ScrollBar.cpp 14 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibCore/Timer.h>
  27. #include <LibGUI/Painter.h>
  28. #include <LibGUI/ScrollBar.h>
  29. #include <LibGfx/CharacterBitmap.h>
  30. #include <LibGfx/Palette.h>
  31. #include <LibGfx/StylePainter.h>
  32. namespace GUI {
  33. static const char* s_up_arrow_bitmap_data = {
  34. " "
  35. " # "
  36. " ### "
  37. " ##### "
  38. " ####### "
  39. " ### "
  40. " ### "
  41. " ### "
  42. " "
  43. };
  44. static const char* s_down_arrow_bitmap_data = {
  45. " "
  46. " ### "
  47. " ### "
  48. " ### "
  49. " ####### "
  50. " ##### "
  51. " ### "
  52. " # "
  53. " "
  54. };
  55. static const char* s_left_arrow_bitmap_data = {
  56. " "
  57. " # "
  58. " ## "
  59. " ###### "
  60. " ####### "
  61. " ###### "
  62. " ## "
  63. " # "
  64. " "
  65. };
  66. static const char* s_right_arrow_bitmap_data = {
  67. " "
  68. " # "
  69. " ## "
  70. " ###### "
  71. " ####### "
  72. " ###### "
  73. " ## "
  74. " # "
  75. " "
  76. };
  77. static Gfx::CharacterBitmap* s_up_arrow_bitmap;
  78. static Gfx::CharacterBitmap* s_down_arrow_bitmap;
  79. static Gfx::CharacterBitmap* s_left_arrow_bitmap;
  80. static Gfx::CharacterBitmap* s_right_arrow_bitmap;
  81. ScrollBar::ScrollBar(Orientation orientation)
  82. : m_orientation(orientation)
  83. {
  84. m_automatic_scrolling_timer = add<Core::Timer>();
  85. if (!s_up_arrow_bitmap)
  86. s_up_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, 9, 9).leak_ref();
  87. if (!s_down_arrow_bitmap)
  88. s_down_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, 9, 9).leak_ref();
  89. if (!s_left_arrow_bitmap)
  90. s_left_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_left_arrow_bitmap_data, 9, 9).leak_ref();
  91. if (!s_right_arrow_bitmap)
  92. s_right_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_right_arrow_bitmap_data, 9, 9).leak_ref();
  93. if (m_orientation == Orientation::Vertical) {
  94. set_preferred_size(16, 0);
  95. } else {
  96. set_preferred_size(0, 16);
  97. }
  98. m_automatic_scrolling_timer->set_interval(100);
  99. m_automatic_scrolling_timer->on_timeout = [this] {
  100. on_automatic_scrolling_timer_fired();
  101. };
  102. }
  103. ScrollBar::~ScrollBar()
  104. {
  105. }
  106. void ScrollBar::set_range(int min, int max, int page)
  107. {
  108. ASSERT(min <= max);
  109. if (page < 0)
  110. page = 0;
  111. if (m_min == min && m_max == max && m_page == page)
  112. return;
  113. m_min = min;
  114. m_max = max;
  115. m_page = page;
  116. int old_value = m_value;
  117. m_value = clamp(m_value, m_min, m_max);
  118. if (on_change && m_value != old_value)
  119. on_change(m_value);
  120. update();
  121. }
  122. void ScrollBar::set_value(int value)
  123. {
  124. value = clamp(value, m_min, m_max);
  125. if (value == m_value)
  126. return;
  127. m_value = value;
  128. if (on_change)
  129. on_change(value);
  130. update();
  131. }
  132. Gfx::IntRect ScrollBar::decrement_button_rect() const
  133. {
  134. return { 0, 0, button_width(), button_height() };
  135. }
  136. Gfx::IntRect ScrollBar::increment_button_rect() const
  137. {
  138. if (orientation() == Orientation::Vertical)
  139. return { 0, height() - button_height(), button_width(), button_height() };
  140. else
  141. return { width() - button_width(), 0, button_width(), button_height() };
  142. }
  143. Gfx::IntRect ScrollBar::decrement_gutter_rect() const
  144. {
  145. if (orientation() == Orientation::Vertical)
  146. return { 0, button_height(), button_width(), scrubber_rect().top() - button_height() };
  147. else
  148. return { button_width(), 0, scrubber_rect().x() - button_width(), button_height() };
  149. }
  150. Gfx::IntRect ScrollBar::increment_gutter_rect() const
  151. {
  152. auto scrubber_rect = this->scrubber_rect();
  153. if (orientation() == Orientation::Vertical)
  154. return { 0, scrubber_rect.bottom() + 1, button_width(), height() - button_height() - scrubber_rect.bottom() - 1 };
  155. else
  156. return { scrubber_rect.right() + 1, 0, width() - button_width() - scrubber_rect.right() - 1, button_width() };
  157. }
  158. int ScrollBar::scrubbable_range_in_pixels() const
  159. {
  160. if (orientation() == Orientation::Vertical)
  161. return height() - button_height() * 2 - visible_scrubber_size();
  162. else
  163. return width() - button_width() * 2 - visible_scrubber_size();
  164. }
  165. bool ScrollBar::has_scrubber() const
  166. {
  167. return m_max != m_min;
  168. }
  169. int ScrollBar::unclamped_scrubber_size() const
  170. {
  171. int pixel_range = length(orientation()) - button_size() * 2;
  172. int value_range = m_max - m_min;
  173. int scrubber_size = 0;
  174. if (value_range > 0) {
  175. // Scrubber size should be proportional to the visible portion
  176. // (page) in relation to the content (value range + page)
  177. scrubber_size = (m_page * pixel_range) / (value_range + m_page);
  178. }
  179. return scrubber_size;
  180. }
  181. int ScrollBar::visible_scrubber_size() const
  182. {
  183. return ::max(unclamped_scrubber_size(), button_size());
  184. }
  185. Gfx::IntRect ScrollBar::scrubber_rect() const
  186. {
  187. if (!has_scrubber() || length(orientation()) <= (button_size() * 2) + visible_scrubber_size())
  188. return {};
  189. float x_or_y;
  190. if (m_value == m_min)
  191. x_or_y = button_size();
  192. else if (m_value == m_max)
  193. x_or_y = (length(orientation()) - button_size() - visible_scrubber_size()) + 1;
  194. else {
  195. float range_size = m_max - m_min;
  196. float available = scrubbable_range_in_pixels();
  197. float step = available / range_size;
  198. x_or_y = (button_size() + (step * m_value));
  199. }
  200. if (orientation() == Orientation::Vertical)
  201. return { 0, (int)x_or_y, button_width(), visible_scrubber_size() };
  202. else
  203. return { (int)x_or_y, 0, visible_scrubber_size(), button_height() };
  204. }
  205. void ScrollBar::paint_event(PaintEvent& event)
  206. {
  207. Painter painter(*this);
  208. painter.add_clip_rect(event.rect());
  209. Component hovered_component_for_painting = m_hovered_component;
  210. if (!has_scrubber() || (m_pressed_component != Component::None && m_hovered_component != m_pressed_component))
  211. hovered_component_for_painting = Component::None;
  212. painter.fill_rect_with_dither_pattern(rect(), palette().button().lightened(1.3f), palette().button());
  213. bool decrement_pressed = m_pressed_component == Component::DecrementButton;
  214. bool increment_pressed = m_pressed_component == Component::IncrementButton;
  215. Gfx::StylePainter::paint_button(painter, decrement_button_rect(), palette(), Gfx::ButtonStyle::Normal, decrement_pressed, hovered_component_for_painting == Component::DecrementButton);
  216. Gfx::StylePainter::paint_button(painter, increment_button_rect(), palette(), Gfx::ButtonStyle::Normal, increment_pressed, hovered_component_for_painting == Component::IncrementButton);
  217. if (length(orientation()) > default_button_size()) {
  218. auto decrement_location = decrement_button_rect().location().translated(3, 3);
  219. if (decrement_pressed)
  220. decrement_location.move_by(1, 1);
  221. painter.draw_bitmap(decrement_location, orientation() == Orientation::Vertical ? *s_up_arrow_bitmap : *s_left_arrow_bitmap, has_scrubber() ? palette().button_text() : palette().threed_shadow1());
  222. auto increment_location = increment_button_rect().location().translated(3, 3);
  223. if (increment_pressed)
  224. increment_location.move_by(1, 1);
  225. painter.draw_bitmap(increment_location, orientation() == Orientation::Vertical ? *s_down_arrow_bitmap : *s_right_arrow_bitmap, has_scrubber() ? palette().button_text() : palette().threed_shadow1());
  226. }
  227. if (has_scrubber())
  228. Gfx::StylePainter::paint_button(painter, scrubber_rect(), palette(), Gfx::ButtonStyle::Normal, false, hovered_component_for_painting == Component::Scrubber || m_pressed_component == Component::Scrubber);
  229. }
  230. void ScrollBar::on_automatic_scrolling_timer_fired()
  231. {
  232. if (m_pressed_component == Component::DecrementButton && component_at_position(m_last_mouse_position) == Component::DecrementButton) {
  233. set_value(value() - m_step);
  234. return;
  235. }
  236. if (m_pressed_component == Component::IncrementButton && component_at_position(m_last_mouse_position) == Component::IncrementButton) {
  237. set_value(value() + m_step);
  238. return;
  239. }
  240. if (m_pressed_component == Component::Gutter && component_at_position(m_last_mouse_position) == Component::Gutter) {
  241. scroll_by_page(m_last_mouse_position);
  242. m_hovered_component = component_at_position(m_last_mouse_position);
  243. return;
  244. }
  245. }
  246. void ScrollBar::mousedown_event(MouseEvent& event)
  247. {
  248. if (event.button() != MouseButton::Left)
  249. return;
  250. if (!has_scrubber())
  251. return;
  252. m_last_mouse_position = event.position();
  253. m_pressed_component = component_at_position(m_last_mouse_position);
  254. if (m_pressed_component == Component::DecrementButton) {
  255. set_automatic_scrolling_active(true, Component::DecrementButton);
  256. update();
  257. return;
  258. }
  259. if (m_pressed_component == Component::IncrementButton) {
  260. set_automatic_scrolling_active(true, Component::IncrementButton);
  261. update();
  262. return;
  263. }
  264. if (event.shift()) {
  265. scroll_to_position(event.position());
  266. m_pressed_component = component_at_position(event.position());
  267. ASSERT(m_pressed_component == Component::Scrubber);
  268. }
  269. if (m_pressed_component == Component::Scrubber) {
  270. m_scrub_start_value = value();
  271. m_scrub_origin = event.position();
  272. update();
  273. return;
  274. }
  275. ASSERT(!event.shift());
  276. ASSERT(m_pressed_component == Component::Gutter);
  277. set_automatic_scrolling_active(true, Component::Gutter);
  278. update();
  279. }
  280. void ScrollBar::mouseup_event(MouseEvent& event)
  281. {
  282. if (event.button() != MouseButton::Left)
  283. return;
  284. set_automatic_scrolling_active(false, Component::None);
  285. update();
  286. }
  287. void ScrollBar::mousewheel_event(MouseEvent& event)
  288. {
  289. if (!is_scrollable())
  290. return;
  291. set_value(value() + event.wheel_delta() * m_step);
  292. Widget::mousewheel_event(event);
  293. }
  294. void ScrollBar::set_automatic_scrolling_active(bool active, Component pressed_component)
  295. {
  296. m_pressed_component = pressed_component;
  297. if (m_pressed_component == Component::Gutter)
  298. m_automatic_scrolling_timer->set_interval(200);
  299. else
  300. m_automatic_scrolling_timer->set_interval(100);
  301. if (active) {
  302. on_automatic_scrolling_timer_fired();
  303. m_automatic_scrolling_timer->start();
  304. } else {
  305. m_automatic_scrolling_timer->stop();
  306. }
  307. }
  308. void ScrollBar::scroll_by_page(const Gfx::IntPoint& click_position)
  309. {
  310. float range_size = m_max - m_min;
  311. float available = scrubbable_range_in_pixels();
  312. float rel_scrubber_size = unclamped_scrubber_size() / available;
  313. float page_increment = range_size * rel_scrubber_size;
  314. if (click_position.primary_offset_for_orientation(orientation()) < scrubber_rect().primary_offset_for_orientation(orientation()))
  315. set_value(value() - page_increment);
  316. else
  317. set_value(value() + page_increment);
  318. }
  319. void ScrollBar::scroll_to_position(const Gfx::IntPoint& click_position)
  320. {
  321. float range_size = m_max - m_min;
  322. float available = scrubbable_range_in_pixels();
  323. float x_or_y = ::max(0, click_position.primary_offset_for_orientation(orientation()) - button_width() - button_width() / 2);
  324. float rel_x_or_y = x_or_y / available;
  325. set_value(m_min + rel_x_or_y * range_size);
  326. }
  327. ScrollBar::Component ScrollBar::component_at_position(const Gfx::IntPoint& position)
  328. {
  329. if (scrubber_rect().contains(position))
  330. return Component::Scrubber;
  331. if (decrement_button_rect().contains(position))
  332. return Component::DecrementButton;
  333. if (increment_button_rect().contains(position))
  334. return Component::IncrementButton;
  335. if (rect().contains(position))
  336. return Component::Gutter;
  337. return Component::None;
  338. }
  339. void ScrollBar::mousemove_event(MouseEvent& event)
  340. {
  341. m_last_mouse_position = event.position();
  342. auto old_hovered_component = m_hovered_component;
  343. m_hovered_component = component_at_position(m_last_mouse_position);
  344. if (old_hovered_component != m_hovered_component) {
  345. update();
  346. }
  347. if (m_pressed_component != Component::Scrubber)
  348. return;
  349. float delta = orientation() == Orientation::Vertical ? (event.y() - m_scrub_origin.y()) : (event.x() - m_scrub_origin.x());
  350. float scrubbable_range = scrubbable_range_in_pixels();
  351. float value_steps_per_scrubbed_pixel = (m_max - m_min) / scrubbable_range;
  352. float new_value = m_scrub_start_value + (value_steps_per_scrubbed_pixel * delta);
  353. set_value(new_value);
  354. }
  355. void ScrollBar::leave_event(Core::Event&)
  356. {
  357. if (m_hovered_component != Component::None) {
  358. m_hovered_component = Component::None;
  359. update();
  360. }
  361. }
  362. void ScrollBar::change_event(Event& event)
  363. {
  364. if (event.type() == Event::Type::EnabledChange) {
  365. if (!is_enabled())
  366. set_automatic_scrolling_active(false, Component::None);
  367. }
  368. return Widget::change_event(event);
  369. }
  370. }