/* * Copyright (c) 2022, cflip * * SPDX-License-Identifier: BSD-2-Clause */ #include "Buffer.h" namespace GL { ErrorOr Buffer::set_data(void const* data, size_t size) { if (!data) { m_data = TRY(ByteBuffer::create_uninitialized(size)); return {}; } m_data = TRY(ByteBuffer::copy(data, size)); return {}; } void Buffer::replace_data(void const* data, size_t offset, size_t size) { m_data.overwrite(offset, data, size); } size_t Buffer::size() { return m_data.size(); } void* Buffer::data() { return m_data.data(); } void* Buffer::offset_data(size_t offset) { return m_data.offset_pointer(offset); } }