#include "WSWindowManager.h" #include "WSWindow.h" #include "WSScreen.h" #include "WSMessageLoop.h" #include "Process.h" #include "MemoryManager.h" #include #include #include #include //#define DEBUG_COUNTERS static const int windowTitleBarHeight = 16; static inline Rect title_bar_rect(const Rect& window) { return { window.x() - 1, window.y() - windowTitleBarHeight, window.width() + 2, windowTitleBarHeight }; } static inline Rect title_bar_text_rect(const Rect& window) { auto titleBarRect = title_bar_rect(window); return { titleBarRect.x() + 2, titleBarRect.y(), titleBarRect.width() - 4, titleBarRect.height() }; } static inline Rect border_window_rect(const Rect& window) { auto titleBarRect = title_bar_rect(window); return { titleBarRect.x() - 1, titleBarRect.y() - 1, titleBarRect.width() + 2, windowTitleBarHeight + window.height() + 3 }; } static inline Rect outer_window_rect(const Rect& window) { auto rect = border_window_rect(window); rect.inflate(2, 2); return rect; } static WSWindowManager* s_the; WSWindowManager& WSWindowManager::the() { if (!s_the) s_the = new WSWindowManager; return *s_the; } void WSWindowManager::initialize() { s_the = nullptr; } static const char* cursor_bitmap_inner_ascii = { " # " " ## " " ### " " #### " " ##### " " ###### " " ####### " " ######## " " ######### " " ########## " " ###### " " ## ## " " # ## " " ## " " ## " " ## " " " }; static const char* cursor_bitmap_outer_ascii = { "## " "# # " "# # " "# # " "# # " "# # " "# # " "# # " "# # " "# # " "# #### " "# ## # " "# # # # " "## # # " " # # " " # # " " ## " }; WSWindowManager::WSWindowManager() : m_screen(WSScreen::the()) , m_screen_rect(m_screen.rect()) { #ifndef DEBUG_COUNTERS (void)m_compose_count; (void)m_flush_count; #endif auto size = m_screen_rect.size(); m_front_bitmap = GraphicsBitmap::create_wrapper(size, m_screen.scanline(0)); auto* region = current->allocate_region(LinearAddress(), size.width() * size.height() * sizeof(RGBA32), "BackBitmap", true, true, true); m_back_bitmap = GraphicsBitmap::create_wrapper(m_screen_rect.size(), (RGBA32*)region->laddr().get()); m_front_painter = make(*m_front_bitmap); m_back_painter = make(*m_back_bitmap); m_background_color = Color(50, 50, 50); m_active_window_border_color = Color(110, 34, 9); m_active_window_border_color2 = Color(244, 202, 158); m_active_window_title_color = Color::White; m_inactive_window_border_color = Color(128, 128, 128); m_inactive_window_border_color2 = Color(192, 192, 192); m_inactive_window_title_color = Color(213, 208, 199); m_dragging_window_border_color = Color(161, 50, 13); m_dragging_window_border_color2 = Color(250, 220, 187); m_dragging_window_title_color = Color::White; m_cursor_bitmap_inner = CharacterBitmap::create_from_ascii(cursor_bitmap_inner_ascii, 12, 17); m_cursor_bitmap_outer = CharacterBitmap::create_from_ascii(cursor_bitmap_outer_ascii, 12, 17); ProcFS::the().add_sys_bool("wm_flash_flush", &m_flash_flush); invalidate(); compose(); } WSWindowManager::~WSWindowManager() { } void WSWindowManager::paint_window_frame(WSWindow& window) { LOCKER(m_lock); //printf("[WM] paintWindowFrame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height()); auto titleBarRect = title_bar_rect(window.rect()); auto titleBarTitleRect = title_bar_text_rect(window.rect()); auto outerRect = outer_window_rect(window.rect()); auto borderRect = border_window_rect(window.rect()); Rect inner_border_rect { window.x() - 1, window.y() - 1, window.width() + 2, window.height() + 2 }; Color title_color; Color border_color; Color border_color2; Color middle_border_color; if (&window == m_drag_window.ptr()) { border_color = m_dragging_window_border_color; border_color2 = m_dragging_window_border_color2; title_color = m_dragging_window_title_color; middle_border_color = Color::White; } else if (&window == m_active_window.ptr()) { border_color = m_active_window_border_color; border_color2 = m_active_window_border_color2; title_color = m_active_window_title_color; middle_border_color = Color::MidGray; } else { border_color = m_inactive_window_border_color; border_color2 = m_inactive_window_border_color2; title_color = m_inactive_window_title_color; middle_border_color = Color::MidGray; } m_back_painter->fill_rect_with_gradient(titleBarRect, border_color, border_color2); m_back_painter->draw_rect(borderRect, middle_border_color); m_back_painter->draw_rect(outerRect, border_color); m_back_painter->draw_rect(inner_border_rect, border_color); m_back_painter->draw_text(titleBarTitleRect, window.title(), Painter::TextAlignment::CenterLeft, title_color); Color metadata_color(96, 96, 96); m_back_painter->draw_text( titleBarTitleRect, String::format("%d:%d", window.pid(), window.window_id()), Painter::TextAlignment::CenterRight, metadata_color ); } void WSWindowManager::add_window(WSWindow& window) { LOCKER(m_lock); m_windows.set(&window); m_windows_in_order.append(&window); if (!active_window()) set_active_window(&window); } void WSWindowManager::move_to_front(WSWindow& window) { LOCKER(m_lock); if (m_windows_in_order.tail() != &window) invalidate(window); m_windows_in_order.remove(&window); m_windows_in_order.append(&window); } void WSWindowManager::remove_window(WSWindow& window) { LOCKER(m_lock); if (!m_windows.contains(&window)) return; invalidate(window); m_windows.remove(&window); m_windows_in_order.remove(&window); if (!active_window() && !m_windows.is_empty()) set_active_window(*m_windows.begin()); } void WSWindowManager::notify_title_changed(WSWindow& window) { printf("[WM] WSWindow{%p} title set to '%s'\n", &window, window.title().characters()); invalidate(outer_window_rect(window.rect())); } void WSWindowManager::notify_rect_changed(WSWindow& window, const Rect& old_rect, const Rect& new_rect) { printf("[WM] WSWindow %p rect changed (%d,%d %dx%d) -> (%d,%d %dx%d)\n", &window, old_rect.x(), old_rect.y(), old_rect.width(), old_rect.height(), new_rect.x(), new_rect.y(), new_rect.width(), new_rect.height()); ASSERT_INTERRUPTS_ENABLED(); invalidate(outer_window_rect(old_rect)); invalidate(outer_window_rect(new_rect)); } void WSWindowManager::handle_titlebar_mouse_event(WSWindow& window, WSMouseEvent& event) { if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) { #ifdef DRAG_DEBUG printf("[WM] Begin dragging WSWindow{%p}\n", &window); #endif m_drag_window = window.makeWeakPtr();; m_drag_origin = event.position(); m_drag_window_origin = window.position(); m_drag_start_rect = outer_window_rect(window.rect()); window.set_is_being_dragged(true); invalidate(window); return; } } void WSWindowManager::process_mouse_event(WSMouseEvent& event) { if (event.type() == WSMessage::MouseUp && event.button() == MouseButton::Left) { if (m_drag_window) { #ifdef DRAG_DEBUG printf("[WM] Finish dragging WSWindow{%p}\n", m_dragWindow.ptr()); #endif invalidate(*m_drag_window); m_drag_window->set_is_being_dragged(false); m_drag_end_rect = outer_window_rect(m_drag_window->rect()); m_drag_window = nullptr; return; } } if (event.type() == WSMessage::MouseMove) { if (m_drag_window) { auto old_window_rect = m_drag_window->rect(); Point pos = m_drag_window_origin; #ifdef DRAG_DEBUG dbgprintf("[WM] Dragging [origin: %d,%d] now: %d,%d\n", m_dragOrigin.x(), m_dragOrigin.y(), event.x(), event.y()); #endif pos.move_by(event.x() - m_drag_origin.x(), event.y() - m_drag_origin.y()); m_drag_window->set_position_without_repaint(pos); invalidate(outer_window_rect(old_window_rect)); invalidate(outer_window_rect(m_drag_window->rect())); return; } } for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) { if (!window->global_cursor_tracking()) continue; Point position { event.x() - window->rect().x(), event.y() - window->rect().y() }; auto local_event = make(event.type(), position, event.buttons(), event.button()); window->on_message(*local_event); } for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) { if (title_bar_rect(window->rect()).contains(event.position())) { if (event.type() == WSMessage::MouseDown) { move_to_front(*window); set_active_window(window); } handle_titlebar_mouse_event(*window, event); return; } if (window->rect().contains(event.position())) { if (event.type() == WSMessage::MouseDown) { move_to_front(*window); set_active_window(window); } // FIXME: Should we just alter the coordinates of the existing MouseEvent and pass it through? Point position { event.x() - window->rect().x(), event.y() - window->rect().y() }; auto local_event = make(event.type(), position, event.buttons(), event.button()); window->on_message(*local_event); return; } } } void WSWindowManager::compose() { LOCKER(m_lock); auto dirty_rects = move(m_dirty_rects); #ifdef DEBUG_COUNTERS dbgprintf("[WM] compose #%u (%u rects)\n", ++m_compose_count, dirty_rects.size()); dbgprintf("kmalloc stats: alloc:%u free:%u eternal:%u\n", sum_alloc, sum_free, kmalloc_sum_eternal); #endif auto any_window_contains_rect = [this] (const Rect& r) { for (auto* window = m_windows_in_order.head(); window; window = window->next()) { if (outer_window_rect(window->rect()).contains(r)) return true; } return false; }; auto any_dirty_rect_intersects_window = [&dirty_rects] (const WSWindow& window) { auto window_rect = outer_window_rect(window.rect()); for (auto& dirty_rect : dirty_rects) { if (dirty_rect.intersects(window_rect)) return true; } return false; }; for (auto& dirty_rect : dirty_rects) { if (any_window_contains_rect(dirty_rect)) { continue; } //dbgprintf("Repaint root %d,%d %dx%d\n", dirty_rect.x(), dirty_rect.y(), dirty_rect.width(), dirty_rect.height()); m_back_painter->fill_rect(dirty_rect, m_background_color); } for (auto* window = m_windows_in_order.head(); window; window = window->next()) { WSWindowLocker locker(*window); RetainPtr backing = window->backing(); if (!backing) continue; if (!any_dirty_rect_intersects_window(*window)) continue; for (auto& dirty_rect : dirty_rects) { m_back_painter->set_clip_rect(dirty_rect); paint_window_frame(*window); Rect dirty_rect_in_window_coordinates = Rect::intersection(dirty_rect, window->rect()); if (dirty_rect_in_window_coordinates.is_empty()) continue; dirty_rect_in_window_coordinates.set_x(dirty_rect_in_window_coordinates.x() - window->x()); dirty_rect_in_window_coordinates.set_y(dirty_rect_in_window_coordinates.y() - window->y()); auto dst = window->position(); dst.move_by(dirty_rect_in_window_coordinates.location()); m_back_painter->blit(dst, *backing, dirty_rect_in_window_coordinates); m_back_painter->clear_clip_rect(); } m_back_painter->clear_clip_rect(); } for (auto& r : dirty_rects) flush(r); draw_cursor(); } void WSWindowManager::draw_cursor() { ASSERT_INTERRUPTS_ENABLED(); LOCKER(m_lock); auto cursor_location = m_screen.cursor_location(); Rect cursor_rect { cursor_location.x(), cursor_location.y(), (int)m_cursor_bitmap_inner->width(), (int)m_cursor_bitmap_inner->height() }; flush(m_last_cursor_rect.united(cursor_rect)); Color inner_color = Color::White; Color outer_color = Color::Black; if (m_screen.left_mouse_button_pressed()) swap(inner_color, outer_color); m_front_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_inner, inner_color); m_front_painter->draw_bitmap(cursor_location, *m_cursor_bitmap_outer, outer_color); m_last_cursor_rect = cursor_rect; } void WSWindowManager::on_message(WSMessage& message) { ASSERT_INTERRUPTS_ENABLED(); LOCKER(m_lock); if (message.is_mouse_event()) return process_mouse_event(static_cast(message)); if (message.is_key_event()) { // FIXME: This is a good place to hook key events globally. :) if (m_active_window) return m_active_window->on_message(message); return; } if (message.type() == WSMessage::WM_DeferredCompose) { m_pending_compose_event = false; compose(); return; } } void WSWindowManager::set_active_window(WSWindow* window) { LOCKER(m_lock); if (window == m_active_window.ptr()) return; if (auto* previously_active_window = m_active_window.ptr()) { WSMessageLoop::the().post_message(previously_active_window, make(WSMessage::WindowDeactivated)); invalidate(*previously_active_window); } m_active_window = window->makeWeakPtr(); if (m_active_window) { WSMessageLoop::the().post_message(m_active_window.ptr(), make(WSMessage::WindowActivated)); invalidate(*m_active_window); } } void WSWindowManager::invalidate() { LOCKER(m_lock); m_dirty_rects.clear_with_capacity(); m_dirty_rects.append(m_screen_rect); } void WSWindowManager::invalidate(const Rect& a_rect) { LOCKER(m_lock); auto rect = Rect::intersection(a_rect, m_screen_rect); if (rect.is_empty()) return; for (auto& r : m_dirty_rects) { if (r.contains(rect)) return; if (r.intersects(rect)) { // Unite with the existing dirty rect. // FIXME: It would be much nicer to compute the exact rects needing repaint. r = r.united(rect); return; } } m_dirty_rects.append(rect); if (!m_pending_compose_event) { ASSERT_INTERRUPTS_ENABLED(); WSMessageLoop::the().post_message(this, make(WSMessage::WM_DeferredCompose)); m_pending_compose_event = true; } } void WSWindowManager::invalidate(const WSWindow& window) { ASSERT_INTERRUPTS_ENABLED(); LOCKER(m_lock); invalidate(outer_window_rect(window.rect())); } void WSWindowManager::invalidate(const WSWindow& window, const Rect& rect) { if (rect.is_empty()) { invalidate(window); return; } ASSERT_INTERRUPTS_ENABLED(); LOCKER(m_lock); auto outer_rect = outer_window_rect(window.rect()); auto inner_rect = rect; inner_rect.move_by(window.position()); // FIXME: This seems slightly wrong; the inner rect shouldn't intersect the border part of the outer rect. inner_rect.intersect(outer_rect); invalidate(inner_rect); } void WSWindowManager::flush(const Rect& a_rect) { auto rect = Rect::intersection(a_rect, m_screen_rect); #ifdef DEBUG_COUNTERS dbgprintf("[WM] flush #%u (%d,%d %dx%d)\n", ++m_flush_count, rect.x(), rect.y(), rect.width(), rect.height()); #endif RGBA32* front_ptr = m_front_bitmap->scanline(rect.y()) + rect.x(); const RGBA32* back_ptr = m_back_bitmap->scanline(rect.y()) + rect.x(); size_t pitch = m_back_bitmap->pitch(); if (m_flash_flush) m_front_painter->fill_rect(rect, Color::Yellow); for (int y = 0; y < rect.height(); ++y) { fast_dword_copy(front_ptr, back_ptr, rect.width()); front_ptr = (RGBA32*)((byte*)front_ptr + pitch); back_ptr = (const RGBA32*)((const byte*)back_ptr + pitch); } }