#include #include #include #include #include #include #include #include #include #include #include #include #include #include // NOTE: The string here should never include a trailing newline (according to POSIX) String g_dlerror_msg; HashMap> g_elf_objects; extern "C" { int dlclose(void*) { g_dlerror_msg = "dlclose not implemented!"; return -1; } char* dlerror() { return const_cast(g_dlerror_msg.characters()); } void* dlopen(const char* filename, int flags) { // FIXME: Create a global mutex/semaphore/lock for dlopen/dlclose/dlsym and (?) dlerror // FIXME: refcount? if (!filename) { // FIXME: Return the handle for "the main executable" // The Serenity Kernel will keep a mapping of the main elf binary resident in memory, // But a future dynamic loader might have a different idea/way of letting us access this information ASSERT_NOT_REACHED(); } FileSystemPath file_path(filename); auto existing_elf_object = g_elf_objects.get(file_path.basename()); if (existing_elf_object.has_value()) { void* referenced_object = existing_elf_object.value().leak_ref(); return referenced_object; } int fd = open(filename, O_RDONLY); if (!fd) { g_dlerror_msg = String::format("Unable to open file %s", filename); return nullptr; } ScopeGuard close_fd_guard([fd]() { close(fd); }); struct stat file_stats{}; int ret = fstat(fd, &file_stats); if (ret < 0) { g_dlerror_msg = String::format("Unable to stat file %s", filename); return nullptr; } auto loader = ELFDynamicLoader::construct(filename, fd, file_stats.st_size); if (!loader->is_valid()) { g_dlerror_msg = String::format("%s is not a valid ELF dynamic shared object!", filename); return nullptr; } if (!loader->load_from_image(flags)) { g_dlerror_msg = String::format("Failed to load ELF object %s", filename); return nullptr; } g_elf_objects.set(file_path.basename(), move(loader)); g_dlerror_msg = "Successfully loaded ELF object."; // we have one refcount already return g_elf_objects.get(file_path.basename()).value().ptr(); } void* dlsym(void* handle, const char* symbol_name) { // FIXME: When called with a NULL handle we're supposed to search every dso in the process... that'll get expensive ASSERT(handle); auto* dso = reinterpret_cast(handle); void* symbol = dso->symbol_for_name(symbol_name); if (!symbol) { g_dlerror_msg = "Symbol not found"; return nullptr; } return symbol; } } // extern "C"