/* * Copyright (c) 2023, Rodrigo Tobar . * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include namespace PDF { class SimpleFont : public PDFFont { public: PDFErrorOr draw_string(Gfx::Painter&, Gfx::FloatPoint, ByteString const&, Renderer const&) override; protected: PDFErrorOr initialize(Document* document, NonnullRefPtr const& dict, float font_size) override; virtual Optional get_glyph_width(u8 char_code) const = 0; virtual PDFErrorOr draw_glyph(Gfx::Painter& painter, Gfx::FloatPoint point, float width, u8 char_code, Renderer const&) = 0; RefPtr& encoding() { return m_encoding; } RefPtr const& encoding() const { return m_encoding; } Gfx::AffineTransform& font_matrix() { return m_font_matrix; } private: RefPtr m_encoding; RefPtr m_to_unicode; HashMap m_widths; u16 m_missing_width { 0 }; // "For all font types except Type 3, the units of glyph space are one-thousandth of a unit of text space; // for a Type 3 font, the transformation from glyph space to text space is defined by a font matrix specified // in an explicit FontMatrix entry in the font." Gfx::AffineTransform m_font_matrix { 1.0f / 1000.0f, 0, 0, 1.0f / 1000.0f, 0, 0 }; }; }