. auto new_size = event.size();
  314. if (m_back_bitmap && m_back_bitmap->size() != new_size)
  315. m_back_bitmap = nullptr;
  316. if (!m_pending_paint_event_rects.is_empty()) {
  317. m_pending_paint_event_rects.clear_with_capacity();
  318. m_pending_paint_event_rects.append({ {}, new_size });
  319. }
  320. m_rect_when_windowless = { {}, new_size };
  321. m_main_widget->set_relative_rect({ {}, new_size });
  322. }
  323. void Window::handle_input_entered_or_left_event(Core::Event& event)
  324. {
  325. m_is_active_input = event.type() == Event::WindowInputEntered;
  326. if (on_active_input_change)
  327. on_active_input_change(m_is_active_input);
  328. if (m_main_widget)
  329. m_main_widget->dispatch_event(event, this);
  330. if (m_focused_widget)
  331. m_focused_widget->update();
  332. }
  333. void Window::handle_became_active_or_inactive_event(Core::Event& event)
  334. {
  335. m_is_active = event.type() == Event::WindowBecameActive;
  336. if (on_activity_change)
  337. on_activity_change(m_is_active);
  338. if (m_main_widget)
  339. m_main_widget->dispatch_event(event, this);
  340. if (m_focused_widget)
  341. m_focused_widget->update();
  342. }
  343. void Window::handle_close_request()
  344. {
  345. if (on_close_request) {
  346. if (on_close_request() == Window::CloseRequestDecision::StayOpen)
  347. return;
  348. }
  349. close();
  350. }
  351. void Window::handle_theme_change_event(ThemeChangeEvent& event)
  352. {
  353. if (!m_main_widget)
  354. return;
  355. auto dispatch_theme_change = [&](auto& widget, auto recursive) {
  356. widget.dispatch_event(event, this);
  357. widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
  358. widget.dispatch_event(event, this);
  359. recursive(widget, recursive);
  360. return IterationDecision::Continue;
  361. });
  362. };
  363. dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
  364. }
  365. void Window::handle_drag_move_event(DragEvent& event)
  366. {
  367. if (!m_main_widget)
  368. return;
  369. auto result = m_main_widget->hit_test(event.position());
  370. auto local_event = make<DragEvent>(static_cast<Event::Type>(event.type()), result.local_position, event.data_type());
  371. ASSERT(result.widget);
  372. return result.widget->dispatch_event(*local_event, this);
  373. }
  374. void Window::handle_left_event()
  375. {
  376. set_hovered_widget(nullptr);
  377. }
  378. void Window::event(Core::Event& event)
  379. {
  380. if (event.type() == Event::Drop)
  381. return handle_drop_event(static_cast<DropEvent&>(event));
  382. if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
  383. return handle_mouse_event(static_cast<MouseEvent&>(event));
  384. if (event.type() == Event::MultiPaint)
  385. return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
  386. if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
  387. return handle_key_event(static_cast<KeyEvent&>(event));
  388. if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
  389. return handle_became_active_or_inactive_event(event);
  390. if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
  391. return handle_input_entered_or_left_event(event);
  392. if (event.type() == Event::WindowCloseRequest)
  393. return handle_close_request();
  394. if (event.type() == Event::WindowLeft)
  395. return handle_left_event();
  396. if (event.type() == Event::Resize)
  397. return handle_resize_event(static_cast<ResizeEvent&>(event));
  398. if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
  399. return wm_event(static_cast<WMEvent&>(event));
  400. if (event.type() == Event::DragMove)
  401. return handle_drag_move_event(static_cast<DragEvent&>(event));
  402. if (event.type() == Event::ThemeChange)
  403. return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
  404. Core::Object::event(event);
  405. }
  406. bool Window::is_visible() const
  407. {
  408. return m_visible;
  409. }
  410. void Window::update()
  411. {
  412. auto rect = this->rect();
  413. update({ 0, 0, rect.width(), rect.height() });
  414. }
  415. void Window::force_update()
  416. {
  417. if (!is_visible())
  418. return;
  419. auto rect = this->rect();
  420. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
  421. }
  422. void Window::update(const Gfx::IntRect& a_rect)
  423. {
  424. if (!is_visible())
  425. return;
  426. for (auto& pending_rect : m_pending_paint_event_rects) {
  427. if (pending_rect.contains(a_rect)) {
  428. #ifdef UPDATE_COALESCING_DEBUG
  429. dbgprintf("Ignoring %s since it's contained by pending rect %s\n", a_rect.to_string().characters(), pending_rect.to_string().characters());
  430. #endif
  431. return;
  432. }
  433. }
  434. if (m_pending_paint_event_rects.is_empty()) {
  435. deferred_invoke([this](auto&) {
  436. auto rects = move(m_pending_paint_event_rects);
  437. if (rects.is_empty())
  438. return;
  439. Vector<Gfx::IntRect> rects_to_send;
  440. for (auto& r : rects)
  441. rects_to_send.append(r);
  442. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send, false));
  443. });
  444. }
  445. m_pending_paint_event_rects.append(a_rect);
  446. }
  447. void Window::set_main_widget(Widget* widget)
  448. {
  449. if (m_main_widget == widget)
  450. return;
  451. if (m_main_widget) {
  452. m_main_widget->set_window(nullptr);
  453. remove_child(*m_main_widget);
  454. }
  455. m_main_widget = widget;
  456. if (m_main_widget) {
  457. add_child(*widget);
  458. auto new_window_rect = rect();
  459. if (m_main_widget->horizontal_size_policy() == SizePolicy::Fixed)
  460. new_window_rect.set_width(m_main_widget->preferred_size().width());
  461. if (m_main_widget->vertical_size_policy() == SizePolicy::Fixed)
  462. new_window_rect.set_height(m_main_widget->preferred_size().height());
  463. set_rect(new_window_rect);
  464. m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
  465. m_main_widget->set_window(this);
  466. if (m_main_widget->accepts_focus())
  467. m_main_widget->set_focus(true);
  468. }
  469. update();
  470. }
  471. void Window::set_focused_widget(Widget* widget, FocusSource source)
  472. {
  473. if (m_focused_widget == widget)
  474. return;
  475. if (m_focused_widget) {
  476. Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusOut, source));
  477. m_focused_widget->update();
  478. }
  479. m_focused_widget = widget ? widget->make_weak_ptr() : nullptr;
  480. if (m_focused_widget) {
  481. Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
  482. m_focused_widget->update();
  483. }
  484. }
  485. void Window::set_global_cursor_tracking_widget(Widget* widget)
  486. {
  487. if (widget == m_global_cursor_tracking_widget)
  488. return;
  489. m_global_cursor_tracking_widget = widget ? widget->make_weak_ptr() : nullptr;
  490. }
  491. void Window::set_automatic_cursor_tracking_widget(Widget* widget)
  492. {
  493. if (widget == m_automatic_cursor_tracking_widget)
  494. return;
  495. m_automatic_cursor_tracking_widget = widget ? widget->make_weak_ptr() : nullptr;
  496. }
  497. void Window::set_has_alpha_channel(bool value)
  498. {
  499. if (m_has_alpha_channel == value)
  500. return;
  501. m_has_alpha_channel = value;
  502. if (!is_visible())
  503. return;
  504. m_pending_paint_event_rects.clear();
  505. m_back_bitmap = nullptr;
  506. m_front_bitmap = nullptr;
  507. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowHasAlphaChannel>(m_window_id, value);
  508. update();
  509. }
  510. void Window::set_double_buffering_enabled(bool value)
  511. {
  512. ASSERT(!is_visible());
  513. m_double_buffering_enabled = value;
  514. }
  515. void Window::set_opacity(float opacity)
  516. {
  517. m_opacity_when_windowless = opacity;
  518. if (!is_visible())
  519. return;
  520. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOpacity>(m_window_id, opacity);
  521. }
  522. void Window::set_hovered_widget(Widget* widget)
  523. {
  524. if (widget == m_hovered_widget)
  525. return;
  526. if (m_hovered_widget)
  527. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
  528. m_hovered_widget = widget ? widget->make_weak_ptr() : nullptr;
  529. if (m_hovered_widget)
  530. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
  531. }
  532. void Window::set_current_backing_bitmap(Gfx::Bitmap& bitmap, bool flush_immediately)
  533. {
  534. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBackingStore>(m_window_id, 32, bitmap.pitch(), bitmap.shbuf_id(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
  535. }
  536. void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
  537. {
  538. swap(m_front_bitmap, m_back_bitmap);
  539. set_current_backing_bitmap(*m_front_bitmap);
  540. if (!m_back_bitmap || m_back_bitmap->size() != m_front_bitmap->size()) {
  541. m_back_bitmap = create_backing_bitmap(m_front_bitmap->size());
  542. ASSERT(m_back_bitmap);
  543. memcpy(m_back_bitmap->scanline(0), m_front_bitmap->scanline(0), m_front_bitmap->size_in_bytes());
  544. m_back_bitmap->shared_buffer()->set_volatile();
  545. return;
  546. }
  547. // Copy whatever was painted from the front to the back.
  548. Painter painter(*m_back_bitmap);
  549. for (auto& dirty_rect : dirty_rects)
  550. painter.blit(dirty_rect.location(), *m_front_bitmap, dirty_rect);
  551. m_back_bitmap->shared_buffer()->set_volatile();
  552. }
  553. RefPtr<Gfx::Bitmap> Window::create_shared_bitmap(Gfx::BitmapFormat format, const Gfx::IntSize& size)
  554. {
  555. ASSERT(WindowServerConnection::the().server_pid());
  556. ASSERT(!size.is_empty());
  557. size_t pitch = round_up_to_power_of_two(size.width() * sizeof(Gfx::RGBA32), 16);
  558. size_t size_in_bytes = size.height() * pitch;
  559. auto shared_buffer = SharedBuffer::create_with_size(size_in_bytes);
  560. ASSERT(shared_buffer);
  561. shared_buffer->share_with(WindowServerConnection::the().server_pid());
  562. return Gfx::Bitmap::create_with_shared_buffer(format, *shared_buffer, size);
  563. }
  564. RefPtr<Gfx::Bitmap> Window::create_backing_bitmap(const Gfx::IntSize& size)
  565. {
  566. auto format = m_has_alpha_channel ? Gfx::BitmapFormat::RGBA32 : Gfx::BitmapFormat::RGB32;
  567. return create_shared_bitmap(format, size);
  568. }
  569. void Window::set_modal(bool modal)
  570. {
  571. ASSERT(!is_visible());
  572. m_modal = modal;
  573. }
  574. void Window::wm_event(WMEvent&)
  575. {
  576. }
  577. void Window::set_icon(const Gfx::Bitmap* icon)
  578. {
  579. if (m_icon == icon)
  580. return;
  581. m_icon = create_shared_bitmap(Gfx::BitmapFormat::RGBA32, icon->size());
  582. ASSERT(m_icon);
  583. {
  584. Painter painter(*m_icon);
  585. painter.blit({ 0, 0 }, *icon, icon->rect());
  586. }
  587. apply_icon();
  588. }
  589. void Window::apply_icon()
  590. {
  591. if (!m_icon)
  592. return;
  593. if (!is_visible())
  594. return;
  595. int rc = shbuf_seal(m_icon->shbuf_id());
  596. ASSERT(rc == 0);
  597. rc = shbuf_allow_all(m_icon->shbuf_id());
  598. ASSERT(rc == 0);
  599. static bool has_set_process_icon;
  600. if (!has_set_process_icon)
  601. set_process_icon(m_icon->shbuf_id());
  602. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowIconBitmap>(m_window_id, m_icon->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  603. }
  604. void Window::start_wm_resize()
  605. {
  606. WindowServerConnection::the().post_message(Messages::WindowServer::WM_StartWindowResize(WindowServerConnection::the().my_client_id(), m_window_id));
  607. }
  608. Vector<Widget*> Window::focusable_widgets() const
  609. {
  610. if (!m_main_widget)
  611. return {};
  612. Vector<Widget*> collected_widgets;
  613. Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
  614. if (widget.accepts_focus())
  615. collected_widgets.append(&widget);
  616. widget.for_each_child_widget([&](auto& child) {
  617. if (!child.is_visible())
  618. return IterationDecision::Continue;
  619. if (!child.is_enabled())
  620. return IterationDecision::Continue;
  621. collect_focusable_widgets(child);
  622. return IterationDecision::Continue;
  623. });
  624. };
  625. collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
  626. return collected_widgets;
  627. }
  628. void Window::save_to(AK::JsonObject& json)
  629. {
  630. json.set("title", title());
  631. json.set("visible", is_visible());
  632. json.set("active", is_active());
  633. json.set("minimizable", is_minimizable());
  634. json.set("resizable", is_resizable());
  635. json.set("fullscreen", is_fullscreen());
  636. json.set("rect", rect().to_string());
  637. json.set("base_size", base_size().to_string());
  638. json.set("size_increment", size_increment().to_string());
  639. Core::Object::save_to(json);
  640. }
  641. void Window::set_fullscreen(bool fullscreen)
  642. {
  643. if (m_fullscreen == fullscreen)
  644. return;
  645. m_fullscreen = fullscreen;
  646. if (!is_visible())
  647. return;
  648. WindowServerConnection::the().send_sync<Messages::WindowServer::SetFullscreen>(m_window_id, fullscreen);
  649. }
  650. bool Window::is_maximized() const
  651. {
  652. if (!is_visible())
  653. return false;
  654. return WindowServerConnection::the().send_sync<Messages::WindowServer::IsMaximized>(m_window_id)->maximized();
  655. }
  656. void Window::schedule_relayout()
  657. {
  658. if (m_layout_pending)
  659. return;
  660. m_layout_pending = true;
  661. deferred_invoke([this](auto&) {
  662. if (main_widget())
  663. main_widget()->do_layout();
  664. update();
  665. m_layout_pending = false;
  666. });
  667. }
  668. void Window::for_each_window(Badge<WindowServerConnection>, Function<void(Window&)> callback)
  669. {
  670. for (auto& e : *reified_windows) {
  671. ASSERT(e.value);
  672. callback(*e.value);
  673. }
  674. }
  675. void Window::update_all_windows(Badge<WindowServerConnection>)
  676. {
  677. for (auto& e : *reified_windows) {
  678. e.value->force_update();
  679. }
  680. }
  681. void Window::notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded)
  682. {
  683. m_visible_for_timer_purposes = !minimized && !occluded;
  684. // When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
  685. // When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
  686. RefPtr<Gfx::Bitmap>& bitmap = m_double_buffering_enabled ? m_front_bitmap : m_back_bitmap;
  687. if (!bitmap)
  688. return;
  689. if (minimized || occluded) {
  690. bitmap->shared_buffer()->set_volatile();
  691. } else {
  692. if (!bitmap->shared_buffer()->set_nonvolatile()) {
  693. bitmap = nullptr;
  694. update();
  695. }
  696. }
  697. }
  698. Action* Window::action_for_key_event(const KeyEvent& event)
  699. {
  700. Shortcut shortcut(event.modifiers(), (KeyCode)event.key());
  701. Action* found_action = nullptr;
  702. for_each_child_of_type<Action>([&](auto& action) {
  703. if (action.shortcut() == shortcut) {
  704. found_action = &action;
  705. return IterationDecision::Break;
  706. }
  707. return IterationDecision::Continue;
  708. });
  709. return found_action;
  710. }
  711. void Window::set_base_size(const Gfx::IntSize& base_size)
  712. {
  713. if (m_base_size == base_size)
  714. return;
  715. m_base_size = base_size;
  716. if (is_visible())
  717. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  718. }
  719. void Window::set_size_increment(const Gfx::IntSize& size_increment)
  720. {
  721. if (m_size_increment == size_increment)
  722. return;
  723. m_size_increment = size_increment;
  724. if (is_visible())
  725. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  726. }
  727. void Window::set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio)
  728. {
  729. if (m_resize_aspect_ratio == ratio)
  730. return;
  731. m_resize_aspect_ratio = ratio;
  732. if (is_visible())
  733. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowResizeAspectRatio>(m_window_id, m_resize_aspect_ratio);
  734. }
  735. void Window::did_add_widget(Badge<Widget>, Widget& widget)
  736. {
  737. if (!m_focused_widget && widget.accepts_focus())
  738. set_focused_widget(&widget);
  739. }
  740. void Window::did_remove_widget(Badge<Widget>, Widget& widget)
  741. {
  742. if (m_focused_widget == &widget)
  743. m_focused_widget = nullptr;
  744. if (m_hovered_widget == &widget)
  745. m_hovered_widget = nullptr;
  746. if (m_global_cursor_tracking_widget == &widget)
  747. m_global_cursor_tracking_widget = nullptr;
  748. if (m_automatic_cursor_tracking_widget == &widget)
  749. m_automatic_cursor_tracking_widget = nullptr;
  750. }
  751. void Window::set_progress(int progress)
  752. {
  753. ASSERT(m_window_id);
  754. WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowProgress(m_window_id, progress));
  755. }
  756. }