#include #include #include #include #include #include LayoutNode::LayoutNode(const Node* node) : m_node(node) { if (m_node) m_node->set_layout_node({}, this); } LayoutNode::~LayoutNode() { if (m_node && m_node->layout_node() == this) m_node->set_layout_node({}, nullptr); } void LayoutNode::layout() { for_each_child([](auto& child) { child.layout(); }); } const LayoutBlock* LayoutNode::containing_block() const { for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) { if (is(*ancestor)) return to(ancestor); } return nullptr; } void LayoutNode::render(RenderingContext& context) { if (!is_visible()) return; // TODO: render our border for_each_child([&](auto& child) { child.render(context); }); } HitTestResult LayoutNode::hit_test(const Point& position) const { HitTestResult result; for_each_child([&](auto& child) { auto child_result = child.hit_test(position); if (child_result.layout_node) result = child_result; }); return result; } const Document& LayoutNode::document() const { if (is_anonymous()) return parent()->document(); return node()->document(); } void LayoutNode::split_into_lines(LayoutBlock& container) { for_each_child([&](auto& child) { if (child.is_inline()) { child.split_into_lines(container); } else { // FIXME: Support block children of inlines. } }); } void LayoutNode::set_needs_display() { auto* frame = document().frame(); ASSERT(frame); for_each_fragment_of_this([&](auto& fragment) { if (&fragment.layout_node() == this || is_ancestor_of(fragment.layout_node())) { const_cast(frame)->set_needs_display(fragment.rect()); } return IterationDecision::Continue; }); }