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- /*
- * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
- * Copyright (c) 2023, MacDue <macdue@dueutil.tech>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibGfx/AntiAliasingPainter.h>
- #include <LibWeb/Layout/ImageBox.h>
- #include <LibWeb/Painting/SVGGeometryPaintable.h>
- #include <LibWeb/SVG/SVGSVGElement.h>
- namespace Web::Painting {
- JS::NonnullGCPtr<SVGGeometryPaintable> SVGGeometryPaintable::create(Layout::SVGGeometryBox const& layout_box)
- {
- return layout_box.heap().allocate_without_realm<SVGGeometryPaintable>(layout_box);
- }
- SVGGeometryPaintable::SVGGeometryPaintable(Layout::SVGGeometryBox const& layout_box)
- : SVGGraphicsPaintable(layout_box)
- {
- }
- Layout::SVGGeometryBox const& SVGGeometryPaintable::layout_box() const
- {
- return static_cast<Layout::SVGGeometryBox const&>(layout_node());
- }
- Optional<HitTestResult> SVGGeometryPaintable::hit_test(CSSPixelPoint position, HitTestType type) const
- {
- auto result = SVGGraphicsPaintable::hit_test(position, type);
- if (!result.has_value())
- return {};
- auto& geometry_element = layout_box().dom_node();
- if (auto transform = layout_box().layout_transform(); transform.has_value()) {
- auto transformed_bounding_box = transform->map_to_quad(
- const_cast<SVG::SVGGeometryElement&>(geometry_element).get_path().bounding_box());
- if (!transformed_bounding_box.contains(position.to_type<float>()))
- return {};
- }
- return result;
- }
- void SVGGeometryPaintable::paint(PaintContext& context, PaintPhase phase) const
- {
- if (!is_visible())
- return;
- SVGGraphicsPaintable::paint(context, phase);
- if (phase != PaintPhase::Foreground)
- return;
- auto& geometry_element = layout_box().dom_node();
- Gfx::AntiAliasingPainter painter { context.painter() };
- auto& svg_context = context.svg_context();
- // FIXME: This should not be trucated to an int.
- Gfx::PainterStateSaver save_painter { context.painter() };
- auto offset = context.floored_device_point(svg_context.svg_element_position()).to_type<int>().to_type<float>();
- painter.translate(offset);
- auto const* svg_element = geometry_element.first_ancestor_of_type<SVG::SVGSVGElement>();
- auto maybe_view_box = svg_element->view_box();
- context.painter().add_clip_rect(context.enclosing_device_rect(absolute_rect()).to_type<int>());
- auto css_scale = context.device_pixels_per_css_pixel();
- auto transform = layout_box().layout_transform();
- if (!transform.has_value())
- return;
- auto paint_transform = Gfx::AffineTransform {}.scale(css_scale, css_scale).multiply(*transform);
- auto const& original_path = const_cast<SVG::SVGGeometryElement&>(geometry_element).get_path();
- Gfx::Path path = original_path.copy_transformed(paint_transform);
- // Fills are computed as though all paths are closed (https://svgwg.org/svg2-draft/painting.html#FillProperties)
- auto closed_path = [&] {
- // We need to fill the path before applying the stroke, however the filled
- // path must be closed, whereas the stroke path may not necessary be closed.
- // Copy the path and close it for filling, but use the previous path for stroke
- auto copy = path;
- copy.close();
- return copy;
- };
- // Note: This is assuming .x_scale() == .y_scale() (which it does currently).
- auto viewbox_scale = paint_transform.x_scale();
- auto svg_viewport = [&] {
- if (maybe_view_box.has_value())
- return Gfx::FloatRect { maybe_view_box->min_x, maybe_view_box->min_y, maybe_view_box->width, maybe_view_box->height };
- return Gfx::FloatRect { { 0, 0 }, svg_context.svg_element_size().to_type<float>() };
- }();
- SVG::SVGPaintContext paint_context {
- .viewport = svg_viewport,
- .path_bounding_box = original_path.bounding_box(),
- .transform = paint_transform
- };
- // FIXME: Apply fill opacity to paint styles?
- auto fill_opacity = geometry_element.fill_opacity().value_or(svg_context.fill_opacity());
- if (auto paint_style = geometry_element.fill_paint_style(paint_context); paint_style.has_value()) {
- painter.fill_path(
- closed_path(),
- *paint_style,
- Gfx::Painter::WindingRule::EvenOdd);
- } else if (auto fill_color = geometry_element.fill_color().value_or(svg_context.fill_color()).with_opacity(fill_opacity); fill_color.alpha() > 0) {
- painter.fill_path(
- closed_path(),
- fill_color,
- Gfx::Painter::WindingRule::EvenOdd);
- }
- auto stroke_opacity = geometry_element.stroke_opacity().value_or(svg_context.stroke_opacity());
- if (auto stroke_color = geometry_element.stroke_color().value_or(svg_context.stroke_color()).with_opacity(stroke_opacity); stroke_color.alpha() > 0) {
- painter.stroke_path(
- path,
- stroke_color,
- // Note: This is assuming .x_scale() == .y_scale() (which it does currently).
- geometry_element.stroke_width().value_or(svg_context.stroke_width()) * viewbox_scale);
- }
- }
- }
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