Commit graph

88 commits

Author SHA1 Message Date
Andreas Kling
463ed77024 WindowServer+LibGUI: Paint exclusive actions as radio buttons in menus
Actions that are checkable and members of a GActionGroup will now be
painted with a radio button appearance in menus.
2020-01-08 21:12:40 +01:00
Andreas Kling
8ddd053c2a WindowServer: Detach WSMenuManager from WSWindowManager
You can now get to the WSMenuManager via WSMenuManager::the().
Also note that it's initialized after WSWindowManager.
2020-01-08 13:26:19 +01:00
Shannon Booth
7557251fac WindowServer: Move menu related code from WindowManager to MenuManager
Menus are now owned by menu manager instead of being split between the
window manager and menu manager. If the window server wants to change
a menu, or call menu related functionality, this will need to be done
through the menu manager.

Further refactoring is likely needed, but this seems like a good start
for seperating menu logic from window logic.
2020-01-05 09:02:24 +01:00
Jami Kettunen
eab34a7de3 WindowServer+LibGUI: Implement minimizable property to windows 2020-01-04 14:58:50 +01:00
Andreas Kling
2d244a70a1 WindowServer+LibGUI: Simplify handling of paint event rects
Now that Vector<T> is convertible to Vector<T, n>, we don't have to
manually copy the paint event rectangles.
2020-01-04 11:03:37 +01:00
Andreas Kling
0ac95ec510 WindowServer: Close all menus belonging to a client when it disconnects
Previously we would be left with a menu stack containing nulled-out
WeakPtr's to menus in the now-disconnected clients.

This was tripping up an assertion when clicking anywhere after shutting
down a program while it had a menu open.
2020-01-02 20:03:32 +01:00
Andreas Kling
fc86460134 AK: Move the userspace SharedBuffer from LibC to AK
This always felt out-of-place in LibC.
2020-01-01 18:53:34 +01:00
Andreas Kling
25d7a7efa6 WindowServer: Let's boost all threads in the active client process
Instead of just boosting the main thread, let's boost all threads in
the currently active client process.

This avoids creating internal priority inversion problems in clients.
2019-12-30 20:10:49 +01:00
Andreas Kling
0dea0fd06f WindowServer: Give a thread boost to the currently active window
When the currently active (foreground) window is owned by a client,
we now apply a +10 priority boost to the client's main thread.

You normally want the window you're interacting with to be responsive,
so this little boost allows it to run a bit sooner and more often. :^)
2019-12-30 19:33:24 +01:00
Andreas Kling
159289af03 WindowServer: Use the system theme for the fallback window background
When filling in some missing part of a window (typically happens during
interactive window resize) we now use the ColorRole::Background from
the system theme palette instead of expecting the clients to send us
the same information when creating windows.
2019-12-27 13:28:55 +01:00
Andreas Kling
74968f0ec1 WindowServer: Don't send paint events to occluded windows
We wouldn't be able to see what they paint anyway, and nobody should
be using paint events to drive program logic.
2019-12-27 11:40:29 +01:00
Andreas Kling
411058b2a3 WindowServer+LibGUI: Implement basic color theming
Color themes are loaded from .ini files in /res/themes/
The theme can be switched from the "Themes" section in the system menu.

The basic mechanism is that WindowServer broadcasts a SharedBuffer with
all of the color values of the current theme. Clients receive this with
the response to their initial WindowServer::Greet handshake.

When the theme is changed, WindowServer tells everyone by sending out
an UpdateSystemTheme message with a new SharedBuffer to use.

This does feel somewhat bloated somehow, but I'm sure we can iterate on
it over time and improve things.

To get one of the theme colors, use the Color(SystemColor) constructor:

    painter.fill_rect(rect, SystemColor::HoverHighlight);

Some things don't work 100% right without a reboot. Specifically, when
constructing a GWidget, it will set its own background and foreground
colors based on the current SystemColor::Window and SystemColor::Text.
The widget is then stuck with these values, and they don't update on
system theme change, only on app restart.

All in all though, this is pretty cool. Merry Christmas! :^)
2019-12-23 20:33:01 +01:00
Andreas Kling
cfcb38dff1 WindowServer+LibGUI: Add data_type and data fields to drag operations
These fields are intended to carry the real meat of a drag operation,
and the "text" is just for what we show on screen (alongside the cursor
during the actual drag.)

The data field is just a String for now, but in the future we should
make it something more flexible.
2019-12-20 20:07:10 +01:00
Andreas Kling
df129bbe0e WindowServer+CPUGraph: Make menu applets be "regular" windows
Instead of implementing menu applets as their own thing, they are now
WSWindows of WSWindowType::MenuApplet.

This makes it much easier to work with them on the client side, since
you can just create a GWindow with the right type and you're in the
menubar doing applet stuff :^)
2019-12-16 15:05:45 +01:00
Andreas Kling
a7f414bba7 LibGUI+WindowServer: Start fleshing out drag&drop functionality
This patch enables basic drag&drop between applications.
You initiate a drag by creating a GDragOperation object and calling
exec() on it. This creates a nested event loop in the calling program
that only returns once the drag operation has ended.

On the receiving side, you get a call to GWidget::drop_event() with
a GDropEvent containing information about the dropped data.

The only data passed right now is a piece of text that's also used
to visually indicate that a drag is happening (by showing the text in
a little box that follows the mouse cursor around.)

There are things to fix here, but we're off to a nice start. :^)
2019-12-08 16:50:23 +01:00
Andreas Kling
f93c0dc489 LibIPC: Get client/server PIDs using getsockopt(SO_PEERCRED)
Instead of passing the PIDs back and forth in a handshake "Greet"
message, just use getsockopt(SO_PEERCRED) on both sides to get the same
information from the kernel.

This is a nice little simplification of the IPC protocol, although it
does not get rid of the handshake since we still have to pass the
"client ID" from the server to each client so they know how to refer
to themselves. This might not be necessary and we might be able to get
rid of this later on.
2019-12-06 18:39:59 +01:00
Andreas Kling
44d5388e78 WindowServer: Add basic menu applet concept
It's now possible to create a little applet window that sits inside the
system's menubar. This is done using the new CreateMenuApplet IPC call.

So far, it's possible to assign a backing store ID, and to invalidate
rects for repaint. There is no way to get the events from inside the
applet just yet.

This will allow us to move the CPU graph and audio thingy to separate
applet processes. :^)
2019-12-05 19:36:01 +01:00
Andreas Kling
d111b6ead4 WindowServer+Taskbar: Animate window frames on minimize/unminimize
We now show a quick window outline animation when going in/out of
minimized state. It's a simple 10 frame animation at 60fps, just to
give a visual cue of what's happening with the window.

The Taskbar sends over the corresponding button rect for each window
to the WindowServer using a new WM_SetWindowTaskbarRect message.

Note that when unminimizing, we still *show* the window right away,
and don't hold off until the animation has finished. This avoids
making the desktop feel slow/sluggish. :^)
2019-12-03 21:34:34 +01:00
Andreas Kling
0e34b7d65e WindowServer: Remove debug spam about menu creation 2019-12-02 17:16:59 +01:00
Andreas Kling
e91b2b8f1b WindowServer: Mark clients as misbehaving when they send invalid data
If a client sends an invalid window ID or similar to the WindowServer,
we'll now immediately mark them as misbehaving and disconnect them.

This might be too aggressive in some cases (window management, ...)
but it's just a place to start.
2019-12-02 15:55:14 +01:00
Andreas Kling
4a37bec27c LibIPC: Rename base classes to IClientConnection and IServerConnection
This matches what we're already calling the server-side subclasses
better, though we'll probably want to find some better names for the
client-side classes eventually.
2019-12-02 11:11:05 +01:00
Andreas Kling
272d65e3e2 WindowServer: Port to the new IPC system
This patch introduces code generation for the WindowServer IPC with
its clients. The client/server endpoints are defined by the two .ipc
files in Servers/WindowServer/: WindowServer.ipc and WindowClient.ipc

It now becomes significantly easier to add features and capabilities
to WindowServer since you don't have to know nearly as much about all
the intricate paths that IPC messages take between LibGUI and WSWindow.

The new system also uses significantly less IPC bandwidth since we're
now doing packed serialization instead of passing fixed-sized structs
of ~600 bytes for each message.

Some repaint coalescing optimizations are lost in this conversion and
we'll need to look at how to implement those in the new world.

The old CoreIPC::Client::Connection and CoreIPC::Server::Connection
classes are removed by this patch and replaced by use of ConnectionNG,
which will be renamed eventually.

Goodbye, old WindowServer IPC. You served us well :^)
2019-12-02 11:11:05 +01:00
Andreas Kling
b6ad94407e WindowServer: Remove unused GetWindowBackingStore IPC request 2019-12-01 19:29:48 +01:00
Andreas Kling
dd2900eda0 Launcher: Remove the Launcher app, and all hacks in support of it
The Launcher's functionality has been replaced by the app shortcuts in
the system menu.

There were various window management hacks to ensure that the launcher
stayed below all other windows while also being movable, etc.
2019-11-11 13:13:08 +01:00
Andreas Kling
cbecad0a77 WindowManager: Move more of the menu management logic to WSMenuManager
This patch moves a whole lot of the menu logic from WSWindowManager to
its proper home in WSMenuManager.

We also get rid of the "close_current_menu()" concept which was easily
confused in the presence of submenus. All operations should now be
aware of the menu stack instead. (The concept of a single, current menu
made a lot more sense when there were no nested menus.)
2019-11-11 13:13:08 +01:00
Andreas Kling
e61aa01745 WindowServer: Remove debug spam about child window removals 2019-09-22 00:44:18 +02:00
Andreas Kling
bc319d9e88 LibCore: Make CObject reference-counted
Okay, I've spent a whole day on this now, and it finally kinda works!
With this patch, CObject and all of its derived classes are reference
counted instead of tree-owned.

The previous, Qt-like model was nice and familiar, but ultimately also
outdated and difficult to reason about.

CObject-derived types should now be stored in RefPtr/NonnullRefPtr and
each class can be constructed using the forwarding construct() helper:

    auto widget = GWidget::construct(parent_widget);

Note that construct() simply forwards all arguments to an existing
constructor. It is inserted into each class by the C_OBJECT macro,
see CObject.h to understand how that works.

CObject::delete_later() disappears in this patch, as there is no longer
a single logical owner of a CObject.
2019-09-22 00:25:25 +02:00
Andreas Kling
d92e26d023 WindowServer+LibGUI: Allow switching windows in/out of fullscreen mode
You can now call GWindow::set_fullscreen(bool) and it will go in or out
of fullscreen mode.

WindowServer will also remember the previous window rect when switching
to fullscreen, and restore it when switching back. :^)
2019-09-16 18:38:42 +02:00
Andreas Kling
c543ee5c5b WindowServer+LibGUI: Store a "data type" with the clipboard content
This will allow us to distinguish between different types of data
stored on the clipboard.
2019-09-14 09:19:05 +02:00
Jesse Buhagiar
ecbc0322c1 Applications: Create a display properties manager
An interactive application to modify the current display settings, such as
the current wallpaper as well as the screen resolution. Currently we're
adding the resolutions ourselves, because there's currently no way to
detect was resolutions the current display adapter supports (or at least
I can't see one... Maybe VBE does and I'm stupid). It even comes with
a very nice template'd `ItemList` that can support a vector of any type,
which makes life much simpler.
2019-09-07 16:51:15 +02:00
Andreas Kling
63e6b09816 WindowServer+LibGUI: Add support for nested menus
It's now possible to add a GMenu as a submenu of another GMenu.
Simply use the GMenu::add_submenu(NonnullOwnPtr<GMenu>) API :^)

The WindowServer now keeps track of a stack of open menus rather than
just one "current menu". This code needs a bit more work, but the basic
functionality is now here!
2019-08-29 06:36:29 +02:00
Andreas Kling
1e604b7984 WindowServer+LibGUI: Show action icons in the menus when possible
Any GAction that has an icon assigned will now show up with that icon
when added to a menu as well.

I made the menu items 2px taller to accomodate the icons. I think this
turned out quite nice as well :^)
2019-08-26 18:54:44 +02:00
Andreas Kling
eccc3c3ef0 WindowServer: Control WSClientConnection's window list teardown better
A lot of things happen in response to window destruction, and some of
them may call into the window's WSClientConnection and ask it to look
through its window list.

If we're right in the middle of tearing down the window list, it's not
a great idea to start iterating over it.

Fixes #386.
2019-07-31 10:23:12 +02:00
Andreas Kling
d4892b3fdc WindowServer+LibGUI: Remove old "icon path" way of doing things.
Now that we can set icons directly "by bitmap", there's no need for passing
around the icon paths anymore, so get rid of all the IPC and API related
to that. :^)
2019-07-28 10:24:58 +02:00
Andreas Kling
841b2e5d13 WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.
Now that we support more than 2 clients per shared buffer, we can use them
for window icons. I didn't do that previously since it would have made the
Taskbar process unable to access the icons.

This opens up some nice possibilities for programmatically generated icons.
2019-07-28 10:18:49 +02:00
Andreas Kling
fe45f5a6d2 LibCore: Port CoreIPCServer to using CLocalServer.
Use CLocalServer to listen for connections in WindowServer and AudioServer.
This allows us to accept incoming CLocalSocket objects from the CLocalServer
and construct client connections based on those.

Removed COpenedSocket since it's replaced by CLocalSocket.
2019-07-27 10:53:50 +02:00
Robin Burchell
b907608e46 SharedBuffer: Split the creation and share steps
This allows us to seal a buffer *before* anyone else has access to it
(well, ok, the creating process still does, but you can't win them all).

It also means that a SharedBuffer can be shared with multiple clients:
all you need is to have access to it to share it on again.
2019-07-18 10:06:20 +02:00
Robin Burchell
9c8dd836fc Rename new IPC headers & classes
Sticking these in a namespace allows us to use a more generic
("Connection") term without clashing, which is way easier to understand
than to try to come up with unique names for both.
2019-07-17 20:16:44 +02:00
Robin Burchell
6eaa6826fa Port WSClientConnection to CIPCServerSideClient 2019-07-17 20:16:44 +02:00
Robin Burchell
818a29c964 WSEventLoop: Move message processing into WSClientConnection
Tidier encapsulation than splitting messages between two classes.
2019-07-14 15:29:59 +02:00
Andreas Kling
27f699ef0c AK: Rename the common integer typedefs to make it obvious what they are.
These types can be picked up by including <AK/Types.h>:

* u8, u16, u32, u64 (unsigned)
* i8, i16, i32, i64 (signed)
2019-07-03 21:20:13 +02:00
Andreas Kling
0deade2883 WindowServer: Fix compiler warnings. 2019-06-22 14:49:01 +02:00
Andreas Kling
c26e3ce86b Change "retain" to "ref" in various comments. 2019-06-21 18:40:24 +02:00
Andreas Kling
90b1354688 AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr. 2019-06-21 18:37:47 +02:00
Andreas Kling
2e9cc75d11 WindowServer+Taskbar: Let WindowServer manage the "window menus".
Taskbar now simply asks the WindowServer to popup a window menu when right
clicking on a taskbar button.

This patch also implements the "close" menu item, and furthermore makes the
window menu show up when you left-click a window's titlebar icon. :^)
2019-06-21 11:03:43 +02:00
Andreas Kling
8358833bc8 WindowServer: Run clang-format on everything. 2019-06-07 11:47:19 +02:00
Andreas Kling
51581c21fc WindowServer+LibGUI: Add a way to bring a window to the front.
GWindow::move_to_front() can now be used to move a window to the top of
the window stack.

We use this in Terminal to bring the settings window to the front if it
already exists when it's requested, in case it's hiding behind something.
2019-06-01 20:10:37 +02:00
Christopher Dumas
957f8b84f2 WindowServer: Make it possible to turn off window title bars (#88)
Also, Launcher now does not use titlebars.
Only check if titlebar should be shown if the window type works with that.
2019-05-24 23:37:23 +02:00
Andreas Kling
ad908f1395 WindowServer: Factor out compositing from WSWindowManager into WSCompositor.
This is far from finished and the two classes are awkwardly grabbing at each
other's innards, but here's a first step in the right direction.
2019-05-24 19:32:46 +02:00
Robin Burchell
5f597d0cb2 WindowServer: Improve client write handling a little
* EPIPE now correctly deletes the client connection
* EAGAIN (which is now returned by the kernel if the write buffer fills)
  terminates the connection also
2019-05-19 14:13:49 +02:00