/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include namespace Web { Frame::Frame(Element& host_element, Frame& main_frame) : m_main_frame(main_frame) , m_loader(*this) , m_host_element(host_element.make_weak_ptr()) { } Frame::Frame(PageView& page_view) : m_main_frame(*this) , m_loader(*this) , m_page_view(page_view.make_weak_ptr()) { } Frame::~Frame() { } void Frame::set_document(Document* document) { if (m_document == document) return; if (m_document) m_document->detach_from_frame({}, *this); m_document = document; if (m_document) m_document->attach_to_frame({}, *this); if (on_set_document) on_set_document(m_document); } void Frame::set_size(const Gfx::Size& size) { if (m_size == size) return; m_size = size; if (m_document) m_document->layout(); } void Frame::set_viewport_rect(const Gfx::Rect& rect) { if (m_viewport_rect == rect) return; m_viewport_rect = rect; if (m_document && m_document->layout_node()) m_document->layout_node()->did_set_viewport_rect({}, rect); } void Frame::set_needs_display(const Gfx::Rect& rect) { if (!m_viewport_rect.intersects(rect)) return; if (!on_set_needs_display) return; on_set_needs_display(rect); } void Frame::did_scroll(Badge) { if (!m_document) return; if (!m_document->layout_node()) return; m_document->layout_node()->for_each_in_subtree_of_type([&](auto& layout_widget) { layout_widget.update_widget(); return IterationDecision::Continue; }); } void Frame::scroll_to_anchor(const String& fragment) { // FIXME: We should be able to scroll iframes to an anchor, too! if (!m_page_view) return; // FIXME: This logic is backwards, the work should be done in here, // and then we just request that the "view" scrolls to a certain content offset. m_page_view->scroll_to_anchor(fragment); } }