TreeView.cpp 19 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/Model.h>
  27. #include <LibGUI/Painter.h>
  28. #include <LibGUI/ScrollBar.h>
  29. #include <LibGUI/TreeView.h>
  30. #include <LibGfx/Bitmap.h>
  31. #include <LibGfx/Palette.h>
  32. //#define DEBUG_ITEM_RECTS
  33. namespace GUI {
  34. struct TreeView::MetadataForIndex {
  35. bool open { false };
  36. };
  37. TreeView::MetadataForIndex& TreeView::ensure_metadata_for_index(const ModelIndex& index) const
  38. {
  39. ASSERT(index.is_valid());
  40. auto it = m_view_metadata.find(index.internal_data());
  41. if (it != m_view_metadata.end())
  42. return *it->value;
  43. auto new_metadata = make<MetadataForIndex>();
  44. auto& new_metadata_ref = *new_metadata;
  45. m_view_metadata.set(index.internal_data(), move(new_metadata));
  46. return new_metadata_ref;
  47. }
  48. TreeView::TreeView()
  49. {
  50. set_background_role(ColorRole::Base);
  51. set_foreground_role(ColorRole::BaseText);
  52. set_size_columns_to_fit_content(true);
  53. set_headers_visible(false);
  54. m_expand_bitmap = Gfx::Bitmap::load_from_file("/res/icons/treeview-expand.png");
  55. m_collapse_bitmap = Gfx::Bitmap::load_from_file("/res/icons/treeview-collapse.png");
  56. }
  57. TreeView::~TreeView()
  58. {
  59. }
  60. ModelIndex TreeView::index_at_event_position(const Gfx::Point& a_position, bool& is_toggle) const
  61. {
  62. auto position = a_position.translated(0, -header_height()).translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
  63. is_toggle = false;
  64. if (!model())
  65. return {};
  66. ModelIndex result;
  67. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect& rect, const Gfx::Rect& toggle_rect, int) {
  68. if (toggle_rect.contains(position)) {
  69. result = index;
  70. is_toggle = true;
  71. return IterationDecision::Break;
  72. }
  73. if (rect.contains_vertically(position.y())) {
  74. result = index;
  75. return IterationDecision::Break;
  76. }
  77. return IterationDecision::Continue;
  78. });
  79. return result;
  80. }
  81. void TreeView::doubleclick_event(MouseEvent& event)
  82. {
  83. if (!model())
  84. return;
  85. auto& model = *this->model();
  86. bool is_toggle;
  87. auto index = index_at_event_position(event.position(), is_toggle);
  88. if (!index.is_valid())
  89. return;
  90. if (event.button() == MouseButton::Left) {
  91. if (selection().first() != index)
  92. selection().set(index);
  93. if (model.row_count(index))
  94. toggle_index(index);
  95. else
  96. activate(index);
  97. }
  98. }
  99. void TreeView::toggle_index(const ModelIndex& index)
  100. {
  101. ASSERT(model()->row_count(index));
  102. auto& metadata = ensure_metadata_for_index(index);
  103. metadata.open = !metadata.open;
  104. update_column_sizes();
  105. update_content_size();
  106. update();
  107. }
  108. template<typename Callback>
  109. void TreeView::traverse_in_paint_order(Callback callback) const
  110. {
  111. ASSERT(model());
  112. auto& model = *this->model();
  113. int indent_level = 1;
  114. int y_offset = 0;
  115. int tree_column = model.tree_column();
  116. int tree_column_x_offset = 0;
  117. for (int i = 0; i < tree_column; ++i) {
  118. if (!is_column_hidden(i))
  119. tree_column_x_offset += column_width(i);
  120. }
  121. Function<IterationDecision(const ModelIndex&)> traverse_index = [&](const ModelIndex& index) {
  122. int row_count_at_index = model.row_count(index);
  123. if (index.is_valid()) {
  124. auto& metadata = ensure_metadata_for_index(index);
  125. int x_offset = tree_column_x_offset + horizontal_padding() + indent_level * indent_width_in_pixels();
  126. auto node_text = model.data(index, Model::Role::Display).to_string();
  127. Gfx::Rect rect = {
  128. x_offset, y_offset,
  129. icon_size() + icon_spacing() + text_padding() + font().width(node_text) + text_padding(), item_height()
  130. };
  131. Gfx::Rect toggle_rect;
  132. if (row_count_at_index > 0) {
  133. int toggle_x = tree_column_x_offset + horizontal_padding() + indent_width_in_pixels() * indent_level - icon_size() / 2 - 4;
  134. toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() };
  135. toggle_rect.center_vertically_within(rect);
  136. }
  137. if (callback(index, rect, toggle_rect, indent_level) == IterationDecision::Break)
  138. return IterationDecision::Break;
  139. y_offset += item_height();
  140. // NOTE: Skip traversing children if this index is closed!
  141. if (!metadata.open)
  142. return IterationDecision::Continue;
  143. }
  144. ++indent_level;
  145. int row_count = model.row_count(index);
  146. for (int i = 0; i < row_count; ++i) {
  147. if (traverse_index(model.index(i, model.tree_column(), index)) == IterationDecision::Break)
  148. return IterationDecision::Break;
  149. }
  150. --indent_level;
  151. return IterationDecision::Continue;
  152. };
  153. int root_count = model.row_count();
  154. for (int root_index = 0; root_index < root_count; ++root_index) {
  155. if (traverse_index(model.index(root_index, model.tree_column(), ModelIndex())) == IterationDecision::Break)
  156. break;
  157. }
  158. }
  159. void TreeView::paint_event(PaintEvent& event)
  160. {
  161. Frame::paint_event(event);
  162. Painter painter(*this);
  163. painter.add_clip_rect(frame_inner_rect());
  164. painter.add_clip_rect(event.rect());
  165. painter.fill_rect(event.rect(), palette().color(background_role()));
  166. if (!model())
  167. return;
  168. auto& model = *this->model();
  169. painter.translate(frame_inner_rect().location());
  170. painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
  171. auto visible_content_rect = this->visible_content_rect();
  172. int tree_column = model.tree_column();
  173. int tree_column_x_offset = 0;
  174. for (int i = 0; i < tree_column; ++i) {
  175. if (!is_column_hidden(i))
  176. tree_column_x_offset += column_width(i);
  177. }
  178. int y_offset = header_height();
  179. int painted_row_index = 0;
  180. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect& a_rect, const Gfx::Rect& a_toggle_rect, int indent_level) {
  181. if (!a_rect.intersects_vertically(visible_content_rect))
  182. return IterationDecision::Continue;
  183. auto rect = a_rect.translated(0, y_offset);
  184. auto toggle_rect = a_toggle_rect.translated(0, y_offset);
  185. #ifdef DEBUG_ITEM_RECTS
  186. painter.fill_rect(rect, Color::WarmGray);
  187. #endif
  188. bool is_selected_row = selection().contains(index);
  189. Color text_color = palette().color(foreground_role());
  190. if (is_selected_row)
  191. text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
  192. Color background_color;
  193. Color key_column_background_color;
  194. if (is_selected_row) {
  195. background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  196. key_column_background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  197. } else {
  198. if (alternating_row_colors() && (painted_row_index % 2)) {
  199. background_color = Color(220, 220, 220);
  200. key_column_background_color = Color(200, 200, 200);
  201. } else {
  202. background_color = palette().color(background_role());
  203. key_column_background_color = Color(220, 220, 220);
  204. }
  205. }
  206. Gfx::Rect row_rect { 0, rect.y(), frame_inner_rect().width(), rect.height() };
  207. painter.fill_rect(row_rect, background_color);
  208. int x_offset = 0;
  209. for (int column_index = 0; column_index < model.column_count(); ++column_index) {
  210. if (is_column_hidden(column_index))
  211. continue;
  212. auto column_metadata = model.column_metadata(column_index);
  213. int column_width = this->column_width(column_index);
  214. auto& font = column_metadata.font ? *column_metadata.font : this->font();
  215. painter.draw_rect(toggle_rect, text_color);
  216. if (column_index != tree_column) {
  217. Gfx::Rect cell_rect(horizontal_padding() + x_offset, rect.y(), column_width, item_height());
  218. auto cell_index = model.sibling(index.row(), column_index, index.parent());
  219. if (auto* delegate = column_data(column_index).cell_painting_delegate.ptr()) {
  220. delegate->paint(painter, cell_rect, palette(), model, cell_index);
  221. } else {
  222. auto data = model.data(cell_index);
  223. if (data.is_bitmap()) {
  224. painter.blit(cell_rect.location(), data.as_bitmap(), data.as_bitmap().rect());
  225. } else if (data.is_icon()) {
  226. if (auto bitmap = data.as_icon().bitmap_for_size(16))
  227. painter.blit(cell_rect.location(), *bitmap, bitmap->rect());
  228. } else {
  229. if (!is_selected_row)
  230. text_color = model.data(cell_index, Model::Role::ForegroundColor).to_color(palette().color(foreground_role()));
  231. painter.draw_text(cell_rect, data.to_string(), font, column_metadata.text_alignment, text_color, Gfx::TextElision::Right);
  232. }
  233. }
  234. } else {
  235. // It's the tree column!
  236. Gfx::Rect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
  237. auto icon = model.data(index, Model::Role::Icon);
  238. if (icon.is_icon()) {
  239. if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size()))
  240. painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
  241. }
  242. Gfx::Rect text_rect = {
  243. icon_rect.right() + 1 + icon_spacing(), rect.y(),
  244. rect.width() - icon_size() - icon_spacing(), rect.height()
  245. };
  246. auto node_text = model.data(index, Model::Role::Display).to_string();
  247. painter.draw_text(text_rect, node_text, Gfx::TextAlignment::Center, text_color);
  248. auto index_at_indent = index;
  249. for (int i = indent_level; i > 0; --i) {
  250. auto parent_of_index_at_indent = index_at_indent.parent();
  251. bool index_at_indent_is_last_in_parent = index_at_indent.row() == model.row_count(parent_of_index_at_indent) - 1;
  252. Gfx::Point a { tree_column_x_offset + horizontal_padding() + indent_width_in_pixels() * i - icon_size() / 2, rect.y() - 2 };
  253. Gfx::Point b { a.x(), a.y() + item_height() - 1 };
  254. if (index_at_indent_is_last_in_parent)
  255. b.set_y(rect.center().y());
  256. if (!(i != indent_level && index_at_indent_is_last_in_parent))
  257. painter.draw_line(a, b, Color::MidGray);
  258. if (i == indent_level) {
  259. Gfx::Point c { a.x(), rect.center().y() };
  260. Gfx::Point d { c.x() + icon_size() / 2, c.y() };
  261. painter.draw_line(c, d, Color::MidGray);
  262. }
  263. index_at_indent = parent_of_index_at_indent;
  264. }
  265. if (!toggle_rect.is_empty()) {
  266. auto& metadata = ensure_metadata_for_index(index);
  267. if (metadata.open)
  268. painter.blit(toggle_rect.location(), *m_collapse_bitmap, m_collapse_bitmap->rect());
  269. else
  270. painter.blit(toggle_rect.location(), *m_expand_bitmap, m_expand_bitmap->rect());
  271. }
  272. }
  273. x_offset += column_width + horizontal_padding() * 2;
  274. }
  275. return IterationDecision::Continue;
  276. });
  277. // Untranslate the painter vertically and do the column headers.
  278. painter.translate(0, vertical_scrollbar().value());
  279. paint_headers(painter);
  280. }
  281. void TreeView::scroll_into_view(const ModelIndex& a_index, Orientation orientation)
  282. {
  283. if (!a_index.is_valid())
  284. return;
  285. Gfx::Rect found_rect;
  286. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect& rect, const Gfx::Rect&, int) {
  287. if (index == a_index) {
  288. found_rect = rect;
  289. return IterationDecision::Break;
  290. }
  291. return IterationDecision::Continue;
  292. });
  293. ScrollableWidget::scroll_into_view(found_rect, orientation);
  294. }
  295. void TreeView::did_update_model()
  296. {
  297. m_view_metadata.clear();
  298. AbstractTableView::did_update_model();
  299. }
  300. void TreeView::did_update_selection()
  301. {
  302. AbstractView::did_update_selection();
  303. ASSERT(model());
  304. auto index = selection().first();
  305. if (!index.is_valid())
  306. return;
  307. #if 0
  308. bool opened_any = false;
  309. for (auto current = index; current.is_valid(); current = current.parent()) {
  310. auto& metadata_for_ancestor = ensure_metadata_for_index(current);
  311. if (!metadata_for_ancestor.open) {
  312. metadata_for_ancestor.open = true;
  313. opened_any = true;
  314. }
  315. }
  316. if (opened_any)
  317. update_content_size();
  318. update();
  319. #endif
  320. if (activates_on_selection())
  321. activate(index);
  322. }
  323. void TreeView::keydown_event(KeyEvent& event)
  324. {
  325. if (!model())
  326. return;
  327. auto cursor_index = selection().first();
  328. if (event.key() == KeyCode::Key_Space) {
  329. if (model()->row_count(cursor_index))
  330. toggle_index(cursor_index);
  331. return;
  332. }
  333. if (event.key() == KeyCode::Key_Up) {
  334. ModelIndex previous_index;
  335. ModelIndex found_index;
  336. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect&, const Gfx::Rect&, int) {
  337. if (index == cursor_index) {
  338. found_index = previous_index;
  339. return IterationDecision::Break;
  340. }
  341. previous_index = index;
  342. return IterationDecision::Continue;
  343. });
  344. if (found_index.is_valid()) {
  345. selection().set(found_index);
  346. scroll_into_view(selection().first(), Orientation::Vertical);
  347. update();
  348. }
  349. return;
  350. }
  351. if (event.key() == KeyCode::Key_Down) {
  352. ModelIndex previous_index;
  353. ModelIndex found_index;
  354. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect&, const Gfx::Rect&, int) {
  355. if (previous_index == cursor_index) {
  356. found_index = index;
  357. return IterationDecision::Break;
  358. }
  359. previous_index = index;
  360. return IterationDecision::Continue;
  361. });
  362. if (found_index.is_valid()) {
  363. selection().set(found_index);
  364. scroll_into_view(selection().first(), Orientation::Vertical);
  365. update();
  366. }
  367. return;
  368. }
  369. auto open_tree_node = [&](bool open, MetadataForIndex& metadata) {
  370. metadata.open = open;
  371. update_column_sizes();
  372. update_content_size();
  373. update();
  374. };
  375. if (event.key() == KeyCode::Key_Left) {
  376. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  377. auto& metadata = ensure_metadata_for_index(cursor_index);
  378. if (metadata.open) {
  379. open_tree_node(false, metadata);
  380. return;
  381. }
  382. }
  383. if (cursor_index.is_valid() && cursor_index.parent().is_valid()) {
  384. selection().set(cursor_index.parent());
  385. scroll_into_view(selection().first(), Orientation::Vertical);
  386. return;
  387. }
  388. }
  389. if (event.key() == KeyCode::Key_Right) {
  390. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  391. auto& metadata = ensure_metadata_for_index(cursor_index);
  392. if (!metadata.open) {
  393. open_tree_node(true, metadata);
  394. return;
  395. }
  396. selection().set(model()->index(0, model()->tree_column(), cursor_index));
  397. scroll_into_view(selection().first(), Orientation::Vertical);
  398. return;
  399. }
  400. }
  401. if (event.key() == KeyCode::Key_Return) {
  402. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  403. auto& metadata = ensure_metadata_for_index(cursor_index);
  404. open_tree_node(!metadata.open, metadata);
  405. return;
  406. }
  407. }
  408. }
  409. int TreeView::item_count() const
  410. {
  411. int count = 0;
  412. traverse_in_paint_order([&](const ModelIndex&, const Gfx::Rect&, const Gfx::Rect&, int) {
  413. ++count;
  414. return IterationDecision::Continue;
  415. });
  416. return count;
  417. }
  418. void TreeView::update_column_sizes()
  419. {
  420. if (!size_columns_to_fit_content())
  421. return;
  422. if (!model())
  423. return;
  424. auto& model = *this->model();
  425. int column_count = model.column_count();
  426. int row_count = model.row_count();
  427. int tree_column = model.tree_column();
  428. int tree_column_x_offset = 0;
  429. for (int column = 0; column < column_count; ++column) {
  430. if (column == tree_column)
  431. continue;
  432. if (is_column_hidden(column))
  433. continue;
  434. int header_width = header_font().width(model.column_name(column));
  435. int column_width = header_width;
  436. for (int row = 0; row < row_count; ++row) {
  437. auto cell_data = model.data(model.index(row, column));
  438. int cell_width = 0;
  439. if (cell_data.is_bitmap()) {
  440. cell_width = cell_data.as_bitmap().width();
  441. } else {
  442. cell_width = font().width(cell_data.to_string());
  443. }
  444. column_width = max(column_width, cell_width);
  445. }
  446. auto& column_data = this->column_data(column);
  447. column_data.width = max(column_data.width, column_width);
  448. column_data.has_initialized_width = true;
  449. if (column < tree_column)
  450. tree_column_x_offset += column_width;
  451. }
  452. int tree_column_header_width = header_font().width(model.column_name(tree_column));
  453. int tree_column_width = tree_column_header_width;
  454. traverse_in_paint_order([&](const ModelIndex&, const Gfx::Rect& rect, const Gfx::Rect&, int) {
  455. tree_column_width = max(rect.right() - tree_column_x_offset, tree_column_width);
  456. return IterationDecision::Continue;
  457. });
  458. auto& column_data = this->column_data(tree_column);
  459. column_data.width = max(column_data.width, tree_column_width);
  460. column_data.has_initialized_width = true;
  461. }
  462. }