/* * Copyright (c) 2021-2022, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include namespace JS { class PromiseConstructor final : public NativeFunction { JS_OBJECT(PromiseConstructor, NativeFunction); JS_DECLARE_ALLOCATOR(PromiseConstructor); public: virtual void initialize(Realm&) override; virtual ~PromiseConstructor() override = default; virtual ThrowCompletionOr call() override; virtual ThrowCompletionOr> construct(FunctionObject& new_target) override; private: explicit PromiseConstructor(Realm&); virtual bool has_constructor() const override { return true; } JS_DECLARE_NATIVE_FUNCTION(all); JS_DECLARE_NATIVE_FUNCTION(all_settled); JS_DECLARE_NATIVE_FUNCTION(any); JS_DECLARE_NATIVE_FUNCTION(race); JS_DECLARE_NATIVE_FUNCTION(reject); JS_DECLARE_NATIVE_FUNCTION(resolve); JS_DECLARE_NATIVE_FUNCTION(symbol_species_getter); JS_DECLARE_NATIVE_FUNCTION(try_); JS_DECLARE_NATIVE_FUNCTION(with_resolvers); }; }