/* * Copyright (c) 2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include #include #include namespace JS { const u8 default_attributes = Attribute::Configurable | Attribute::Writable | Attribute::Enumerable; class Object : public Cell { public: static Object* create_empty(Interpreter&, GlobalObject&); explicit Object(Object* prototype); virtual ~Object(); enum class GetOwnPropertyMode { Key, Value, KeyAndValue, }; enum class PutOwnPropertyMode { Put, DefineProperty, }; Shape& shape() { return *m_shape; } const Shape& shape() const { return *m_shape; } Value delete_property(PropertyName); virtual Value get_by_index(i32 property_index) const; Value get(const FlyString& property_name) const; Value get(PropertyName) const; virtual bool put_by_index(i32 property_index, Value, u8 attributes = default_attributes); bool put(const FlyString& property_name, Value, u8 attributes = default_attributes); bool put(PropertyName, Value, u8 attributes = default_attributes); Value get_own_property(const Object& this_object, const FlyString& property_name) const; Value get_own_properties(const Object& this_object, GetOwnPropertyMode, u8 attributes = Attribute::Configurable | Attribute::Enumerable | Attribute::Writable) const; Value get_own_property_descriptor(const FlyString& property_name) const; bool define_property(const FlyString& property_name, const Object& descriptor, bool throw_exceptions = true); bool put_own_property(Object& this_object, const FlyString& property_name, u8 attributes, Value, PutOwnPropertyMode, bool throw_exceptions = true); bool put_native_function(const FlyString& property_name, AK::Function, i32 length = 0, u8 attribute = default_attributes); bool put_native_property(const FlyString& property_name, AK::Function getter, AK::Function setter, u8 attribute = default_attributes); virtual bool is_array() const { return false; } virtual bool is_boolean() const { return false; } virtual bool is_date() const { return false; } virtual bool is_error() const { return false; } virtual bool is_function() const { return false; } virtual bool is_native_function() const { return false; } virtual bool is_bound_function() const { return false; } virtual bool is_native_property() const { return false; } virtual bool is_string_object() const { return false; } virtual const char* class_name() const override { return "Object"; } virtual void visit_children(Cell::Visitor&) override; Object* prototype(); const Object* prototype() const; void set_prototype(Object*); bool has_prototype(const Object* prototype) const; bool has_property(const FlyString& property_name) const; bool has_own_property(const FlyString& property_name) const; enum class PreferredType { Default, String, Number, }; virtual Value value_of() const { return Value(const_cast(this)); } virtual Value to_primitive(PreferredType preferred_type = PreferredType::Default) const; virtual Value to_string() const; Value get_direct(size_t index) const { return m_storage[index]; } const Vector& elements() const { return m_elements; } Vector& elements() { return m_elements; } private: void set_shape(Shape&); void ensure_shape_is_unique(); Shape* m_shape { nullptr }; Vector m_storage; Vector m_elements; }; }