/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2021-2023, Sam Atkins * Copyright (c) 2022, MacDue * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include #include namespace Web::Painting { // https://drafts.csswg.org/css-images/#default-sizing static CSSPixelSize run_default_sizing_algorithm( Optional specified_width, Optional specified_height, Optional natural_width, Optional natural_height, Optional natural_aspect_ratio, CSSPixelSize default_size) { // If the specified size is a definite width and height, the concrete object size is given that width and height. if (specified_width.has_value() && specified_height.has_value()) return CSSPixelSize { specified_width.value(), specified_height.value() }; // If the specified size is only a width or height (but not both) then the concrete object size is given that specified width or height. // The other dimension is calculated as follows: if (specified_width.has_value() || specified_height.has_value()) { // 1. If the object has a natural aspect ratio, // the missing dimension of the concrete object size is calculated using that aspect ratio and the present dimension. if (natural_aspect_ratio.has_value() && !natural_aspect_ratio->might_be_saturated()) { if (specified_width.has_value()) return CSSPixelSize { specified_width.value(), (CSSPixels(1) / natural_aspect_ratio.value()) * specified_width.value() }; if (specified_height.has_value()) return CSSPixelSize { specified_height.value() * natural_aspect_ratio.value(), specified_height.value() }; } // 2. Otherwise, if the missing dimension is present in the object’s natural dimensions, // the missing dimension is taken from the object’s natural dimensions. if (specified_height.has_value() && natural_width.has_value()) return CSSPixelSize { natural_width.value(), specified_height.value() }; if (specified_width.has_value() && natural_height.has_value()) return CSSPixelSize { specified_width.value(), natural_height.value() }; // 3. Otherwise, the missing dimension of the concrete object size is taken from the default object size. if (specified_height.has_value()) return CSSPixelSize { default_size.width(), specified_height.value() }; if (specified_width.has_value()) return CSSPixelSize { specified_width.value(), default_size.height() }; VERIFY_NOT_REACHED(); } // If the specified size has no constraints: // 1. If the object has a natural height or width, its size is resolved as if its natural dimensions were given as the specified size. if (natural_width.has_value() || natural_height.has_value()) return run_default_sizing_algorithm(natural_width, natural_height, natural_width, natural_height, natural_aspect_ratio, default_size); // FIXME: 2. Otherwise, its size is resolved as a contain constraint against the default object size. return default_size; } // https://www.w3.org/TR/css-backgrounds-3/#backgrounds void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMetrics const& layout_node, CSSPixelRect const& border_rect, Color background_color, CSS::ImageRendering image_rendering, Vector const* background_layers, BorderRadiiData const& border_radii, Vector const& clip_paths) { auto& painter = context.recording_painter(); struct BackgroundBox { CSSPixelRect rect; BorderRadiiData radii; inline void shrink(CSSPixels top, CSSPixels right, CSSPixels bottom, CSSPixels left) { rect.shrink(top, right, bottom, left); radii.shrink(top, right, bottom, left); } }; BackgroundBox border_box { border_rect, border_radii }; auto get_box = [&](CSS::BackgroundBox box_clip) { auto box = border_box; switch (box_clip) { case CSS::BackgroundBox::ContentBox: { auto& padding = layout_node.box_model().padding; box.shrink(padding.top, padding.right, padding.bottom, padding.left); [[fallthrough]]; } case CSS::BackgroundBox::PaddingBox: { auto& border = layout_node.box_model().border; box.shrink(border.top, border.right, border.bottom, border.left); [[fallthrough]]; } case CSS::BackgroundBox::BorderBox: default: return box; } }; auto color_box = border_box; if (background_layers && !background_layers->is_empty()) color_box = get_box(background_layers->last().clip); auto layer_is_paintable = [&](auto& layer) { return layer.background_image && layer.background_image->is_paintable(); }; bool has_paintable_layers = false; if (background_layers) { for (auto& layer : *background_layers) { if (layer_is_paintable(layer)) { has_paintable_layers = true; break; } } } painter.fill_rect_with_rounded_corners( context.rounded_device_rect(color_box.rect).to_type(), background_color, color_box.radii.top_left.as_corner(context), color_box.radii.top_right.as_corner(context), color_box.radii.bottom_right.as_corner(context), color_box.radii.bottom_left.as_corner(context), clip_paths); if (!has_paintable_layers) return; struct { DevicePixels top { 0 }; DevicePixels bottom { 0 }; DevicePixels left { 0 }; DevicePixels right { 0 }; } clip_shrink; auto border_top = layout_node.computed_values().border_top(); auto border_bottom = layout_node.computed_values().border_bottom(); auto border_left = layout_node.computed_values().border_left(); auto border_right = layout_node.computed_values().border_right(); if (border_top.color.alpha() == 255 && border_bottom.color.alpha() == 255 && border_left.color.alpha() == 255 && border_right.color.alpha() == 255) { clip_shrink.top = context.rounded_device_pixels(border_top.width); clip_shrink.bottom = context.rounded_device_pixels(border_bottom.width); clip_shrink.left = context.rounded_device_pixels(border_left.width); clip_shrink.right = context.rounded_device_pixels(border_right.width); } // Note: Background layers are ordered front-to-back, so we paint them in reverse for (auto& layer : background_layers->in_reverse()) { if (!layer_is_paintable(layer)) continue; RecordingPainterStateSaver state { painter }; // Clip auto clip_box = get_box(layer.clip); CSSPixelRect const& css_clip_rect = clip_box.rect; auto clip_rect = context.rounded_device_rect(css_clip_rect); painter.add_clip_rect(clip_rect.to_type()); ScopedCornerRadiusClip corner_clip { context, clip_rect, clip_box.radii }; if (layer.clip == CSS::BackgroundBox::BorderBox) { // Shrink the effective clip rect if to account for the bits the borders will definitely paint over // (if they all have alpha == 255). clip_rect.shrink(clip_shrink.top, clip_shrink.right, clip_shrink.bottom, clip_shrink.left); } auto& image = *layer.background_image; CSSPixelRect background_positioning_area; // Attachment and Origin switch (layer.attachment) { case CSS::BackgroundAttachment::Fixed: background_positioning_area = layout_node.root().navigable()->viewport_rect(); break; case CSS::BackgroundAttachment::Local: background_positioning_area = get_box(layer.origin).rect; if (is(layout_node)) { auto* paintable_box = static_cast(layout_node).paintable_box(); if (paintable_box) { auto scroll_offset = paintable_box->scroll_offset(); background_positioning_area.translate_by(-scroll_offset.x(), -scroll_offset.y()); } } break; case CSS::BackgroundAttachment::Scroll: background_positioning_area = get_box(layer.origin).rect; break; } Optional specified_width {}; Optional specified_height {}; if (layer.size_type == CSS::BackgroundSize::LengthPercentage) { if (!layer.size_x.is_auto()) specified_width = layer.size_x.to_px(layout_node, background_positioning_area.width()); if (!layer.size_y.is_auto()) specified_height = layer.size_y.to_px(layout_node, background_positioning_area.height()); } auto concrete_image_size = run_default_sizing_algorithm( specified_width, specified_height, image.natural_width(), image.natural_height(), image.natural_aspect_ratio(), background_positioning_area.size()); // If any of these are zero, the NaNs will pop up in the painting code. if (background_positioning_area.is_empty() || concrete_image_size.is_empty()) continue; // Size CSSPixelRect image_rect; switch (layer.size_type) { case CSS::BackgroundSize::Contain: { double max_width_ratio = (background_positioning_area.width() / concrete_image_size.width()).to_double(); double max_height_ratio = (background_positioning_area.height() / concrete_image_size.height()).to_double(); double ratio = min(max_width_ratio, max_height_ratio); image_rect.set_size(concrete_image_size.width().scaled(ratio), concrete_image_size.height().scaled(ratio)); break; } case CSS::BackgroundSize::Cover: { double max_width_ratio = (background_positioning_area.width() / concrete_image_size.width()).to_double(); double max_height_ratio = (background_positioning_area.height() / concrete_image_size.height()).to_double(); double ratio = max(max_width_ratio, max_height_ratio); image_rect.set_size(concrete_image_size.width().scaled(ratio), concrete_image_size.height().scaled(ratio)); break; } case CSS::BackgroundSize::LengthPercentage: image_rect.set_size(concrete_image_size); break; } // If after sizing we have a 0px image, we're done. Attempting to paint this would be an infinite loop. if (image_rect.is_empty()) continue; // If background-repeat is round for one (or both) dimensions, there is a second step. // The UA must scale the image in that dimension (or both dimensions) so that it fits a // whole number of times in the background positioning area. if (layer.repeat_x == CSS::Repeat::Round || layer.repeat_y == CSS::Repeat::Round) { // If X ≠ 0 is the width of the image after step one and W is the width of the // background positioning area, then the rounded width X' = W / round(W / X) // where round() is a function that returns the nearest natural number // (integer greater than zero). if (layer.repeat_x == CSS::Repeat::Round) { image_rect.set_width(background_positioning_area.width() / round(background_positioning_area.width() / image_rect.width())); } if (layer.repeat_y == CSS::Repeat::Round) { image_rect.set_height(background_positioning_area.height() / round(background_positioning_area.height() / image_rect.height())); } // If background-repeat is round for one dimension only and if background-size is auto // for the other dimension, then there is a third step: that other dimension is scaled // so that the original aspect ratio is restored. if (layer.repeat_x != layer.repeat_y) { if (layer.size_x.is_auto()) { image_rect.set_width(image_rect.height() * (concrete_image_size.width() / concrete_image_size.height())); } if (layer.size_y.is_auto()) { image_rect.set_height(image_rect.width() * (concrete_image_size.height() / concrete_image_size.width())); } } } CSSPixels space_x = background_positioning_area.width() - image_rect.width(); CSSPixels space_y = background_positioning_area.height() - image_rect.height(); // Position CSSPixels offset_x = layer.position_offset_x.to_px(layout_node, space_x); if (layer.position_edge_x == CSS::PositionEdge::Right) { image_rect.set_right_without_resize(background_positioning_area.right() - offset_x); } else { image_rect.set_left(background_positioning_area.left() + offset_x); } CSSPixels offset_y = layer.position_offset_y.to_px(layout_node, space_y); if (layer.position_edge_y == CSS::PositionEdge::Bottom) { image_rect.set_bottom_without_resize(background_positioning_area.bottom() - offset_y); } else { image_rect.set_top(background_positioning_area.top() + offset_y); } // Repetition bool repeat_x = false; bool repeat_y = false; CSSPixels x_step = 0; CSSPixels y_step = 0; switch (layer.repeat_x) { case CSS::Repeat::Round: x_step = image_rect.width(); repeat_x = true; break; case CSS::Repeat::Space: { int whole_images = (background_positioning_area.width() / image_rect.width()).to_int(); if (whole_images <= 1) { x_step = image_rect.width(); repeat_x = false; } else { auto space = fmod(background_positioning_area.width().to_double(), image_rect.width().to_double()); x_step = image_rect.width() + CSSPixels::nearest_value_for(space / static_cast(whole_images - 1)); repeat_x = true; } break; } case CSS::Repeat::Repeat: x_step = image_rect.width(); repeat_x = true; break; case CSS::Repeat::NoRepeat: repeat_x = false; break; } // Move image_rect to the left-most tile position that is still visible if (repeat_x && image_rect.x() > css_clip_rect.x()) { auto x_delta = floor(x_step * ceil((image_rect.x() - css_clip_rect.x()) / x_step)); image_rect.set_x(image_rect.x() - x_delta); } switch (layer.repeat_y) { case CSS::Repeat::Round: y_step = image_rect.height(); repeat_y = true; break; case CSS::Repeat::Space: { int whole_images = (background_positioning_area.height() / image_rect.height()).to_int(); if (whole_images <= 1) { y_step = image_rect.height(); repeat_y = false; } else { auto space = fmod(background_positioning_area.height().to_float(), image_rect.height().to_float()); y_step = image_rect.height() + CSSPixels::nearest_value_for(static_cast(space) / static_cast(whole_images - 1)); repeat_y = true; } break; } case CSS::Repeat::Repeat: y_step = image_rect.height(); repeat_y = true; break; case CSS::Repeat::NoRepeat: repeat_y = false; break; } // Move image_rect to the top-most tile position that is still visible if (repeat_y && image_rect.y() > css_clip_rect.y()) { auto y_delta = floor(y_step * ceil((image_rect.y() - css_clip_rect.y()) / y_step)); image_rect.set_y(image_rect.y() - y_delta); } CSSPixels initial_image_x = image_rect.x(); CSSPixels image_y = image_rect.y(); Optional last_image_device_rect; image.resolve_for_size(layout_node, image_rect.size()); auto for_each_image_device_rect = [&](auto callback) { while (image_y < css_clip_rect.bottom()) { image_rect.set_y(image_y); auto image_x = initial_image_x; while (image_x < css_clip_rect.right()) { image_rect.set_x(image_x); auto image_device_rect = context.rounded_device_rect(image_rect); callback(image_device_rect); if (!repeat_x) break; image_x += x_step; } if (!repeat_y) break; image_y += y_step; } }; if (auto color = image.color_if_single_pixel_bitmap(); color.has_value()) { // OPTIMIZATION: If the image is a single pixel, we can just fill the whole area with it. // However, we must first figure out the real coverage area, taking repeat etc into account. // FIXME: This could be written in a far more efficient way. auto fill_rect = Optional {}; for_each_image_device_rect([&](auto const& image_device_rect) { if (!fill_rect.has_value()) { fill_rect = image_device_rect; } else { fill_rect = fill_rect->united(image_device_rect); } }); painter.fill_rect(fill_rect->to_type(), color.value(), clip_paths); } else { for_each_image_device_rect([&](auto const& image_device_rect) { image.paint(context, image_device_rect, image_rendering, clip_paths); }); } } } }