/* * Copyright (c) 2021-2022, Andreas Kling * Copyright (c) 2021-2023, Luke Wilde * Copyright (c) 2022-2023, networkException * Copyright (c) 2022-2023, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace Web::Bindings { static RefPtr s_main_thread_vm; // https://html.spec.whatwg.org/multipage/webappapis.html#active-script HTML::Script* active_script() { // 1. Let record be GetActiveScriptOrModule(). auto record = main_thread_vm().get_active_script_or_module(); // 2. If record is null, return null. // 3. Return record.[[HostDefined]]. return record.visit( [](JS::NonnullGCPtr& js_script) -> HTML::Script* { return verify_cast(js_script->host_defined()); }, [](JS::NonnullGCPtr& js_module) -> HTML::Script* { return verify_cast(js_module->host_defined()); }, [](Empty) -> HTML::Script* { return nullptr; }); } ErrorOr initialize_main_thread_vm() { VERIFY(!s_main_thread_vm); s_main_thread_vm = TRY(JS::VM::create(make())); // NOTE: We intentionally leak the main thread JavaScript VM. // This avoids doing an exhaustive garbage collection on process exit. s_main_thread_vm->ref(); auto& custom_data = verify_cast(*s_main_thread_vm->custom_data()); custom_data.event_loop = s_main_thread_vm->heap().allocate_without_realm(); // These strings could potentially live on the VM similar to CommonPropertyNames. DOM::MutationType::initialize_strings(); HTML::AttributeNames::initialize_strings(); HTML::CustomElementReactionNames::initialize_strings(); HTML::EventNames::initialize_strings(); HTML::TagNames::initialize_strings(); MathML::TagNames::initialize_strings(); Namespace::initialize_strings(); NavigationTiming::EntryNames::initialize_strings(); PerformanceTimeline::EntryTypes::initialize_strings(); SVG::AttributeNames::initialize_strings(); SVG::TagNames::initialize_strings(); UIEvents::EventNames::initialize_strings(); WebGL::EventNames::initialize_strings(); XHR::EventNames::initialize_strings(); XLink::AttributeNames::initialize_strings(); // 8.1.5.1 HostEnsureCanAddPrivateElement(O), https://html.spec.whatwg.org/multipage/webappapis.html#the-hostensurecanaddprivateelement-implementation s_main_thread_vm->host_ensure_can_add_private_element = [](JS::Object const& object) -> JS::ThrowCompletionOr { // 1. If O is a WindowProxy object, or implements Location, then return Completion { [[Type]]: throw, [[Value]]: a new TypeError }. if (is(object) || is(object)) return s_main_thread_vm->throw_completion("Cannot add private elements to window or location object"sv); // 2. Return NormalCompletion(unused). return {}; }; // FIXME: Implement 8.1.5.2 HostEnsureCanCompileStrings(callerRealm, calleeRealm), https://html.spec.whatwg.org/multipage/webappapis.html#hostensurecancompilestrings(callerrealm,-calleerealm) // 8.1.5.3 HostPromiseRejectionTracker(promise, operation), https://html.spec.whatwg.org/multipage/webappapis.html#the-hostpromiserejectiontracker-implementation s_main_thread_vm->host_promise_rejection_tracker = [](JS::Promise& promise, JS::Promise::RejectionOperation operation) { // 1. Let script be the running script. // The running script is the script in the [[HostDefined]] field in the ScriptOrModule component of the running JavaScript execution context. HTML::Script* script { nullptr }; s_main_thread_vm->running_execution_context().script_or_module.visit( [&script](JS::NonnullGCPtr& js_script) { script = verify_cast(js_script->host_defined()); }, [&script](JS::NonnullGCPtr& js_module) { script = verify_cast(js_module->host_defined()); }, [](Empty) { }); // 2. If script is a classic script and script's muted errors is true, then return. // NOTE: is() returns false if nullptr is passed. if (is(script)) { auto const& classic_script = static_cast(*script); if (classic_script.muted_errors() == HTML::ClassicScript::MutedErrors::Yes) return; } // 3. Let settings object be the current settings object. // 4. If script is not null, then set settings object to script's settings object. auto& settings_object = script ? script->settings_object() : HTML::current_settings_object(); switch (operation) { case JS::Promise::RejectionOperation::Reject: // 4. If operation is "reject", // 1. Add promise to settings object's about-to-be-notified rejected promises list. settings_object.push_onto_about_to_be_notified_rejected_promises_list(promise); break; case JS::Promise::RejectionOperation::Handle: { // 5. If operation is "handle", // 1. If settings object's about-to-be-notified rejected promises list contains promise, then remove promise from that list and return. bool removed_about_to_be_notified_rejected_promise = settings_object.remove_from_about_to_be_notified_rejected_promises_list(promise); if (removed_about_to_be_notified_rejected_promise) return; // 3. Remove promise from settings object's outstanding rejected promises weak set. bool removed_outstanding_rejected_promise = settings_object.remove_from_outstanding_rejected_promises_weak_set(&promise); // 2. If settings object's outstanding rejected promises weak set does not contain promise, then return. // NOTE: This is done out of order because removed_outstanding_rejected_promise will be false if the promise wasn't in the set or true if it was and got removed. if (!removed_outstanding_rejected_promise) return; // 4. Let global be settings object's global object. auto& global = settings_object.global_object(); // 5. Queue a global task on the DOM manipulation task source given global to fire an event named rejectionhandled at global, using PromiseRejectionEvent, // with the promise attribute initialized to promise, and the reason attribute initialized to the value of promise's [[PromiseResult]] internal slot. HTML::queue_global_task(HTML::Task::Source::DOMManipulation, global, JS::create_heap_function(s_main_thread_vm->heap(), [&global, &promise] { // FIXME: This currently assumes that global is a WindowObject. auto& window = verify_cast(global); HTML::PromiseRejectionEventInit event_init { {}, // Initialize the inherited DOM::EventInit /* .promise = */ promise, /* .reason = */ promise.result(), }; auto promise_rejection_event = HTML::PromiseRejectionEvent::create(HTML::relevant_realm(global), HTML::EventNames::rejectionhandled, event_init); window.dispatch_event(promise_rejection_event); })); break; } default: VERIFY_NOT_REACHED(); } }; // 8.1.5.4.1 HostCallJobCallback(callback, V, argumentsList), https://html.spec.whatwg.org/multipage/webappapis.html#hostcalljobcallback s_main_thread_vm->host_call_job_callback = [](JS::JobCallback& callback, JS::Value this_value, ReadonlySpan arguments_list) { auto& callback_host_defined = verify_cast(*callback.custom_data()); // 1. Let incumbent settings be callback.[[HostDefined]].[[IncumbentSettings]]. (NOTE: Not necessary) // 2. Let script execution context be callback.[[HostDefined]].[[ActiveScriptContext]]. (NOTE: Not necessary) // 3. Prepare to run a callback with incumbent settings. callback_host_defined.incumbent_settings->prepare_to_run_callback(); // 4. If script execution context is not null, then push script execution context onto the JavaScript execution context stack. if (callback_host_defined.active_script_context) s_main_thread_vm->push_execution_context(*callback_host_defined.active_script_context); // 5. Let result be Call(callback.[[Callback]], V, argumentsList). auto result = JS::call(*s_main_thread_vm, callback.callback(), this_value, arguments_list); // 6. If script execution context is not null, then pop script execution context from the JavaScript execution context stack. if (callback_host_defined.active_script_context) { VERIFY(&s_main_thread_vm->running_execution_context() == callback_host_defined.active_script_context.ptr()); s_main_thread_vm->pop_execution_context(); } // 7. Clean up after running a callback with incumbent settings. callback_host_defined.incumbent_settings->clean_up_after_running_callback(); // 8. Return result. return result; }; // 8.1.5.4.2 HostEnqueueFinalizationRegistryCleanupJob(finalizationRegistry), https://html.spec.whatwg.org/multipage/webappapis.html#hostenqueuefinalizationregistrycleanupjob s_main_thread_vm->host_enqueue_finalization_registry_cleanup_job = [](JS::FinalizationRegistry& finalization_registry) { // 1. Let global be finalizationRegistry.[[Realm]]'s global object. auto& global = finalization_registry.realm().global_object(); // 2. Queue a global task on the JavaScript engine task source given global to perform the following steps: HTML::queue_global_task(HTML::Task::Source::JavaScriptEngine, global, JS::create_heap_function(s_main_thread_vm->heap(), [&finalization_registry] { // 1. Let entry be finalizationRegistry.[[CleanupCallback]].[[Callback]].[[Realm]]'s environment settings object. auto& entry = host_defined_environment_settings_object(*finalization_registry.cleanup_callback().callback().realm()); // 2. Check if we can run script with entry. If this returns "do not run", then return. if (entry.can_run_script() == HTML::RunScriptDecision::DoNotRun) return; // 3. Prepare to run script with entry. entry.prepare_to_run_script(); // 4. Let result be the result of performing CleanupFinalizationRegistry(finalizationRegistry). auto result = finalization_registry.cleanup(); // 5. Clean up after running script with entry. entry.clean_up_after_running_script(); // 6. If result is an abrupt completion, then report the exception given by result.[[Value]]. if (result.is_error()) HTML::report_exception(result, finalization_registry.realm()); })); }; // 8.1.5.4.3 HostEnqueuePromiseJob(job, realm), https://html.spec.whatwg.org/multipage/webappapis.html#hostenqueuepromisejob s_main_thread_vm->host_enqueue_promise_job = [](JS::NonnullGCPtr()>> job, JS::Realm* realm) { // 1. If realm is not null, then let job settings be the settings object for realm. Otherwise, let job settings be null. HTML::EnvironmentSettingsObject* job_settings { nullptr }; if (realm) job_settings = &host_defined_environment_settings_object(*realm); // IMPLEMENTATION DEFINED: The JS spec says we must take implementation defined steps to make the currently active script or module at the time of HostEnqueuePromiseJob being invoked // also be the active script or module of the job at the time of its invocation. // This means taking it here now and passing it through to the lambda. auto script_or_module = s_main_thread_vm->get_active_script_or_module(); // 2. Queue a microtask on the surrounding agent's event loop to perform the following steps: // This instance of "queue a microtask" uses the "implied document". The best fit for "implied document" here is "If the task is being queued by or for a script, then return the script's settings object's responsible document." // Do note that "implied document" from the spec is handwavy and the spec authors are trying to get rid of it: https://github.com/whatwg/html/issues/4980 auto* script = active_script(); auto& heap = realm ? realm->heap() : s_main_thread_vm->heap(); // NOTE: This keeps job_settings alive by keeping realm alive, which is holding onto job_settings. HTML::queue_a_microtask(script ? script->settings_object().responsible_document().ptr() : nullptr, JS::create_heap_function(heap, [job_settings, job = move(job), script_or_module = move(script_or_module)] { // The dummy execution context has to be kept up here to keep it alive for the duration of the function. OwnPtr dummy_execution_context; if (job_settings) { // 1. If job settings is not null, then check if we can run script with job settings. If this returns "do not run" then return. if (job_settings->can_run_script() == HTML::RunScriptDecision::DoNotRun) return; // 2. If job settings is not null, then prepare to run script with job settings. job_settings->prepare_to_run_script(); // IMPLEMENTATION DEFINED: Additionally to preparing to run a script, we also prepare to run a callback here. This matches WebIDL's // invoke_callback() / call_user_object_operation() functions, and prevents a crash in host_make_job_callback() // when getting the incumbent settings object. job_settings->prepare_to_run_callback(); // IMPLEMENTATION DEFINED: Per the previous "implementation defined" comment, we must now make the script or module the active script or module. // Since the only active execution context currently is the realm execution context of job settings, lets attach it here. job_settings->realm_execution_context().script_or_module = script_or_module; } else { // FIXME: We need to setup a dummy execution context in case a JS::NativeFunction is called when processing the job. // This is because JS::NativeFunction::call excepts something to be on the execution context stack to be able to get the caller context to initialize the environment. // Do note that the JS spec gives _no_ guarantee that the execution context stack has something on it if HostEnqueuePromiseJob was called with a null realm: https://tc39.es/ecma262/#job-preparedtoevaluatecode dummy_execution_context = JS::ExecutionContext::create(s_main_thread_vm->heap()); dummy_execution_context->script_or_module = script_or_module; s_main_thread_vm->push_execution_context(*dummy_execution_context); } // 3. Let result be job(). auto result = job->function()(); // 4. If job settings is not null, then clean up after running script with job settings. if (job_settings) { // IMPLEMENTATION DEFINED: Disassociate the realm execution context from the script or module. job_settings->realm_execution_context().script_or_module = Empty {}; // IMPLEMENTATION DEFINED: See comment above, we need to clean up the non-standard prepare_to_run_callback() call. job_settings->clean_up_after_running_callback(); job_settings->clean_up_after_running_script(); } else { // Pop off the dummy execution context. See the above FIXME block about why this is done. s_main_thread_vm->pop_execution_context(); } // 5. If result is an abrupt completion, then report the exception given by result.[[Value]]. if (result.is_error()) HTML::report_exception(result, job_settings->realm()); })); }; // 8.1.5.4.4 HostMakeJobCallback(callable), https://html.spec.whatwg.org/multipage/webappapis.html#hostmakejobcallback s_main_thread_vm->host_make_job_callback = [](JS::FunctionObject& callable) -> JS::NonnullGCPtr { // 1. Let incumbent settings be the incumbent settings object. auto& incumbent_settings = HTML::incumbent_settings_object(); // 2. Let active script be the active script. auto* script = active_script(); // 3. Let script execution context be null. OwnPtr script_execution_context; // 4. If active script is not null, set script execution context to a new JavaScript execution context, with its Function field set to null, // its Realm field set to active script's settings object's Realm, and its ScriptOrModule set to active script's record. if (script) { script_execution_context = JS::ExecutionContext::create(s_main_thread_vm->heap()); script_execution_context->function = nullptr; script_execution_context->realm = &script->settings_object().realm(); if (is(script)) { script_execution_context->script_or_module = JS::NonnullGCPtr(*verify_cast(script)->script_record()); } else if (is(script)) { if (is(script)) { script_execution_context->script_or_module = JS::NonnullGCPtr(*verify_cast(script)->record()); } else { // NOTE: Handle CSS and JSON module scripts once we have those. VERIFY_NOT_REACHED(); } } else { VERIFY_NOT_REACHED(); } } // 5. Return the JobCallback Record { [[Callback]]: callable, [[HostDefined]]: { [[IncumbentSettings]]: incumbent settings, [[ActiveScriptContext]]: script execution context } }. auto host_defined = adopt_own(*new WebEngineCustomJobCallbackData(incumbent_settings, move(script_execution_context))); return JS::JobCallback::create(*s_main_thread_vm, callable, move(host_defined)); }; // 8.1.5.5.1 HostGetImportMetaProperties(moduleRecord), https://html.spec.whatwg.org/multipage/webappapis.html#hostgetimportmetaproperties s_main_thread_vm->host_get_import_meta_properties = [](JS::SourceTextModule& module_record) { auto& realm = module_record.realm(); auto& vm = realm.vm(); // 1. Let moduleScript be moduleRecord.[[HostDefined]]. auto& module_script = *verify_cast(module_record.host_defined()); // 2. Assert: moduleScript's base URL is not null, as moduleScript is a JavaScript module script. VERIFY(module_script.base_url().is_valid()); // 3. Let urlString be moduleScript's base URL, serialized. auto url_string = module_script.base_url().serialize(); // 4. Let steps be the following steps, given the argument specifier: auto steps = [module_script = JS::NonnullGCPtr { module_script }](JS::VM& vm) -> JS::ThrowCompletionOr { auto specifier = vm.argument(0); // 1. Set specifier to ? ToString(specifier). auto specifier_string = TRY(specifier.to_string(vm)); // 2. Let url be the result of resolving a module specifier given moduleScript and specifier. auto url = TRY(Bindings::throw_dom_exception_if_needed(vm, [&] { return HTML::resolve_module_specifier(*module_script, specifier_string.to_byte_string()); })); // 3. Return the serialization of url. return JS::PrimitiveString::create(vm, url.serialize()); }; // 4. Let resolveFunction be ! CreateBuiltinFunction(steps, 1, "resolve", « »). auto resolve_function = JS::NativeFunction::create(realm, move(steps), 1, vm.names.resolve); // 5. Return « Record { [[Key]]: "url", [[Value]]: urlString }, Record { [[Key]]: "resolve", [[Value]]: resolveFunction } ». HashMap meta; meta.set("url", JS::PrimitiveString::create(vm, move(url_string))); meta.set("resolve", resolve_function); return meta; }; // FIXME: Implement 8.1.5.5.2 HostImportModuleDynamically(referencingScriptOrModule, moduleRequest, promiseCapability), https://html.spec.whatwg.org/multipage/webappapis.html#hostimportmoduledynamically(referencingscriptormodule,-modulerequest,-promisecapability) // FIXME: Implement 8.1.5.5.3 HostResolveImportedModule(referencingScriptOrModule, moduleRequest), https://html.spec.whatwg.org/multipage/webappapis.html#hostresolveimportedmodule(referencingscriptormodule,-modulerequest) // 8.1.6.5.2 HostGetSupportedImportAttributes(), https://html.spec.whatwg.org/multipage/webappapis.html#hostgetsupportedimportassertions s_main_thread_vm->host_get_supported_import_attributes = []() -> Vector { // 1. Return « "type" ». return { "type"sv }; }; // 8.1.6.5.3 HostLoadImportedModule(referrer, moduleRequest, loadState, payload), https://html.spec.whatwg.org/multipage/webappapis.html#hostloadimportedmodule s_main_thread_vm->host_load_imported_module = [](JS::ImportedModuleReferrer referrer, JS::ModuleRequest const& module_request, JS::GCPtr load_state, JS::ImportedModulePayload payload) -> void { auto& vm = *s_main_thread_vm; auto& realm = *vm.current_realm(); // 1. Let settingsObject be the current settings object. Optional settings_object = HTML::current_settings_object(); // FIXME: 2. If settingsObject's global object implements WorkletGlobalScope or ServiceWorkerGlobalScope and loadState is undefined, then: // 3. Let referencingScript be null. Optional referencing_script; // FIXME: 4. Let fetchOptions be the default classic script fetch options. auto fetch_options = HTML::default_classic_script_fetch_options(); // 5. Let fetchReferrer be "client". auto fetch_referrer = Fetch::Infrastructure::Request::Referrer::Client; // 6. If referrer is a Script Record or a Module Record, then: if (referrer.has>() || referrer.has>()) { // 1. Set referencingScript to referrer.[[HostDefined]]. referencing_script = verify_cast(referrer.has>() ? *referrer.get>()->host_defined() : *referrer.get>()->host_defined()); // 2. Set settingsObject to referencingScript's settings object. settings_object = referencing_script->settings_object(); // FIXME: 3. Set fetchOptions to the new descendant script fetch options for referencingScript's fetch options. // FIXME: 4. Assert: fetchOptions is not null, as referencingScript is a classic script or a JavaScript module script. // FIXME: 5. Set fetchReferrer to referrer's base URL. } // 7. Disallow further import maps given settingsObject. settings_object->disallow_further_import_maps(); // 8. Let url be the result of resolving a module specifier given referencingScript and moduleRequest.[[Specifier]], // catching any exceptions. If they throw an exception, let resolutionError be the thrown exception. auto url = HTML::resolve_module_specifier(referencing_script, module_request.module_specifier); // 9. If the previous step threw an exception, then: if (url.is_exception()) { // 1. Let completion be Completion Record { [[Type]]: throw, [[Value]]: resolutionError, [[Target]]: empty }. auto completion = dom_exception_to_throw_completion(main_thread_vm(), url.exception()); // 2. Perform FinishLoadingImportedModule(referrer, moduleRequest, payload, completion). HTML::TemporaryExecutionContext context { host_defined_environment_settings_object(realm) }; JS::finish_loading_imported_module(referrer, module_request, payload, completion); // 3. Return. return; } // 10. Let destination be "script". auto destination = Fetch::Infrastructure::Request::Destination::Script; // 11. Let fetchClient be settingsObject. JS::NonnullGCPtr fetch_client { *settings_object }; // 12. If loadState is not undefined, then: HTML::PerformTheFetchHook perform_fetch; if (load_state) { auto& fetch_context = static_cast(*load_state); // 1. Set destination to loadState.[[Destination]]. destination = fetch_context.destination; // 2. Set fetchClient loadState.[[FetchClient]]. fetch_client = fetch_context.fetch_client; // For step 13 perform_fetch = fetch_context.perform_fetch; } auto on_single_fetch_complete = HTML::create_on_fetch_script_complete(realm.heap(), [referrer, &realm, load_state, module_request, payload](JS::GCPtr const& module_script) -> void { // onSingleFetchComplete given moduleScript is the following algorithm: // 1. Let completion be null. // NOTE: Our JS::Completion does not support non JS::Value types for its [[Value]], a such we // use JS::ThrowCompletionOr here. auto& vm = realm.vm(); JS::GCPtr module = nullptr; auto completion = [&]() -> JS::ThrowCompletionOr> { // 2. If moduleScript is null, then set completion to Completion Record { [[Type]]: throw, [[Value]]: a new TypeError, [[Target]]: empty }. if (!module_script) { return JS::throw_completion(JS::TypeError::create(realm, ByteString::formatted("Loading imported module '{}' failed.", module_request.module_specifier))); } // 3. Otherwise, if moduleScript's parse error is not null, then: else if (!module_script->parse_error().is_null()) { // 1. Let parseError be moduleScript's parse error. auto parse_error = module_script->parse_error(); // 2. Set completion to Completion Record { [[Type]]: throw, [[Value]]: parseError, [[Target]]: empty }. auto completion = JS::throw_completion(parse_error); // 3. If loadState is not undefined and loadState.[[ParseError]] is null, set loadState.[[ParseError]] to parseError. if (load_state) { auto& load_state_as_fetch_context = static_cast(*load_state); if (load_state_as_fetch_context.parse_error.is_null()) { load_state_as_fetch_context.parse_error = parse_error; } } return completion; } // 4. Otherwise, set completion to Completion Record { [[Type]]: normal, [[Value]]: result's record, [[Target]]: empty }. else { module = static_cast(*module_script).record(); return JS::ThrowCompletionOr>(*module); } }(); // 5. Perform FinishLoadingImportedModule(referrer, moduleRequest, payload, completion). // NON-STANDARD: To ensure that LibJS can find the module on the stack, we push a new execution context. auto module_execution_context = JS::ExecutionContext::create(realm.heap()); module_execution_context->realm = realm; if (module) module_execution_context->script_or_module = JS::NonnullGCPtr { *module }; vm.push_execution_context(*module_execution_context); JS::finish_loading_imported_module(referrer, module_request, payload, completion); vm.pop_execution_context(); }); // 13. Fetch a single imported module script given url, fetchClient, destination, fetchOptions, settingsObject, fetchReferrer, // moduleRequest, and onSingleFetchComplete as defined below. // If loadState is not undefined and loadState.[[PerformFetch]] is not null, pass loadState.[[PerformFetch]] along as well. HTML::fetch_single_imported_module_script(realm, url.release_value(), *fetch_client, destination, fetch_options, *settings_object, fetch_referrer, module_request, perform_fetch, on_single_fetch_complete); }; return {}; } JS::VM& main_thread_vm() { VERIFY(s_main_thread_vm); return *s_main_thread_vm; } // https://dom.spec.whatwg.org/#queue-a-mutation-observer-compound-microtask void queue_mutation_observer_microtask(DOM::Document const& document) { auto& vm = main_thread_vm(); auto& custom_data = verify_cast(*vm.custom_data()); // 1. If the surrounding agent’s mutation observer microtask queued is true, then return. if (custom_data.mutation_observer_microtask_queued) return; // 2. Set the surrounding agent’s mutation observer microtask queued to true. custom_data.mutation_observer_microtask_queued = true; // 3. Queue a microtask to notify mutation observers. // NOTE: This uses the implied document concept. In the case of mutation observers, it is always done in a node context, so document should be that node's document. // FIXME: Is it safe to pass custom_data through? HTML::queue_a_microtask(&document, JS::create_heap_function(vm.heap(), [&custom_data, &heap = document.heap()]() { // 1. Set the surrounding agent’s mutation observer microtask queued to false. custom_data.mutation_observer_microtask_queued = false; // 2. Let notifySet be a clone of the surrounding agent’s mutation observers. JS::MarkedVector notify_set(heap); for (auto& observer : custom_data.mutation_observers) notify_set.append(observer); // FIXME: 3. Let signalSet be a clone of the surrounding agent’s signal slots. // FIXME: 4. Empty the surrounding agent’s signal slots. // 5. For each mo of notifySet: for (auto& mutation_observer : notify_set) { // 1. Let records be a clone of mo’s record queue. // 2. Empty mo’s record queue. auto records = mutation_observer->take_records(); // 3. For each node of mo’s node list, remove all transient registered observers whose observer is mo from node’s registered observer list. for (auto& node : mutation_observer->node_list()) { // FIXME: Is this correct? if (node.is_null()) continue; if (node->registered_observer_list()) { node->registered_observer_list()->remove_all_matching([&mutation_observer](DOM::RegisteredObserver& registered_observer) { return is(registered_observer) && static_cast(registered_observer).observer().ptr() == mutation_observer; }); } } // 4. If records is not empty, then invoke mo’s callback with « records, mo », and mo. If this throws an exception, catch it, and report the exception. if (!records.is_empty()) { auto& callback = mutation_observer->callback(); auto& realm = callback.callback_context->realm(); auto wrapped_records = MUST(JS::Array::create(realm, 0)); for (size_t i = 0; i < records.size(); ++i) { auto& record = records.at(i); auto property_index = JS::PropertyKey { i }; MUST(wrapped_records->create_data_property(property_index, record.ptr())); } auto result = WebIDL::invoke_callback(callback, mutation_observer, wrapped_records, mutation_observer); if (result.is_abrupt()) HTML::report_exception(result, realm); } } // FIXME: 6. For each slot of signalSet, fire an event named slotchange, with its bubbles attribute set to true, at slot. })); } // https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-new-javascript-realm NonnullOwnPtr create_a_new_javascript_realm(JS::VM& vm, Function create_global_object, Function create_global_this_value) { // 1. Perform InitializeHostDefinedRealm() with the provided customizations for creating the global object and the global this binding. // 2. Let realm execution context be the running JavaScript execution context. auto realm_execution_context = MUST(JS::Realm::initialize_host_defined_realm(vm, move(create_global_object), move(create_global_this_value))); // 3. Remove realm execution context from the JavaScript execution context stack. vm.execution_context_stack().remove_first_matching([&realm_execution_context](auto execution_context) { return execution_context == realm_execution_context.ptr(); }); // NO-OP: 4. Let realm be realm execution context's Realm component. // NO-OP: 5. Set realm's agent to agent. // FIXME: 6. If agent's agent cluster's cross-origin isolation mode is "none", then: // 1. Let global be realm's global object. // 2. Let status be ! global.[[Delete]]("SharedArrayBuffer"). // 3. Assert: status is true. // 7. Return realm execution context. return realm_execution_context; } void WebEngineCustomData::spin_event_loop_until(JS::SafeFunction goal_condition) { Platform::EventLoopPlugin::the().spin_until(move(goal_condition)); } // https://html.spec.whatwg.org/multipage/custom-elements.html#invoke-custom-element-reactions void invoke_custom_element_reactions(Vector>& element_queue) { // 1. While queue is not empty: while (!element_queue.is_empty()) { // 1. Let element be the result of dequeuing from queue. auto element = element_queue.take_first(); // 2. Let reactions be element's custom element reaction queue. auto* reactions = element->custom_element_reaction_queue(); // 3. Repeat until reactions is empty: if (!reactions) continue; while (!reactions->is_empty()) { // 1. Remove the first element of reactions, and let reaction be that element. Switch on reaction's type: auto reaction = reactions->take_first(); auto maybe_exception = reaction.visit( [&](DOM::CustomElementUpgradeReaction const& custom_element_upgrade_reaction) -> JS::ThrowCompletionOr { // -> upgrade reaction // Upgrade element using reaction's custom element definition. return element->upgrade_element(*custom_element_upgrade_reaction.custom_element_definition); }, [&](DOM::CustomElementCallbackReaction& custom_element_callback_reaction) -> JS::ThrowCompletionOr { // -> callback reaction // Invoke reaction's callback function with reaction's arguments, and with element as the callback this value. auto result = WebIDL::invoke_callback(*custom_element_callback_reaction.callback, element.ptr(), custom_element_callback_reaction.arguments); if (result.is_abrupt()) return result.release_error(); return {}; }); // If this throws an exception, catch it, and report the exception. if (maybe_exception.is_throw_completion()) HTML::report_exception(maybe_exception, element->realm()); } } } }