ControlBoxButton.cpp 3.2 KB

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  1. /*
  2. * Copyright (c) 2020, Charles Chaucer <thankyouverycool@github>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/ControlBoxButton.h>
  27. #include <LibGUI/Painter.h>
  28. #include <LibGfx/CharacterBitmap.h>
  29. #include <LibGfx/Palette.h>
  30. namespace GUI {
  31. static const char* s_up_arrow_bitmap_data = {
  32. " "
  33. " # "
  34. " ### "
  35. " ##### "
  36. " ####### "
  37. " "
  38. };
  39. static const char* s_down_arrow_bitmap_data = {
  40. " "
  41. " ####### "
  42. " ##### "
  43. " ### "
  44. " # "
  45. " "
  46. };
  47. static Gfx::CharacterBitmap* s_up_arrow_bitmap;
  48. static Gfx::CharacterBitmap* s_down_arrow_bitmap;
  49. static const int s_bitmap_width = 9;
  50. static const int s_bitmap_height = 6;
  51. ControlBoxButton::ControlBoxButton(Type type)
  52. : m_type(type)
  53. {
  54. }
  55. ControlBoxButton::~ControlBoxButton()
  56. {
  57. }
  58. void ControlBoxButton::paint_event(PaintEvent& event)
  59. {
  60. Painter painter(*this);
  61. painter.add_clip_rect(event.rect());
  62. Gfx::StylePainter::paint_button(painter, rect(), palette(), Gfx::ButtonStyle::Normal, is_being_pressed(), is_hovered(), is_checked(), is_enabled());
  63. auto button_location = rect().location().translated((width() - s_bitmap_width) / 2, (height() - s_bitmap_height) / 2);
  64. if (is_being_pressed())
  65. button_location.move_by(1, 1);
  66. if (type() == UpArrow) {
  67. if (!s_up_arrow_bitmap)
  68. s_up_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, s_bitmap_width, s_bitmap_height).leak_ref();
  69. painter.draw_bitmap(button_location, *s_up_arrow_bitmap, is_enabled() ? palette().button_text() : palette().threed_shadow1());
  70. } else {
  71. if (!s_down_arrow_bitmap)
  72. s_down_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, s_bitmap_width, s_bitmap_height).leak_ref();
  73. painter.draw_bitmap(button_location, *s_down_arrow_bitmap, is_enabled() ? palette().button_text() : palette().threed_shadow1());
  74. }
  75. }
  76. }