/* * Copyright (c) 2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include "Generator.h" #include #include #include #include #include namespace JS::Bytecode { using RegisterWindow = Vector; class Interpreter { public: explicit Interpreter(GlobalObject&); ~Interpreter(); // FIXME: Remove this thing once we don't need it anymore! static Interpreter* current(); GlobalObject& global_object() { return m_global_object; } VM& vm() { return m_vm; } Value run(Bytecode::Executable const&); ALWAYS_INLINE Value& accumulator() { return reg(Register::accumulator()); } Value& reg(Register const& r) { return registers()[r.index()]; } void jump(Label const& label) { m_pending_jump = &label.block(); } void do_return(Value return_value) { m_return_value = return_value; } Executable const& current_executable() { return *m_current_executable; } private: RegisterWindow& registers() { return m_register_windows.last(); } VM& m_vm; GlobalObject& m_global_object; NonnullOwnPtrVector m_register_windows; Optional m_pending_jump; Value m_return_value; Executable const* m_current_executable { nullptr }; }; }