/* * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> * * SPDX-License-Identifier: BSD-2-Clause */ #include <LibGUI/Action.h> #include <LibGUI/ActionGroup.h> #include <LibGUI/Application.h> #include <LibGUI/Button.h> #include <LibGUI/MenuItem.h> #include <LibGUI/Window.h> namespace GUI { NonnullRefPtr<Action> Action::create(String text, Function<void(Action&)> callback, Core::Object* parent) { return adopt_ref(*new Action(move(text), move(callback), parent)); } NonnullRefPtr<Action> Action::create(String text, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent) { return adopt_ref(*new Action(move(text), move(icon), move(callback), parent)); } NonnullRefPtr<Action> Action::create(String text, Shortcut const& shortcut, Function<void(Action&)> callback, Core::Object* parent) { return adopt_ref(*new Action(move(text), shortcut, move(callback), parent)); } NonnullRefPtr<Action> Action::create(String text, Shortcut const& shortcut, Shortcut const& alternate_shortcut, Function<void(Action&)> callback, Core::Object* parent) { return adopt_ref(*new Action(move(text), shortcut, alternate_shortcut, move(callback), parent)); } NonnullRefPtr<Action> Action::create(String text, Shortcut const& shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent) { return adopt_ref(*new Action(move(text), shortcut, Shortcut {}, move(icon), move(callback), parent)); } NonnullRefPtr<Action> Action::create(String text, Shortcut const& shortcut, Shortcut const& alternate_shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent) { return adopt_ref(*new Action(move(text), shortcut, alternate_shortcut, move(icon), move(callback), parent)); } NonnullRefPtr<Action> Action::create_checkable(String text, Function<void(Action&)> callback, Core::Object* parent) { return adopt_ref(*new Action(move(text), move(callback), parent, true)); } NonnullRefPtr<Action> Action::create_checkable(String text, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent) { return adopt_ref(*new Action(move(text), move(icon), move(callback), parent, true)); } NonnullRefPtr<Action> Action::create_checkable(String text, Shortcut const& shortcut, Function<void(Action&)> callback, Core::Object* parent) { return adopt_ref(*new Action(move(text), shortcut, move(callback), parent, true)); } NonnullRefPtr<Action> Action::create_checkable(String text, Shortcut const& shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent) { return adopt_ref(*new Action(move(text), shortcut, Shortcut {}, move(icon), move(callback), parent, true)); } Action::Action(String text, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable) : Action(move(text), Shortcut {}, Shortcut {}, nullptr, move(on_activation_callback), parent, checkable) { } Action::Action(String text, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable) : Action(move(text), Shortcut {}, Shortcut {}, move(icon), move(on_activation_callback), parent, checkable) { } Action::Action(String text, Shortcut const& shortcut, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable) : Action(move(text), shortcut, Shortcut {}, nullptr, move(on_activation_callback), parent, checkable) { } Action::Action(String text, Shortcut const& shortcut, Shortcut const& alternate_shortcut, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable) : Action(move(text), shortcut, alternate_shortcut, nullptr, move(on_activation_callback), parent, checkable) { } Action::Action(String text, Shortcut const& shortcut, Shortcut const& alternate_shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> on_activation_callback, Core::Object* parent, bool checkable) : Core::Object(parent) , on_activation(move(on_activation_callback)) , m_text(move(text)) , m_icon(move(icon)) , m_shortcut(shortcut) , m_alternate_shortcut(alternate_shortcut) , m_checkable(checkable) { if (parent && is<Widget>(*parent)) { m_scope = ShortcutScope::WidgetLocal; } else if (parent && is<Window>(*parent)) { m_scope = ShortcutScope::WindowLocal; } else { m_scope = ShortcutScope::ApplicationGlobal; if (auto* app = Application::the()) { app->register_global_shortcut_action({}, *this); } } } Action::~Action() { if (m_shortcut.is_valid() && m_scope == ShortcutScope::ApplicationGlobal) { if (auto* app = Application::the()) app->unregister_global_shortcut_action({}, *this); } } void Action::activate(Core::Object* activator) { if (!on_activation) return; if (activator) m_activator = activator->make_weak_ptr(); if (is_checkable()) { if (m_action_group) { if (m_action_group->is_unchecking_allowed()) set_checked(!is_checked()); else set_checked(true); } else { set_checked(!is_checked()); } } if (activator == nullptr) { for_each_toolbar_button([](auto& button) { button.set_mimic_pressed(true); }); } on_activation(*this); m_activator = nullptr; } void Action::flash_menubar_menu(GUI::Window& window) { for (auto& menu_item : m_menu_items) window.flash_menubar_menu_for(*menu_item); } void Action::register_button(Badge<Button>, Button& button) { m_buttons.set(&button); } void Action::unregister_button(Badge<Button>, Button& button) { m_buttons.remove(&button); } void Action::register_menu_item(Badge<MenuItem>, MenuItem& menu_item) { m_menu_items.set(&menu_item); } void Action::unregister_menu_item(Badge<MenuItem>, MenuItem& menu_item) { m_menu_items.remove(&menu_item); } template<typename Callback> void Action::for_each_toolbar_button(Callback callback) { for (auto& it : m_buttons) callback(*it); } template<typename Callback> void Action::for_each_menu_item(Callback callback) { for (auto& it : m_menu_items) callback(*it); } void Action::set_enabled(bool enabled) { if (m_enabled == enabled) return; m_enabled = enabled; for_each_toolbar_button([enabled](auto& button) { button.set_enabled(enabled); }); for_each_menu_item([enabled](auto& item) { item.set_enabled(enabled); }); } void Action::set_checked(bool checked) { if (m_checked == checked) return; m_checked = checked; if (m_checked && m_action_group) { m_action_group->for_each_action([this](auto& other_action) { if (this == &other_action) return IterationDecision::Continue; if (other_action.is_checkable()) other_action.set_checked(false); return IterationDecision::Continue; }); } for_each_toolbar_button([checked](auto& button) { button.set_checked(checked); }); for_each_menu_item([checked](MenuItem& item) { item.set_checked(checked); }); } void Action::set_group(Badge<ActionGroup>, ActionGroup* group) { m_action_group = AK::make_weak_ptr_if_nonnull(group); } void Action::set_icon(Gfx::Bitmap const* icon) { m_icon = icon; } void Action::set_text(String text) { if (m_text == text) return; m_text = move(text); for_each_menu_item([&](auto& menu_item) { menu_item.update_from_action({}); }); } }