/* * Copyright (c) 2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include namespace Web::Layout { SVGFormattingContext::SVGFormattingContext(Box& box, FormattingContext* parent) : FormattingContext(Type::SVG, box, parent) { } SVGFormattingContext::~SVGFormattingContext() { } void SVGFormattingContext::run(Box& box, LayoutMode) { // FIXME: This formatting context is basically a total hack. // It works by computing the united bounding box of all 's // within an , and using that as the size of this box. Gfx::FloatRect total_bounding_box; box.for_each_in_subtree_of_type([&](auto& descendant) { if (is(descendant)) { auto& geometry_box = static_cast(descendant); auto& path = geometry_box.dom_node().get_path(); auto bounding_box = path.bounding_box(); // Stroke increases the path's size by stroke_width/2 per side. auto stroke_width = geometry_box.dom_node().stroke_width().value_or(0); bounding_box.inflate(stroke_width, stroke_width); geometry_box.set_offset(bounding_box.top_left()); geometry_box.set_content_size(bounding_box.size()); total_bounding_box = total_bounding_box.united(path.bounding_box()); } return IterationDecision::Continue; }); box.set_content_size(total_bounding_box.size()); } }