Commit History

Author SHA1 Message Date
  Luke Wilde fa40a1e686 LibWeb/WebGL: Implement tex(Sub)Image2D with TexImageSource 6 months ago
  Luke Wilde 93da2f6b4e LibWeb/WebGL: Preserve original bound objects to return in getParameter 6 months ago
  Luke Wilde 496e4238b1 LibWeb/WebGL2: Implement getActiveUniformBlockParameter 6 months ago
  Luke Wilde 8d574267f0 LibWeb/WebGL2: Implement getActiveUniformBlockName 6 months ago
  Luke Wilde 932e8c6db1 LibWeb/WebGL: Implement deleteRenderbuffer 6 months ago
  Luke Wilde 3d40caf9ae LibWeb/WebGL: Mark clear as a draw operation instead of clearColor 6 months ago
  Luke Wilde a1d672e683 LibWeb/WebGL2: Implement invalidateFramebuffer 6 months ago
  Luke Wilde 03efca3274 LibWeb/WebGL2: Correctly handle offsets in uniform(Matrix) functions 6 months ago
  Luke Wilde f3da3c412d LibWeb/WebGL2: Implement bufferSubData with offset and length 6 months ago
  Luke Wilde 57397a5f2d LibWeb/WebGL2: Implement bufferData with offset and length 6 months ago
  Aliaksandr Kalenik 07635d4554 LibWeb/WebGL: Set INVALID_OPERATION if object does not belong to context 6 months ago
  Aliaksandr Kalenik fbae24f7a9 LibWeb/WebGL: Don't treat WebGLUniformLocation as WebGLObject 6 months ago
  Aliaksandr Kalenik cf730870c5 LibWeb: Save WebGL context pointer in WebGLObject 6 months ago
  Luke Wilde ced5eea610 LibWeb/WebGL2: Implement MAX_COMBINED_UNIFORM_BLOCKS parameter 7 months ago
  Luke Wilde 5d383fdd11 LibWeb/WebGL2: Implement MAX_FRAGMENT_INPUT_COMPONENTS parameter 7 months ago
  Luke Wilde f1d194a97a LibWeb/WebGL2: Implement MAX_VERTEX_UNIFORM_BLOCKS parameter 7 months ago
  Luke Wilde a19fb0a759 LibWeb/WebGL2: Implement MAX_DRAW_BUFFERS parameter 7 months ago
  Luke Wilde 1fc8353da0 LibWeb/WebGL2: Implement UNIFORM_BUFFER_OFFSET_ALIGNMENT parameter 7 months ago
  Luke Wilde 2adacbc8bb LibWeb/WebGL2: Implement MAX_UNIFORM_BUFFER_BINDINGS parameter 7 months ago
  Luke Wilde 0e5e0d922f LibWeb/WebGL2: Implement MAX_UNIFORM_BLOCK_SIZE parameter 7 months ago
  Luke Wilde 791c258754 LibWeb/WebGL2: Implement MAX_VERTEX_UNIFORM_COMPONENTS parameter 7 months ago
  Luke Wilde b6388abb9b LibWeb/WebGL2: Implement MAX_COLOR_ATTACHMENTS parameter 7 months ago
  Luke Wilde 99a501bd09 LibWeb/WebGL2: Implement MAX_ARRAY_TEXTURE_LAYERS parameter 7 months ago
  Luke Wilde 6e42f401f9 LibWeb/WebGL2: Implement texImage3D with ArrayBufferView and offset 7 months ago
  Luke Wilde 50b4d65540 LibWeb/WebGL2: Implement texImage2D with ArrayBufferView and offset 7 months ago
  Luke Wilde 766f4d2ec4 LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView and offset 7 months ago
  Luke Wilde e6ebec853b LibWeb/WebGL2: Implement texSubImage3D with ArrayBufferView and offset 7 months ago
  Luke Wilde f266705bc6 LibWeb/WebGL2: Implement MAX_3D_TEXTURE_SIZE parameter 7 months ago
  Luke Wilde dad30672d9 LibWeb/WebGL: Return GL_INVALID_ENUM for unknown buffer parameter names 7 months ago
  Luke Wilde 776328e2e7 LibWeb/WebGL2: Implement getInternalformatParameter 7 months ago