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- /*
- * Copyright (c) 2023, Sam Atkins <atkinssj@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <LibGfx/Matrix4x4.h>
- #include <LibWeb/CSS/Angle.h>
- #include <LibWeb/CSS/CalculatedOr.h>
- #include <LibWeb/CSS/Length.h>
- #include <LibWeb/CSS/PercentageOr.h>
- #include <LibWeb/CSS/TransformFunctions.h>
- namespace Web::CSS {
- using TransformValue = Variant<AngleOrCalculated, LengthPercentage, NumberPercentage>;
- class Transformation {
- public:
- Transformation(TransformFunction function, Vector<TransformValue>&& values);
- TransformFunction function() const { return m_function; }
- ErrorOr<Gfx::FloatMatrix4x4> to_matrix(Optional<Painting::PaintableBox const&>) const;
- private:
- TransformFunction m_function;
- Vector<TransformValue> m_values;
- };
- }
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