#pragma once #include <LibDraw/GraphicsBitmap.h> #include <LibDraw/ImageDecoder.h> #include <LibHTML/DOM/HTMLElement.h> class LayoutDocument; class HTMLImageElement : public HTMLElement { public: HTMLImageElement(Document&, const String& tag_name); virtual ~HTMLImageElement() override; virtual void parse_attribute(const String& name, const String& value) override; String alt() const { return attribute("alt"); } String src() const { return attribute("src"); } int preferred_width() const; int preferred_height() const; const GraphicsBitmap* bitmap() const; const ImageDecoder* image_decoder() const { return m_image_decoder; } void set_volatile(Badge<LayoutDocument>, bool); private: void load_image(const String& src); virtual RefPtr<LayoutNode> create_layout_node(const StyleProperties* parent_style) const override; RefPtr<ImageDecoder> m_image_decoder; ByteBuffer m_encoded_data; };