/* * Copyright (c) 2021, Tobias Christiansen * * SPDX-License-Identifier: BSD-2-Clause */ #include "ProjectLoader.h" #include "Image.h" #include "Layer.h" #include #include #include #include #include #include namespace PixelPaint { ErrorOr ProjectLoader::try_load_from_fd_and_close(int fd, StringView path) { auto file = Core::File::construct(); file->open(fd, Core::OpenMode::ReadOnly, Core::File::ShouldCloseFileDescriptor::No); if (file->has_error()) return Error::from_errno(file->error()); auto contents = file->read_all(); auto json_or_error = JsonValue::from_string(contents); if (json_or_error.is_error()) { m_is_raw_image = true; auto mapped_file = TRY(MappedFile::map_from_fd_and_close(fd, path)); // FIXME: Find a way to avoid the memory copy here. auto bitmap = TRY(Image::try_decode_bitmap(mapped_file->bytes())); auto image = TRY(Image::try_create_from_bitmap(move(bitmap))); image->set_path(path); m_image = image; return {}; } close(fd); auto& json = json_or_error.value().as_object(); auto image = TRY(Image::try_create_from_pixel_paint_json(json)); image->set_path(path); if (json.has("guides")) m_json_metadata = json.get("guides").as_array(); m_image = image; return {}; } }