#pragma once #include #include #include class Selector { public: struct Component { enum class Type { Invalid, TagName, Id, Class, }; Type type { Type::Invalid }; enum class PseudoClass { None, Link, Hover, }; PseudoClass pseudo_class { PseudoClass::None }; enum class Relation { None, ImmediateChild, Descendant, AdjacentSibling, GeneralSibling, }; Relation relation { Relation::None }; String value; }; explicit Selector(Vector&&); ~Selector(); const Vector& components() const { return m_components; } Specificity specificity() const; private: Vector m_components; };