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- /*
- * Copyright (c) 2019-2020, Jesse Buhgaiar <jooster669@gmail.com>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #pragma once
- #include <AK/NonnullRefPtr.h>
- #include <AK/Vector.h>
- #include <LibGUI/Model.h>
- namespace GUI {
- template<typename T>
- class ItemListModel final : public Model {
- public:
- static NonnullRefPtr<ItemListModel> create(const Vector<T>& data) { return adopt(*new ItemListModel<T>(data)); }
- virtual ~ItemListModel() override { }
- virtual int row_count(const ModelIndex&) const override
- {
- return m_data.size();
- }
- virtual int column_count(const ModelIndex&) const override
- {
- return 1;
- }
- virtual String column_name(int) const override
- {
- return "Data";
- }
- virtual Variant data(const ModelIndex& index, ModelRole role) const override
- {
- if (role == ModelRole::TextAlignment)
- return Gfx::TextAlignment::CenterLeft;
- if (role == ModelRole::Display)
- return m_data.at(index.row());
- return {};
- }
- virtual void update() override
- {
- did_update();
- }
- private:
- explicit ItemListModel(const Vector<T>& data)
- : m_data(data)
- {
- }
- const Vector<T>& m_data;
- };
- }
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