/* * Copyright (c) 2024, Shannon Booth * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include namespace Web::WebAudio { JS_DEFINE_ALLOCATOR(AudioDestinationNode); AudioDestinationNode::AudioDestinationNode(JS::Realm& realm, JS::NonnullGCPtr context) : AudioNode(realm, context) { } AudioDestinationNode::~AudioDestinationNode() = default; void AudioDestinationNode::initialize(JS::Realm& realm) { Base::initialize(realm); WEB_SET_PROTOTYPE_FOR_INTERFACE(AudioDestinationNode); } void AudioDestinationNode::visit_edges(Cell::Visitor& visitor) { Base::visit_edges(visitor); } }