/* * Copyright (c) 2023, MacDue * * SPDX-License-Identifier: BSD-2-Clause */ #include #include namespace Gfx { // FIXME: This pretty naive, we should be able to cut down the allocations here // (especially for the paint style which is a bit sad). ErrorOr PathClipper::create(Painter& painter, ClipPath const& clip_path) { auto bounding_box = enclosing_int_rect(clip_path.path.bounding_box()); IntRect actual_save_rect {}; auto maybe_bitmap = painter.get_region_bitmap(bounding_box, BitmapFormat::BGRA8888, actual_save_rect); RefPtr saved_clip_region; if (!maybe_bitmap.is_error()) { saved_clip_region = maybe_bitmap.release_value(); } else if (actual_save_rect.is_empty()) { // This is okay, no need to report an error. } else { return maybe_bitmap.release_error(); } painter.save(); painter.add_clip_rect(bounding_box); return PathClipper(move(saved_clip_region), bounding_box, clip_path); } ErrorOr PathClipper::apply_clip(Painter& painter) { painter.restore(); if (!m_saved_clip_region) return {}; IntRect actual_save_rect {}; auto clip_area = TRY(painter.get_region_bitmap(m_bounding_box, BitmapFormat::BGRA8888, actual_save_rect)); painter.blit(actual_save_rect.location(), *m_saved_clip_region, m_saved_clip_region->rect(), 1.0f, false); AntiAliasingPainter aa_painter { painter }; auto fill_offset = m_bounding_box.location() - actual_save_rect.location(); aa_painter.fill_path(m_clip_path.path, TRY(BitmapPaintStyle::create(clip_area, fill_offset)), 1.0f, m_clip_path.winding_rule); return {}; } }