/* * Copyright (c) 2020-2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace JS { class FunctionObject : public Object { JS_OBJECT(Function, Object); public: virtual ~FunctionObject(); virtual void initialize(GlobalObject&) override { } virtual Value call() = 0; virtual Value construct(FunctionObject& new_target) = 0; virtual const FlyString& name() const = 0; virtual FunctionEnvironment* new_function_environment(Object* new_target) = 0; BoundFunction* bind(Value bound_this_value, Vector arguments); virtual bool is_strict_mode() const { return false; } virtual bool has_constructor() const { return false; } // [[Realm]] virtual Realm* realm() const { return nullptr; } protected: explicit FunctionObject(Object& prototype); private: virtual bool is_function() const override { return true; } }; }