/* * Copyright (c) 2020, Jack Karamanian <karamanian.jack@gmail.com> * * SPDX-License-Identifier: BSD-2-Clause */ #include <LibJS/Runtime/BooleanObject.h> #include <LibJS/Runtime/GlobalObject.h> namespace JS { JS_DEFINE_ALLOCATOR(BooleanObject); NonnullGCPtr<BooleanObject> BooleanObject::create(Realm& realm, bool value) { return realm.heap().allocate<BooleanObject>(realm, value, realm.intrinsics().boolean_prototype()); } BooleanObject::BooleanObject(bool value, Object& prototype) : Object(ConstructWithPrototypeTag::Tag, prototype) , m_value(value) { } }