#pragma once #include class GPainter; class RenderingContext { public: explicit RenderingContext(GPainter& painter) : m_painter(painter) { } GPainter& painter() const { return m_painter; } bool should_show_line_box_borders() const { return m_should_show_line_box_borders; } void set_should_show_line_box_borders(bool value) { m_should_show_line_box_borders = value; } Rect viewport_rect() const { return m_viewport_rect; } void set_viewport_rect(const Rect& rect) { m_viewport_rect = rect; } private: GPainter& m_painter; Rect m_viewport_rect; bool m_should_show_line_box_borders { false }; };