/* * Copyright (c) 2020-2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace JS { class FunctionObject : public Object { JS_OBJECT(Function, Object); public: virtual ~FunctionObject(); virtual void initialize(GlobalObject&) override { } virtual Value call() = 0; virtual Value construct(FunctionObject& new_target) = 0; virtual const FlyString& name() const = 0; virtual FunctionEnvironment* create_environment(FunctionObject&) = 0; BoundFunction* bind(Value bound_this_value, Vector arguments); Value bound_this() const { return m_bound_this; } const Vector& bound_arguments() const { return m_bound_arguments; } virtual bool is_strict_mode() const { return false; } // [[Environment]] // The Environment Record that the function was closed over. // Used as the outer environment when evaluating the code of the function. virtual Environment* environment() { return nullptr; } // [[Realm]] virtual Realm* realm() const { return nullptr; } // This is for IsSimpleParameterList (static semantics) bool has_simple_parameter_list() const { return m_has_simple_parameter_list; } protected: virtual void visit_edges(Visitor&) override; explicit FunctionObject(Object& prototype); FunctionObject(Value bound_this, Vector bound_arguments, Object& prototype); void set_has_simple_parameter_list(bool b) { m_has_simple_parameter_list = b; } private: virtual bool is_function() const override { return true; } Value m_bound_this; Vector m_bound_arguments; bool m_has_simple_parameter_list { false }; }; }