/* * Copyright (c) 2021, Tobias Christiansen * * SPDX-License-Identifier: BSD-2-Clause */ #include "ProjectLoader.h" #include "Image.h" #include "Layer.h" #include #include #include #include #include #include namespace PixelPaint { Result ProjectLoader::try_load_from_fd_and_close(int fd, StringView path) { auto file = Core::File::construct(); file->open(fd, Core::OpenMode::ReadOnly, Core::File::ShouldCloseFileDescriptor::No); if (file->has_error()) return String { file->error_string() }; auto contents = file->read_all(); auto json_or_error = JsonValue::from_string(contents); if (!json_or_error.has_value()) { m_is_raw_image = true; auto file_or_error = MappedFile::map_from_fd_and_close(fd, path); if (file_or_error.is_error()) return String::formatted("Unable to mmap file {}", file_or_error.error().string()); auto& mapped_file = *file_or_error.value(); // FIXME: Find a way to avoid the memory copy here. auto bitmap = Image::try_decode_bitmap(mapped_file.bytes()); if (!bitmap) return String { "Unable to decode image"sv }; auto image = Image::try_create_from_bitmap(bitmap.release_nonnull()); if (!image) return String { "Unable to allocate Image"sv }; image->set_path(path); m_image = image; return {}; } close(fd); auto& json = json_or_error.value().as_object(); auto image_or_error = Image::try_create_from_pixel_paint_json(json); if (image_or_error.is_error()) return image_or_error.release_error(); auto image = image_or_error.release_value(); image->set_path(path); if (json.has("guides")) m_json_metadata = json.get("guides").as_array(); m_image = image; return {}; } }