/* * Copyright (c) 2023, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include namespace Web::SVG { class SVGMaskElement final : public SVGGraphicsElement , public SVGViewport { WEB_PLATFORM_OBJECT(SVGMaskElement, SVGGraphicsElement); JS_DECLARE_ALLOCATOR(SVGMaskElement); public: virtual ~SVGMaskElement() override; virtual Optional view_box() const override { // maskContentUnits = objectBoundingBox acts like the mask is sized to the bounding box // of the target element, with a viewBox of "0 0 1 1". if (mask_content_units() == MaskContentUnits::ObjectBoundingBox) return ViewBox { 0, 0, 1, 1 }; return {}; } virtual Optional preserve_aspect_ratio() const override { // preserveAspectRatio = none (allow mask to be scaled in both x and y to match target size) return PreserveAspectRatio { PreserveAspectRatio::Align::None, {} }; } virtual void attribute_changed(FlyString const& name, Optional const& value) override; virtual JS::GCPtr create_layout_node(NonnullRefPtr) override; CSSPixelRect resolve_masking_area(CSSPixelRect const& mask_target) const; MaskContentUnits mask_content_units() const; MaskUnits mask_units() const; private: SVGMaskElement(DOM::Document&, DOM::QualifiedName); virtual void initialize(JS::Realm&) override; Optional m_mask_content_units = {}; Optional m_mask_units = {}; }; }