/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include namespace Web::DOM { class Text : public CharacterData { WEB_PLATFORM_OBJECT(Text, CharacterData); public: virtual ~Text() override = default; static WebIDL::ExceptionOr> construct_impl(JS::Realm& realm, DeprecatedString const& data); // ^Node virtual DeprecatedFlyString node_name() const override { return "#text"; } virtual bool is_editable() const override { return m_always_editable || CharacterData::is_editable(); } void set_always_editable(bool b) { m_always_editable = b; } void set_owner_input_element(Badge, HTML::HTMLInputElement&); HTML::HTMLInputElement* owner_input_element() { return m_owner_input_element.ptr(); } WebIDL::ExceptionOr> split_text(size_t offset); bool is_password_input() const { return m_is_password_input; } void set_is_password_input(Badge, bool b) { m_is_password_input = b; } protected: Text(Document&, DeprecatedString const&); Text(Document&, NodeType, DeprecatedString const&); virtual JS::ThrowCompletionOr initialize(JS::Realm&) override; virtual void visit_edges(Cell::Visitor&) override; private: JS::GCPtr m_owner_input_element; bool m_always_editable { false }; bool m_is_password_input { false }; }; template<> inline bool Node::fast_is() const { return is_text(); } }