#include #include #include "AClientConnection.h" AClientConnection::AClientConnection() : CIPCClientSideConnection("/tmp/asportal") { } void AClientConnection::handshake() { ASAPI_ClientMessage request; request.type = ASAPI_ClientMessage::Type::Greeting; request.greeting.client_pid = getpid(); auto response = sync_request(request, ASAPI_ServerMessage::Type::Greeting); set_server_pid(response.greeting.server_pid); set_my_client_id(response.greeting.your_client_id); } void AClientConnection::play(const ABuffer& buffer) { auto shared_buf = SharedBuffer::create(server_pid(), buffer.size_in_bytes()); if (!shared_buf) { dbg() << "Failed to create a shared buffer!"; return; } memcpy(shared_buf->data(), buffer.data(), buffer.size_in_bytes()); shared_buf->seal(); ASAPI_ClientMessage request; request.type = ASAPI_ClientMessage::Type::PlayBuffer; request.play_buffer.buffer_id = shared_buf->shared_buffer_id(); sync_request(request, ASAPI_ServerMessage::Type::PlayingBuffer); }