/* * Copyright (c) 2020, Andreas Kling * Copyright (c) 2021, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #include #include namespace JS { Error* Error::create(GlobalObject& global_object, const String& message) { auto& vm = global_object.vm(); auto* error = global_object.heap().allocate(global_object, *global_object.error_prototype()); if (!message.is_null()) error->define_property(vm.names.message, js_string(vm, message)); return error; } Error::Error(Object& prototype) : Object(prototype) { } #define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \ ClassName* ClassName::create(GlobalObject& global_object, const String& message) \ { \ auto& vm = global_object.vm(); \ auto* error = global_object.heap().allocate(global_object, *global_object.snake_name##_prototype()); \ if (!message.is_null()) \ error->define_property(vm.names.message, js_string(vm, message)); \ return error; \ } \ \ ClassName::ClassName(Object& prototype) \ : Error(prototype) \ { \ } JS_ENUMERATE_ERROR_SUBCLASSES #undef __JS_ENUMERATE }