MathObject.cpp 5.2 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/FlyString.h>
  27. #include <AK/Function.h>
  28. #include <LibJS/Interpreter.h>
  29. #include <LibJS/Runtime/MathObject.h>
  30. #include <math.h>
  31. namespace JS {
  32. MathObject::MathObject()
  33. {
  34. put_native_function("abs", abs, 1);
  35. put_native_function("random", random);
  36. put_native_function("sqrt", sqrt, 1);
  37. put_native_function("floor", floor, 1);
  38. put_native_function("ceil", ceil, 1);
  39. put_native_function("round", round, 1);
  40. put_native_function("max", max, 2);
  41. put_native_function("min", min, 2);
  42. put_native_function("trunc", trunc, 1);
  43. put("E", Value(M_E));
  44. put("LN2", Value(M_LN2));
  45. put("LN10", Value(M_LN10));
  46. put("LOG2E", Value(log2(M_E)));
  47. put("LOG10E", Value(log10(M_E)));
  48. put("PI", Value(M_PI));
  49. put("SQRT1_2", Value(::sqrt(1.0 / 2.0)));
  50. put("SQRT2", Value(::sqrt(2)));
  51. }
  52. MathObject::~MathObject()
  53. {
  54. }
  55. Value MathObject::abs(Interpreter& interpreter)
  56. {
  57. if (!interpreter.argument_count())
  58. return js_nan();
  59. auto number = interpreter.argument(0).to_number();
  60. if (number.is_nan())
  61. return js_nan();
  62. return Value(number.as_double() >= 0 ? number.as_double() : -number.as_double());
  63. }
  64. Value MathObject::random(Interpreter&)
  65. {
  66. #ifdef __serenity__
  67. double r = (double)arc4random() / (double)UINT32_MAX;
  68. #else
  69. double r = (double)rand() / (double)RAND_MAX;
  70. #endif
  71. return Value(r);
  72. }
  73. Value MathObject::sqrt(Interpreter& interpreter)
  74. {
  75. if (!interpreter.argument_count())
  76. return js_nan();
  77. auto number = interpreter.argument(0).to_number();
  78. if (number.is_nan())
  79. return js_nan();
  80. return Value(::sqrt(number.as_double()));
  81. }
  82. Value MathObject::floor(Interpreter& interpreter)
  83. {
  84. if (!interpreter.argument_count())
  85. return js_nan();
  86. auto number = interpreter.argument(0).to_number();
  87. if (number.is_nan())
  88. return js_nan();
  89. return Value(::floor(number.as_double()));
  90. }
  91. Value MathObject::ceil(Interpreter& interpreter)
  92. {
  93. if (!interpreter.argument_count())
  94. return js_nan();
  95. auto number = interpreter.argument(0).to_number();
  96. if (number.is_nan())
  97. return js_nan();
  98. return Value(::ceil(number.as_double()));
  99. }
  100. Value MathObject::round(Interpreter& interpreter)
  101. {
  102. if (!interpreter.argument_count())
  103. return js_nan();
  104. auto number = interpreter.argument(0).to_number();
  105. if (number.is_nan())
  106. return js_nan();
  107. // FIXME: Use ::round() instead of ::roundf().
  108. return Value(::roundf(number.as_double()));
  109. }
  110. Value MathObject::max(Interpreter& interpreter)
  111. {
  112. if (!interpreter.argument_count()) {
  113. return Value(-js_infinity().as_double());
  114. } else if (interpreter.argument_count() == 1) {
  115. return interpreter.argument(0).to_number();
  116. } else {
  117. Value max = interpreter.argument(0).to_number();
  118. for (size_t i = 1; i < interpreter.argument_count(); ++i) {
  119. Value cur = interpreter.argument(i).to_number();
  120. max = Value(cur.as_double() > max.as_double() ? cur : max);
  121. }
  122. return max;
  123. }
  124. }
  125. Value MathObject::min(Interpreter& interpreter)
  126. {
  127. if (!interpreter.argument_count())
  128. return js_infinity();
  129. if (interpreter.argument_count() == 1)
  130. return interpreter.argument(0).to_number();
  131. Value max = interpreter.argument(0).to_number();
  132. for (size_t i = 1; i < interpreter.argument_count(); ++i) {
  133. Value cur = interpreter.argument(i).to_number();
  134. max = Value(cur.as_double() < max.as_double() ? cur : max);
  135. }
  136. return max;
  137. }
  138. Value MathObject::trunc(Interpreter& interpreter)
  139. {
  140. if (!interpreter.argument_count())
  141. return js_nan();
  142. auto number = interpreter.argument(0).to_number();
  143. if (number.is_nan())
  144. return js_nan();
  145. if (number.as_double() < 0)
  146. return MathObject::ceil(interpreter);
  147. return MathObject::floor(interpreter);
  148. }
  149. }