/* * Copyright (c) 2021, Stephan Unverwerth * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include namespace SoftGPU { class Image final : public RefCounted { public: Image(ImageFormat format, unsigned width, unsigned height, unsigned depth, unsigned levels, unsigned layers); ImageFormat format() const { return m_format; } unsigned width() const { return m_width; } unsigned height() const { return m_height; } unsigned depth() const { return m_depth; } unsigned level_width(unsigned level) const { return m_mipmap_sizes[level].x(); } unsigned level_height(unsigned level) const { return m_mipmap_sizes[level].y(); } unsigned level_depth(unsigned level) const { return m_mipmap_sizes[level].z(); } unsigned num_levels() const { return m_num_levels; } unsigned num_layers() const { return m_num_layers; } FloatVector4 texel(unsigned layer, unsigned level, unsigned x, unsigned y, unsigned z) const { return unpack_color(texel_pointer(layer, level, x, y, z), m_format); } void set_texel(unsigned layer, unsigned level, unsigned x, unsigned y, unsigned z, FloatVector4 const& color) { pack_color(color, texel_pointer(layer, level, x, y, z), m_format); } void write_texels(unsigned layer, unsigned level, Vector3 const& offset, Vector3 const& size, void const* data, ImageDataLayout const& layout); void read_texels(unsigned layer, unsigned level, Vector3 const& offset, Vector3 const& size, void* data, ImageDataLayout const& layout) const; void copy_texels(Image const& source, unsigned source_layer, unsigned source_level, Vector3 const& source_offset, Vector3 const& size, unsigned destination_layer, unsigned destination_level, Vector3 const& destination_offset); private: void const* texel_pointer(unsigned layer, unsigned level, unsigned x, unsigned y, unsigned z) const { auto size = m_mipmap_sizes[level]; return &m_data[m_mipchain_size * layer + m_mipmap_offsets[level] + (z * size.x() * size.y() + y * size.x() + x) * element_size(m_format)]; } void* texel_pointer(unsigned layer, unsigned level, unsigned x, unsigned y, unsigned z) { auto size = m_mipmap_sizes[level]; return &m_data[m_mipchain_size * layer + m_mipmap_offsets[level] + (z * size.x() * size.y() + y * size.x() + x) * element_size(m_format)]; } private: ImageFormat m_format { ImageFormat::RGBA8888 }; unsigned m_width { 0 }; unsigned m_height { 0 }; unsigned m_depth { 0 }; unsigned m_num_levels { 0 }; unsigned m_num_layers { 0 }; size_t m_mipchain_size { 0 }; Vector m_mipmap_offsets; Vector, 16> m_mipmap_sizes; Vector m_data; }; }